PoB ArchivesPoB Archives
PoE builds

PoE 3.18·Sentinel·Necromancer

Soulwrest+VD/Desecrate arcanist brand+Herald of agony (13+ mil dps, possibly more)

by Mugungo4 years ago3

DPS
13.67M
Effective HP
49.3K
Life
5.06K
Level
95
Min budget

Overview

Soulwrest+VD/Desecrate arcanist brand+Herald of agony (13+ mil dps, possibly more) is a Path of Exile Necromancer build by Mugungo, made for the Sentinel league (3.18). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. In Path of Building it reaches 13.67M DPS with 49.3K effective HP, 5.06K life, 2.01K energy shield. Suited for: Harvest, Essence. Key uniques include Soulwrest, Taste of Hate, Skin of the Lords, Fenumus' Spinnerets.

Mugungo's Notes

POB stuff done to make it fit next patch *added +2 minion to helmet (so dont allocate unnatural strength) *ticked on unholy might *adjusted minion poison/bleed damage *added new minion gems (im guessing about 10% poison/bleed chance for new suffix, we dont go for 100% chance so NBD if its less) Potential accidental POB warrioring wither amounts might easily reach cap, might not, im not good enough to math that (20 hits per trigger, 1.73 trigger rate, 25% chance, lasts 2 seconds. X2 for 2 brands on target) Just put it at 7 to guesstimate convocation might need to be jammed in somewhere, not sure miiight be too squishy (lots of potential tank factor boosts that cant easily be accounted for, like 21 phantasms+spectre+golem body blocking, or never needing to stand still beyond popping a brand out) Damage will vary depending on how much ramping your are getting from corpse pact (should reach peak hits after a few seconds) gear notes Enchant helmet isnt too hard to get (buy base ---> Spam Deafening Essence of Greed until you get +2 minion levels ---> hope the rest of it isnt total shit) Good luck getting wither node from coming calamity, its a huge dps boost. You have three potential notable spots so it should be doable. new Dialla's Malefiction is very strong, easily a solid budget version of chest Comign calamity chest works as budget version of chest before you can get helmet enchant Spectre notes spectres survive because of minion defense mastery. Phantasmas are constantly resummoned from VD ---> each time they get resummoned the oldest one dies, healing spectres 5% hp. SUPER powerful regen. Good spectre options: wild bristle matreon (defensive), demon harpy (may need spell echo? tanky factor questionable, but potentially huge damage boost particularly for phantasms) pale seraphim good backup choice (good life, decent offensive ability, no need for spell echo) Animate guardian could be put in as well if your feeling spicy. Patch potential goodness If Harvest jewel implciits still exist, it shouldent be too hard to get 2 immunities (shock/freeze/ignite or stun) Herald of agony breakpoints might be funky in new patch, but its damage might be higher depending how the breakpoint works. +2 ammy should be alot easier to get due to kalandra memery. (can replace with 21 divergent herald (OOF) or level 4 empower (also OOF). Phantasms getting THICC 20% damage buff. crit offering might be better than attack speed/cast speed offering Wiggle room build changes Build can be much more defensive and QOL oriented by taking mistress of sacrifice over unnatural strength. main worry isnt enough herald of agony dps, its phantasm dps (so you have enough to clear still). Extra duration also lets swap out damage/skill duration minion node wiht more life from the life wheel. Annoint is for QOL for brand timing. Can swap it out if you get skill duraiton elsewhere or dont care about short living brands (which means stopping more) Lots of choices for chest notable. Minion instability will add a little bit to clear/phantasm dps (they gona die a LOT), but is risky for spectres. Iron reflexes/glancing blows/lehte shade arent bad choices either. flesh offering can be put at level 1 so it goes off with damage taken, adds qol reduces damage potential Bare minimum starting stuff Soulwrest some way to fix mana (rings or replica conq efficiency) poison gloves (lower level is actually better) Most important later stuff enchanted helmet lets you use chest for most damage and defense Boots and heal rings are HUGE regen wise medium clusters dont matter until you get divergent herald + calamitous visions for poison. More virulance = more poison chance needed Awakened spell cascade goes from 12 hits per VD detonation to 20 (may or may not be necssary for virulance stacking

Gear

Tap an item to open trade.

Soulwrest
New Item
Skin of the Lords
New Item
New Item
New Item
New Item
New Item
Fenumus' Spinnerets
New Item
The Golden Rule
New Item
Careful Planning
New Item
Calamitous Visions
New Item
Glorious Vanity
New Item
Amanamu's Gaze
New Item
New Item
New Item
New Item
New Item

Skills

Tap a skill to open trade.

Body Armour

  • Herald of AgonyHerald of Agony20/20WMain
  • EmpowerEmpower3W
  • PredatorPredator20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Vicious ProjectilesVicious Projectiles20/20W

Weapon 1

  • Summon SkeletonsSummon Skeletons20W
  • Summon PhantasmSummon Phantasm21W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Faster CastingFaster Casting20/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • Lesser Multiple Projectiles20/20W
  • Chance to PoisonChance to Poison20/20W
  • Meat ShieldMeat Shield20W
  • HypothermiaHypothermia20W

Weapon 1

  • Triggered Summon Phantasm20W
  • Summon PhantasmSummon Phantasm21W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Faster CastingFaster Casting20/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • Lesser Multiple Projectiles20/20W
  • Chance to PoisonChance to Poison20/20W
  • Meat ShieldMeat Shield20W
  • HypothermiaHypothermia20W

Boots

  • Sniper's MarkSniper's Mark20/20W
  • Raise SpectreRaise Spectre20W
  • Summon Carrion GolemSummon Carrion Golem20/20W
  • Feeding FrenzyFeeding Frenzy20W
  • Minion LifeMinion Life20/20W
  • Spell EchoSpell Echo20W

Helmet

  • Immortal CallImmortal Call3/20W
  • Flame DashFlame Dash20W
  • Flesh OfferingFlesh Offering20W
  • Bone OfferingBone Offering20W
  • Cast when Damage TakenCast when Damage Taken1W

Gloves

  • Volatile DeadVolatile Dead1/20W
  • Arcanist BrandArcanist Brand1W
  • DesecrateDesecrate1W
  • Awakened Spell CascadeAwakened Spell Cascade1W

Ring 1

  • Temporal RiftTemporal Rift20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
95

Damage

Full DPS
13.67M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
49.3K
Life
5.06K
Energy Shield
2.01K
Mana
74
Ward
0
Armour
4.65K
Evasion
1.03K
Phys Damage Reduction
40%

Mitigation & Avoidance

Block
33%
Spell Block
12%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+11%)
Cold Resistance
75% (+13%)
Lightning Resistance
75% (+16%)
Chaos Resistance
73%

Max Hit Taken

Physical
26.1K
Fire
33.87K
Cold
33.87K
Lightning
33.87K
Chaos
18.75K

Recovery

Life Regen
264.24/s
ES Regen
0/s
ES Recharge
2.01K/s
Mana Regen
38/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
183
Intelligence
194
Dexterity
158
Movement Speed
25%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0