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Hiero glacial cascade self case - good dmg (9m) but a touch squishy - looking for ways to improve the build a bit

Hierophant

4.66K26.98K8.99M

(6)

Hypnotic Eye JewelViridian JewelBitterdreamTitanium Spirit ShieldDevout ChainmailHeatshiverLegion GlovesCoral RingDiamond RingJade AmuletAssassin's BootsStygian Vise
Divine Life FlaskDiamond FlaskQuicksilver FlaskQuartz FlaskSilver Flask

Inspired by Krip (I stumbled upon his pre-league build prep and thought his glacial idea was well structured).

about 9m DPS right now. Happy with the damage. And so much room to improve from there. Some big upgrades in the pipeline:- a big chest - with spell crit to get rid of the crit chance gem and switch to crit multi gem- big gloves (double dmg mod during leech + chilled enemies)- a double watcher eye (zealotry + hatred are less than 10div)- I still don't have any lab enchants on any piece (ele pen, glacial dmg or maybe a mana reservation)- I am thinking about transitioning to Squire ultimately to run a 12 link setup (and making some adjustment to accommodate the mana). But I am not sure yet. The reality is that with the damage upgrades coming, I don t think it s very necessary. Probably more a vanity build at that point.

I scooped the shield on trade for 1div which felt like a steal.

I am quite proud of the weapon. I made on my own from furnace combines on a shadow base + chance orb (in something like ~700 rolls). +2 socketed is massive, +5% more cast speed. And that Ice nova mod is going to be brilliant (not unlocked yet on the tree)2 dead nodes so it is not perfect by any means. BUT i made an imprint before chancing it. So I can either make another one and sell it OR go for a better one.

I am still running the sceptres despite not using that shield giving crit chance per spectre anymore. I enjoy their big cold debuff. As I lose their big life bonus from the shield, they have ele army, minion life and meat shield.

How can this be improved on the defense side? I have good recovery (ES regen, Life leech, Life regen, 23% life recoup). 63 spell supp, 25% block.

But feels weak a bit from hits in particular. only 29% phys reduc. I am hoping to pick up a bit more there from a GG chest (more armor + possibly phys dmg reduction). I made sure to get a good armor roll on the belt.

Interested in hearing any input on out of the box ways to improve survivability a touch.

https://pastebin.com/iQNqebf2

edit: I am not sure why POB says that my fire res is not capped (65%) because I see it overcapped in game (80%) as I have perma endurance charges from Hiero.

edit2: holy shit. I have just been able to fit determination in the build. This is looking very good now.

  1. you grab a heatshiver with the cold damage leech implicit (and still flexibility on picking the second one)
  2. you respec out of illuminated devotion (no need for the life leech anymore) for sanctuary of thought. You lose a touch of AoE (down to 18 radius from 20). And you do lose the ailment mitigation (might want to look into managing the shock one later on in particular)
  3. I had not taken the two mana reservation nodes in the Sovereignty wheel. Take these (by leveling up, I am only 96 or I can unspec Melding and one small node leading to it for the moment given that Sanctuary of thought gives a bunch of ES)
  4. get rid of frost shield which I never use and the culling gem on the golem which i don't even count in the DPS => determination + enlighten 3

Now sitting at 63% phys dmg reduction. I can pick up 20+% more by getting rid of my crit chance flask when I get spell crit on the chest/hatred watcher eye

https://pastebin.com/njUiJfdw

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Life

4656

Mana

222

Energy Shield

1252

DPS

9M

Effective Hit Pool

26.98K

Chaos Res

36

Fire Res

65

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

527

Block

25 | 4

Crit Chance

100%

Crit Multi

497%

Rage

0

Strength

158

Intelligence

428

Dexterity

124

Ward

0

Item Quantity

0%

Item Rarity

43%

Movement Speed

92%

Conviction of Power
Conviction of Power
Illuminated Devotion
Illuminated Devotion
Divine Guidance
Divine Guidance
Arcane Blessing
Arcane Blessing
Amplify
Amplify
Arcane Capacitor
Arcane Capacitor
Arcane Potency
Arcane Potency
Arcanist's Dominion
Arcanist's Dominion
Assassination
Assassination
Blood Siphon
Blood Siphon
Cruel Preparation
Cruel Preparation
Deep Wisdom
Deep Wisdom
Disciple of the Forbidden
Disciple of the Forbidden
Discipline and Training
Discipline and Training
Doom Cast
Doom Cast
Frost Walker
Frost Walker
Heart and Soul
Heart and Soul
Heart of Ice
Heart of Ice
Holy Dominion
Holy Dominion
Influence
Influence
Instability
Instability
Instinct
Instinct
Light of Divinity
Light of Divinity
Melding
Melding
Mental Rapidity
Mental Rapidity
Nimbleness
Nimbleness
Purity of Flesh
Purity of Flesh
Retribution
Retribution
Sanctity
Sanctity
Snowforged
Snowforged
Sovereignty
Sovereignty
Throatseeker
Throatseeker
Trickery
Trickery
Written in Blood
Written in Blood
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