PoE 3.22·Ancestor·Elementalist
Path of Exile - 3.22 Flamewall Spellslinger Build (not guide)
by The Infernity2 years ago2Subscribe
- Effective HP
- 3.18K
- Life
- 1.57K
- Level
- 65
- Min budget
Overview
Path of Exile - 3.22 Flamewall Spellslinger Build (not guide) is a Path of Exile Elementalist build by The Infernity, made for the Ancestor league (3.22). It is centered on Flame Wall and plays as a intelligence, spell, area, duration archetype. Defensively it sits at 3.18K effective HP, 1.57K life, 521 energy shield. Suited for: Simulacrum, Legion, Mapping, Bossing, Delirium, Ritual. Key uniques include Doedre's Tenure, Crown of the Inward Eye, Dyadian Dawn, Warped Timepiece, Ashcaller.
Build Video
The Infernity's Notes
Includes some information in a too long video.
I dont do videos of that format so am I excused for that shitty take? Guess not.
PoBs: Snapshot lvl 65: https://pastebin.com/Vaaujyxv Snapshot lvl 87: https://pastebin.com/Lb59GQ2H "Final" version (includes some notes): https://pastebin.com/rmiTA0jp
►Time codes 00:00 Disclaimer 00:10 What can this build do? 01:45 Video actually starts 04:10 How flame wall scales 06:30 Items 11:48 Gems 13:35 Small clusters 17:40 Ascendancy 18:25 PoB configuration
Q&A or so:
Why is the video so shitty? What do you expect? Have you seen my other videos?!
Is this build (Insert any masochistic gamemode)-friendly? No, this is not hardcore-, ruthless- or SSF-friendly. It requires too many different things and also dies to random stuff, even now with some investment.
What can this build do? Mapping is a breeze. Bossing is mediocre. See my Maven video: 4 Deaths says everything. Legion feels nice to do. You cant do ritual tho. Delirium can also cause random deaths.
How expensive to start? 4-5 divines for the body armour, Empower and replica dragonfang. Everything else are smaller upgrades. Total budget from the build in the video is somewhere between 20 to 25 divines.
Why are the snapshots so different from the final version? Final version is a bit more tankier. Not much tho.
How do we scale Flame Walls secondary debuff? Fire damage, burning damage, (fire) damage over time, increased damage over time.
How do we reach that gem level of yours?! +5 from empower (put a level 4 into diallas red socket. Level 3 works fine for starters) +2 from Diallas (put flame wall into red socket) +3 from replica dragonfang +1 from wand +1 from burning damage support +1 from elemental focus Makes plus 13 gem level in total. With a level 21 corrupted flame wall... do the math yourself
Help, I have mana problems! Run it on a 5l first. You need the helmet enchant for running it as a 6l. Once you get the replica dragonfang and enchants you will have better mana. For the auras, as mentioned in the video, you need 2 small clusters with reservation efficancy and with the small cluster nodes.
How do I level this? Up to level 38 you can use any means necessary. With level 38, you can use diallas. With 45 you can add empower.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 65
Damage
- Full DPS
- 0
- Hit DPS
- 0
- Damage over Time
- 167.77K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.93/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- AoE Radius
- 7 m
- Mana Cost
- 45
- Life Cost
- 0
Defence
- Effective Hit Pool
- 3.18K
- Life
- 1.57K
- Energy Shield
- 521
- Mana
- 345
- Ward
- 0
- Armour
- 1.05K
- Evasion
- 18
- Phys Damage Reduction
- 30%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 29%
- Cold Resistance
- 28%
- Lightning Resistance
- -19%
- Chaos Resistance
- -12%
Max Hit Taken
- Physical
- 2.28K
- Fire
- 5.06K
- Cold
- 4.99K
- Lightning
- 3.02K
- Chaos
- 1.4K
Recovery
- Life Regen
- 51/s
- ES Regen
- 0/s
- ES Recharge
- 521/s
- Mana Regen
- 42.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 109
- Intelligence
- 227
- Dexterity
- 113
- Movement Speed
- 31%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0