Dual Strike of Ambidexterity Occultist
by ff_Tempest1 year ago4
- DPS
- 111.15M
- Effective HP
- 145.02K
- Life
- 4.17K
- Level
- 100
- Min budget
Overview
Dual Strike of Ambidexterity Occultist is a Path of Exile Occultist build by ff_Tempest, made for the Kalguur league (3.25). It is centered on Dual Strike of Ambidexterity and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 111.15M DPS with 145.02K effective HP, 4.17K life, 694 energy shield. Suited for: Simulacrum, T17, Delve. Key uniques include Paradoxica, Crown of Eyes, Witchfire Brew, Eyes of the Greatwolf, Progenesis.
Build Video
ff_Tempest's Notes
First time I make a build myself, and I'm pretty proud of the result, so I wanted to share it here!
Quick T16 Showcase:
PoB: https://pobb.in/BYBC10zMT_A7
The build is based on a Mathil's video from Affliction league: https://youtu.be/N1pmyXFxjYQ
The concept is the same, a Strength Stacking Occultist that uses Dual Strike of Ambidexterity, but I wanted to make it very tanky while he went for a glasscannon approach with more damage (he went crit, I went non-crit, etc, etc).
I was about to make a Dual Strike Trickster instead, but when I checked POE.NINJA most Dual Strickers were Tricksters so in the end I decided to go for the more hipster route instead.
I specifically want to talk about the defensive layers I used on this build to reach the max-hits you see on my PoB:
- 7 Endurance Charges that I maintain with a Megalomaniac that has Enduring Composure.
- Determination Aura, buffed by Eternal Blessing + Empower lvl 4 + Determination Sublime Vision + a Watcher's Eye with Armour and additional Phys Damage Reduction while affected by Determination.
- Eyes of the Greatwolf with 10% phys damage reduction + another 21% while stationary with Arctic Armor (which even though it reserves mana, it's not tagged as an aura since it isn't AoE).
- 80% elemental max res, given by my flasks + Progenesis and Petrified Blood. I'm using Blood Magic to solve mana issues, Im reserving exactly 48% of my Life with Petrified Blood and Arctic Armour, as long as Im not reaching 50% reservation, it's entirely free. Petrified Blood is mandatory since its my source of overleech, which allows me to use 3 cluster jewels with Feed the Fury as one of the Notables.
- 10% less damage taken given by Natural Affinity jewel, Debilitated debuff given by Punishment Curse (self cast on bosses), Fortify (I'm using Fortify Support on my 6-link setup).
- Almost 8k life, 800 life regen, 70% life recoup with my ring + Kalandra's Touch and Divine Shield.
I could sacrifice some damage to get even more defense (My damage is currently 111 million while enemy is on low life thanks to punishment and 82 million when enemy isn't low life), but even more defense seemed overkill, the build is pretty much immortal and can do any mod on a t16 that isn't less recovery or no regen (yes even no leech).
It can easily do wave 15 simulacrum, most t17 mods, all ubers, and basically any content that isn't deep delve as far as I know. Thats all guys, ty for reading.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Garukhan
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 111.15M
- Hit DPS
- 100.04M
- With Poison DPS
- 100.04M
- With Ignite DPS
- 100.04M
- With Bleed DPS
- 100.04M
- Damage over Time
- 0
- Culling DPS
- 11.12M
- Reservation DPS
- 0
- Average Damage
- 10.59M
- Burst Damage
- 2.42M
Attack & Crit
- Attack/Cast Rate
- 9.45/s
- Hit Chance
- 100%
- Accuracy
- 941
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 59
Defence
- Effective Hit Pool
- 145.02K
- Life
- 4.17K
- Energy Shield
- 694
- Ward
- 0
- Armour
- 23.94K
- Evasion
- 30
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+23%)
- Cold Resistance
- 80% (+26%)
- Lightning Resistance
- 80% (+22%)
- Chaos Resistance
- 52%
Max Hit Taken
- Physical
- 50.87K
- Fire
- 124.8K
- Cold
- 94.31K
- Lightning
- 94.31K
- Chaos
- 28.35K
Recovery
- Life Regen
- 803.2/s
- Net Life Regen
- 660.27/s
- ES Regen
- 0/s
- ES Recharge
- 694/s
- Mana Regen
- 0/s
- Life Leech
- 2.48K/s
- ES Leech
- 0/s
- Mana Leech
- 434.55/s
- Total Degen
- 142.93/s
Attributes & Utility
- Strength
- 2.33K
- Intelligence
- 209
- Dexterity
- 219
- Movement Speed
- 38%
- Endurance Charges
- 7
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 40
- Devotion
- 0