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PoE2 builds
DPS
10.56K
Effective HP
31.29K
Life
2.54K
Spirit
288
Level
92
Min budget

Overview

Tactician Tame Beast Companion is a Path of Exile 2 Tactician build by Liquor_Parfreyja, made for the Third Edict league (0.3). It is centered on Primal Strikes and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 10.56K DPS with 31.29K effective HP, 2.54K life. Suited for: Simulacrum, Mapping, Abyss, Expedition, Ritual. Key uniques include Sanguis Heroum.

Build Video

Liquor_Parfreyja's Notes

First time doing T3 Xesht, go easy on me lol: https://youtu.be/pHK9NMCAi44

PoB: https://pobb.in/8yrz9usjguaM I'm not sure why PoB shows numbers so low, but the in-game stats tab shows companion dealing 78k dps, and Death From Above doing 46k dps.

Hi all, just wanted to share what I've been working on. I've really wanted to make companions work since 0.2, taming a beast just brought me back to the days where I'd play WoW all the time and I wanted to recreate a melee hunter feeling build, where you fight with your pet. You're the minion in this build, follow your ant and it'll take care of you. Use Elemental Sundering when clearing, use Wild Strikes on single target or to proc electrocute on scary packs in high deli. I don't get a ton of time to play but I've cleared all the tier 1 pinnacle bosses without issue, given more time to play I don't see why it wouldn't be able to do higher tiers.

My PoB is ripped directly from my character, and tried to configure it to be realistic in a typical mapping setup. There's a lot of things you can change about the build, depending on how many buttons you want to press. You can 100% drop Unleash Hell for deflection from armour or immobilisation buildup, but I really like having it for insta clearing abyss and expedition big bombs, and proccing electrocute on tougher bosses.

A few things of note

Pet mods: Always shocks. Get that with the shocks aoe support, this is the only mandatory mod. After that, it's a mix of whatever you prefer / want to settle for. Hasted, haste aura, extra x damage, crits, life regen, extra life are all good. I settled for shocks, haste aura, extra damage as chaos, and shroud walker but I'd really like crits.

Spear: Get as high phys rolls as possible. 25% onslaught on kill was a waste of money, its not consistent outside of expedition, abyss, ritual, anything where you're in one spot for a little bit. The attack speed mod isn't great either, drop cold flat, get % companion damage, get attack speed for self and an attribute.

Sceptre: Just make sure it's a Malice sceptre, your companion does a lot of crit damage, it also boosts Death From Above a lot. The spirit mod on it isn't very important, for budget just try and grab levels, % damage and attack speed.

Megalomaniac: Mine was 1 div, just get Gigantic Following or Relentless Fallen, annoint the other.

There's a lot to iterate on honestly, I am toying with using Unearth for more clear, but left it out since I haven't tested it much. Let me know if you have any questions or ideas. Cheers.

Gear

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Grim Edge
Agony Glance
Rune Ward
Storm Clasp
Blight Nail
Gale Finger
Vengeance Mitts
Rift Shackle
Nemesis March
Corruption Bane
Substantial Ultimate Life Flask of the Distiller
Transcendent Mana Flask of the Bottomless
Lustrous Stone Charm of the Medic
Soaked Thawing Charm of the Distiller
Sanguis Heroum
Armageddon Curio
Soul Shard
From Nothing
Megalomaniac

Skills

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  • Primal StrikesPrimal Strikes20/20WMain
  • Elemental Armament IIElemental Armament II1W
  • ElectrocuteElectrocute1W
  • Lightning AttunementLightning Attunement1W
  • Rage IIIRage III1W
  • Lightning PenetrationLightning Penetration1W
  • Supporting FireSupporting Fire20W
  • Bidding IIBidding II1W
  • Cold AttunementCold Attunement1W
  • HeftHeft1W
  • Minion MasteryMinion Mastery1W
  • Neural OverloadNeural Overload1W
  • Companion: Frozen Mandibles20/20W
  • LoyaltyLoyalty1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Shock ConductionShock Conduction1W
  • Cold AttunementCold Attunement1W
  • Elemental SunderingElemental Sundering19/20W
  • Rapid Attacks IIRapid Attacks II1W
  • Magnified Area IMagnified Area I1W
  • Elemental Armament IIElemental Armament II1W
  • Rage IIIRage III1W
  • Elemental FocusElemental Focus1W
  • War BannerWar Banner16/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Magnified Area IIMagnified Area II1W
  • Daresso's PassionDaresso's Passion1W
  • ExpanseExpanse1W
  • BlasphemyBlasphemy18W
  • Elemental WeaknessElemental Weakness15/20W
  • Magnified Area IIMagnified Area II1W
  • Heightened CurseHeightened Curse1W
  • Cool HeadedCool Headed1W
  • Skeletal BruteSkeletal Brute18/20W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • Bidding IIIBidding III1W
  • Rapid Attacks IIRapid Attacks II1W
  • Cold AttunementCold Attunement1W
  • Crossbow ShotCrossbow Shot20W
  • Lightning ExposureLightning Exposure1W
  • Bleed IIIBleed III1W
  • Pin IPin I1W
  • Defiance BannerDefiance Banner19/20W
  • Prolonged Duration IIProlonged Duration II1W
  • ExpanseExpanse1W
  • Magnified Area IIMagnified Area II1W
  • MaliceMalice18W
  • Prolonged Duration IIProlonged Duration II1W
  • Upwelling IIUpwelling II1W
  • Overwhelming PresenceOverwhelming Presence17/20W
  • Supporting FireSupporting Fire1W

Weapon 1

  • Spear ThrowSpear Throw1W

Weapon 2

  • MaliceMalice18W

Passive Tree

Passive tree 0.4
scroll to zoom
Tactician
Tactician

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
10.56K
Hit DPS
10.56K
With Poison DPS
10.56K
With Ignite DPS
10.56K
With Bleed DPS
10.56K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
7.02K
Burst Damage
7.02K

Attack & Crit

Attack/Cast Rate
1.5/s
Hit Chance
100%
Accuracy
1.89K
Crit Chance
11%
Crit Multiplier
225%
Mana Cost
74
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
31.29K
Life
2.54K
Energy Shield
0
Mana
904
Spirit
1
Darkness
0
Armour
11.61K
Evasion
11.21K
Phys Damage Reduction
57%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
54%
Evade (Projectile)
54%
Evade (Spell)
54%
Deflect
35%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
73%
Cold Resistance
75% (+27%)
Lightning Resistance
75% (+7%)
Chaos Resistance
44%

Max Hit Taken

Physical
3.79K
Fire
10.71K
Cold
11.4K
Lightning
11.4K
Chaos
5.05K

Recovery

Life Regen
29.3/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
36.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
142
Intelligence
138
Dexterity
174
Movement Speed
20%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
5.8 m
Item Rarity
22%