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PoE 3.25 Settlers - Cast on Crit Forbidden Rite Chieftain - Proof of Concept

1 year ago6

by LightSubscribe

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28.38M

DPS

31.47K

Effective HP

2.33K

Life

401

Energy Shield

Overview

PoE 3.25 Settlers - Cast on Crit Forbidden Rite Chieftain - Proof of Concept is a Path of Exile Chieftain build by Light, made for the Kalguur league (3.25). It is centered on Forbidden Rite of Soul Sacrifice. In Path of Building it reaches 28.38M DPS with 31.47K effective HP, 2.33K life, 401 energy shield. Key uniques include Ravenous Passion, Mageblood, Progenesis, Replica Dragonfang's Flight, The Eternal Apple.

Build Video

Light's Notes

extremely janky, do not recommend

PoB if you're insane: https://pobb.in/RkUI2B6NAfuz

Was obsessed with making a CoC chieftain work after looking at the warcry changes and Ravenous Passion, but decided to quit Settlers 1.0 due to burning out of the grind. Continued to PoB it nonetheless and thought it would work with enough of a budget. I went back to Settlers 2.0 with the idea of making the build work. I transitioned from RF into this build and found it bad at low budgets but interesting enough. I migrated the character to Settlers 1.0 because I had a gamba'd mageblood that I never bothered to use after I poofed 100 divines from my remaining gamba.

It.. works??? The concept of this build is to sustain warcries and Vengeful Cry using Eternal Apple and Forbidden Rite's self hit. Because we need low chaos res (55-62) in order to reliably trigger Vengeful Cry, we use the Soul Sacrifice transfigured gem to be able to have a low amount of self hit, at the expense of some extra damage. The ~2k life cost of FR of Soul Sacrifice (innate cost + self hit) is sustained easily thanks to instant leech and life gain on hit.

Capping crit is not a problem thanks to Battlemage's Cry and power charges. Mageblood isn't actually necessary to crit cap and honestly doesn't really do much for the build, it's just for QoL. We have an absurd amount of more damage thanks to Rite of Ruin + Rage, and RF, which is all sustained by Enduring Cry, making up for not having a lot of sources to add flat damage. We can reach 25-35M DPS with flasks and all buffs up.

The core problem of this build is that it is squishier than wet rice and will die to being looked at. It technically has the damage to do Ubers, but can only really survive in Uber Shaper/Cortex with perfect play and some luck. Eternal Apple's downside means not having access to block, which means we have 0 avoidance as Marauders don't usually have suppress or evasion unless they focus on it. It also doesn't really have a useful 4th ascendancy node at all, though the Hinekora explosions help sometimes.

Also, too many buttons to press. Manual cast FR + Vengeful Cry (manual cast is to sustain eternal apple while there are no mobs), and Despair + Temp Chains for Balance of Terror every 10 seconds :p (can ditch temp chains if you use a CDR belt instead of mageblood)

I don't see any way to actually make this build survive high end content without bricking the build, so while this build is surprisingly cheap (~20-60 divines?), scalable (offensively only) and extremely fun, I would not recommend it at all and is more of a thought experiment.

Gear

Ghoul Fang
The Eternal Apple
Ravenous Passion
Cloak of Flame
Replica Dragonfang's Flight
New Item
New Item
New Item
Mageblood
Ralakesh's Impatience
New Item
New Item
Watcher's Eye
The Balance of Terror
Stormshroud
Forbidden Flame
Militant Faith
New Item
New Item
Forbidden Flesh

Skills

Body Armour

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike5/20W
  • Forbidden Rite of Soul SacrificeForbidden Rite of Soul Sacrifice21/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Increased Critical DamageIncreased Critical Damage21/20W

Weapon 2

  • Battlemage's CryBattlemage's Cry20/20W
  • Enduring CryEnduring Cry20/20W
  • Ancestral CryAncestral Cry20/20W

Helmet

  • DeterminationDetermination20W
  • Petrified BloodPetrified Blood20W
  • ZealotryZealotry20W

Weapon 1

  • FrostblinkFrostblink1/20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • ArroganceArrogance20/20W
  • Flesh and StoneFlesh and Stone20/20W
  • VitalityVitality1W

Gloves

  • Vengeful CryVengeful Cry20/20W
  • More DurationMore Duration20/20W

Boots

  • AutomationAutomation20/20W
  • Molten ShellMolten Shell20/20W

Gloves

  • DespairDespair21/20W

Boots

  • Vaal Righteous FireVaal Righteous Fire21W

Boots

  • Forbidden RiteForbidden Rite1W

Passive Tree

Passive tree 3.25
scroll to zoom
Chieftain
Chieftain

Character Stats

Defence

Effective Hit Pool
31.47K
Life
2.33K
Energy Shield
401
Mana
5
Phys Max Hit Taken
13.47K
Armour
20.79K
Evasion
19
Ward
0

Resistances

Fire Resistance
90%
Cold Resistance
90%
Lightning Resistance
90%
Chaos Resistance
55%

Offence

Total DPS
28.38M
Crit Chance
100%
Crit Multiplier
448%
Rage
96

Attributes & Utility

Strength
596
Intelligence
160
Dexterity
138
Movement Speed
72%