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Dialla Charge Stacking Miner Showcase: Ubers + Feared

Inquisitor

1.89K19.72K66.99M

(94)


Cobalt JewelForbidden FlameCobalt JewelMedium Cluster JewelCobalt JewelMedium Cluster JewelCobalt JewelLarge Cluster JewelForbidden FleshViridian JewelCobalt JewelLarge Cluster JewelMilitant FaithVoid BatteryMalachai's LoopDialla's MalefactionBlizzard CrownMurder MittsRuby RingDiamond RingBadge of the BrotherhoodRalakesh's ImpatienceArn's Anguish
Divine Life FlaskAtziri's PromiseBottled FaithVorana's PreparationQuicksilver Flask

https://pobb.in/OEIkH38DLowa

Seen a lot of Ralakesh posts on the subreddit, thought I would share my take on it before I quit the league. Made a quick scuffed showcase to show the damage and (lack of) defense.

The main idea is stacking power charges(Void Battery, Malachai's Loop, Warlord Helmet, 2 Synthesized Rings, Conviction of Power Forbidden Jewels), frenzy charges(through badge), and brutal charges to get lots of damage, while using the new Ralakesh's Impatience to easily generate them.

​

Why Diallas? Why Spark Mines?

Mainly because there are a lot of good alt quality gems for mines that scale with charges. I combine this with the new Dialla's Malefaction to scale quality of these support gems to get huge bonuses.

  • Divergent Charged Mines: gives 130% projectile speed, the main reason I chose Spark
  • Divergent Swift Assembly: gives 65% mine throwing speed
  • Divergent Power Charge on Critical & Divergent Trap and Mine Damage: gives 65% increased damage each(compared to the usual 10% you normally get from quality)

In addition it also gives +2 levels to spark, and in general makes it easier to find nice corrupted version(being a unique).

​

Whats is the budget?

Yes.

But on a more serious note, I've personally spent about 150-200 div on the build, but prices change and your mileage may vary.

​

Defensive Layers?

6 Portals, as seen in the showcase. It does have MOM/EB/Petrified Blood, capped resistances(including chaos), and CWDT Immortal Call. But its just barely enough to map comfortably.

​

I like the concept but can you make it more tanky?

Personally I prefer playing glass cannon, but a few things you can tweak to make it less degenerate:

  • Use Tempest Shield. Don't be an idiot like me and run around shocked(drop Herald of Thunder)
  • Drop Arn's Anguish for a Stygian/Mageblood/HH/Whatever suits your budget. The endurance charges are nice even if you only have them while stationary(you stand still more often than you think)
  • Drop a Large Cluster and a Medium Cluster, take more life or get Glancing Blows and cap attack block/spell block. You can either path there directly or use a Thread of Hope in the left jewel socket

​

Can it do _________?

I've done most content on the character, but it is mainly designed to run Invitations. The one type of content I would not recommend is simulacrum/100% delirious as there are too many sources of damage that you cant offscreen. Probably possible if you do the change I listed above.

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Life

1887

Mana

124

Energy Shield

995

DPS

67M

Effective Hit Pool

19.72K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

706

Evasion

585

Block

23 | 0

Crit Chance

100%

Crit Multi

677%

Rage

0

Strength

191

Intelligence

417

Dexterity

120

Ward

200

Item Quantity

0%

Item Rarity

0%

Movement Speed

24%

Inevitable Judgement
Inevitable Judgement
Righteous Providence
Righteous Providence
Pious Path
Pious Path
Pain Attunement
Pain Attunement
Hex Master
Hex Master
Eldritch Battery
Eldritch Battery
Mind Over Matter
Mind Over Matter
Arcane Potency
Arcane Potency
Cruel Preparation
Cruel Preparation
Devastating Devices
Devastating Devices
Disciple of the Forbidden
Disciple of the Forbidden
Discipline and Training
Discipline and Training
Efficient Explosives
Efficient Explosives
Endurance
Endurance
High Voltage
High Voltage
Influence
Influence
Infused
Infused
Instability
Instability
Overcharge
Overcharge
Purity of Flesh
Purity of Flesh
Retribution
Retribution
Sanctuary
Sanctuary
Sovereignty
Sovereignty
Successive Detonations
Successive Detonations
Throatseeker
Throatseeker
Written in Blood
Written in Blood
View full passive skill tree

  • SparkSpark
  • Charged MinesCharged Mines
  • Swift AssemblySwift Assembly
  • Blastchain MineBlastchain Mine
  • Power Charge On CriticalPower Charge On Critical
  • Trap and Mine DamageTrap and Mine Damage

  • Commandment of Blades

  • Sniper's MarkSniper's Mark
  • Detonate MinesDetonate Mines
  • Righteous FireRighteous Fire
  • EnhanceEnhance

  • Petrified BloodPetrified Blood
  • WrathWrath
  • Summon SkitterbotsSummon Skitterbots
  • EnlightenEnlighten

  • Herald of ThunderHerald of Thunder
  • ArroganceArrogance

  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken

  • ZealotryZealotry
  • Divine BlessingDivine Blessing

  • VitalityVitality

  • Flame WallFlame Wall
  • Flame DashFlame Dash
  • Bear TrapBear Trap

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Author

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syiham

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