PoE 3.25·Kalguur·Necromancer
Hey just to share my 3.24 Holy Relic of Conviction build with adorned (T17 farming)
by Inner_Pace68492 years ago
- DPS
- 9.28M
- Effective HP
- 216.44K
- Energy Shield
- 6.87K
- Level
- 99
- Min budget
Overview
Hey just to share my 3.24 Holy Relic of Conviction build with adorned (T17 farming) is a Path of Exile Necromancer build by Inner_Pace6849, made for the Kalguur league (3.25). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 9.28M DPS with 216.44K effective HP, 1 life, 6.87K energy shield. Suited for: T17. Key uniques include Geofri's Crest, Mageblood, Taste of Hate, Ashes of the Stars, Aegis Aurora.
Inner_Pace6849's Notes
Crit immune, Chaos immune, 86/87/86, Elemental ailments immune, 75/35 block, 100% spell supress, 7K ES, Aegis Aurora, ES on hit (a lot with lancing steel), ES leech from minions, 9M dps, can swap two jewels for Profane bloom.
This build did't use spectres/AG as I couldn't make them tanky enough even with high investment to survive T17 consistently.
https://www.youtube.com/watch?v=UWV_XXr47iw
Gameplay video with POB before getting MB.
I didn't read full patchnote, seems only adorned nerf will impact the build and getting perfect body armour/boots will not be possible without graves.
Have a nice league start exiles.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 9.28M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 3
- Mana Cost
- 102
- Life Cost
- 0
Defence
- Effective Hit Pool
- 216.44K
- Life
- 1
- Energy Shield
- 6.87K
- Mana
- 113
- Ward
- 0
- Armour
- 17.57K
- Evasion
- 1.21K
- Phys Damage Reduction
- 80%
Mitigation & Avoidance
- Block
- 74%
- Spell Block
- 35%
- Spell Suppression
- 100%
- Evade (Melee)
- 1%
- Evade (Projectile)
- 1%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+76%)
- Cold Resistance
- 87% (+46%)
- Lightning Resistance
- 86% (+71%)
- Chaos Resistance
- -34%
Max Hit Taken
- Physical
- 15.87K
- Fire
- 58.59K
- Cold
- 62.25K
- Lightning
- 58.59K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 6.87K/s
- Mana Regen
- 72.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 214
- Intelligence
- 315
- Dexterity
- 360
- Movement Speed
- 111%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0