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Petrified Blood + Perma Berserk Flaskfinder - Life is just a number :)



3.14 Ultimatum

Pathfinder

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Eternal Life FlaskQuicksilver FlaskQuartz FlaskCoralito's SignatureEternal Mana Flask

Hello everyone. So, I am playing Scourge Arrow (again) but now with some twists. The core is mostly Petrified Blood full HP abuse and permanent Berserk on top (and this is actually permanent berserk if you time your life flask correctly, not another long duration Berserk meme).

It works like this:

  1. You are at < 25 rage, so Rotblood applies temp chains to you because you do not have curse immunity from Chains of Emancipation

  2. You gain temporary curse immunity (only way to remove curse aura on you). This is achieved by using non-instant life flask while not on full HP with warding suffix (this works really well with Petrified Blood because you are never on full HP as your skills also cost life and you cant regen)

  3. You lose temp chains, you gain max rage and curse immunity from Chains of Emancipation belt

  4. Rage goes < 25, you lose curse immunity, go to step 1.

And for Petrified Blood I just invest heavily into life flask sustain and life flask recovery and I can be permanently close to full HP, where Petrified Blood basically becomes mini MoM, its really fun.

I have guide for this here for anyone interested: https://www.pathofexile.com/forum/view-thread/2551841/page/1
And here is PoB export from my current character using the perma berserk strat: https://pastebin.com/jiYiAsdT
I also have theorycrafted elemental hit pathfinder for people who dont like dots (but this PoB is really really messed up atm, need to clean it up): https://pastebin.com/3DNavTNU

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Life

4346

Mana

201

Energy Shield

27

DPS

787K

Effective Hit Pool

Chaos Res

11

Fire Res

67

Cold Res

65

Lightning Res

65

Armour

135

Evasion

5K

Block

0 | 0

Crit Chance

33%

Crit Multi

100%

Rage

0

Strength

154

Intelligence

119

Dexterity

254

Ward

Item Quantity

0%

Item Rarity

12%

Movement Speed

315%

Nature's Boon
Nature's Boon
Nature's Reprisal
Nature's Reprisal
Nature's Adrenaline
Nature's Adrenaline
Master Toxicist
Master Toxicist
Wind Dancer
Wind Dancer
Acrobatics
Acrobatics
Acuity
Acuity
Blood Drinker
Blood Drinker
Charisma
Charisma
Druidic Rite
Druidic Rite
Farsight
Farsight
Fatal Toxins
Fatal Toxins
Finesse
Finesse
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Hunter's Gambit
Hunter's Gambit
King of the Hill
King of the Hill
Master Fletcher
Master Fletcher
Perfectionist
Perfectionist
Primal Spirit
Primal Spirit
Revenge of the Hunted
Revenge of the Hunted
Thick Skin
Thick Skin
Toxic Strikes
Toxic Strikes
View full passive skill tree

  • Summon Bestial Snake
  • Infused ChannellingInfused Channelling
  • Unbound AilmentsUnbound Ailments
  • Deadly AilmentsDeadly Ailments
  • Awakened Added Chaos DamageAwakened Added Chaos Damage
  • Mirage ArcherMirage Archer

  • DespairDespair

  • BerserkBerserk
  • Blink ArrowBlink Arrow
  • Faster AttacksFaster Attacks
  • Second WindSecond Wind
  • Blood RageBlood Rage

  • Scourge ArrowScourge Arrow
  • Infused ChannellingInfused Channelling
  • Unbound AilmentsUnbound Ailments
  • Deadly AilmentsDeadly Ailments
  • Awakened Added Chaos DamageAwakened Added Chaos Damage
  • Mirage ArcherMirage Archer

  • Summon SkitterbotsSummon Skitterbots
  • EnlightenEnlighten
  • Herald of AgonyHerald of Agony
  • Petrified BloodPetrified Blood

  • Temporal ChainsTemporal Chains

  • Withering StepWithering Step
  • Plague BearerPlague Bearer
  • EnhanceEnhance
  • Increased Area of EffectIncreased Area of Effect

  • Immortal CallImmortal Call
  • Vaal GraceVaal Grace
  • Increased DurationIncreased Duration
  • Cast when Damage TakenCast when Damage Taken

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thedeathbeam

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