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PoE 3.23·Affliction·Necromancer

Would like some suggestions for a not quite Zoomancer, not quite AW build.

by Verimnus2 years ago2

DPS
26.96
Effective HP
60.54K
Life
4.17K
Level
96
Min budget

Overview

Would like some suggestions for a not quite Zoomancer, not quite AW build. is a Path of Exile Necromancer build by Verimnus, made for the Affliction league (3.23). It is centered on Bladefall and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 26.96 DPS with 60.54K effective HP, 4.17K life, 295 energy shield. Suited for: Mapping. Key uniques include Darkness Enthroned, Ashes of the Stars, The Hungry Loop, Triad Grip.

Verimnus's Notes

After generating enough currency with my first character, I got around to making this monstrosity, which is really what I returned to POE this league for:

https://pobb.in/EjmN9uy5UtTw

I really wanted to go all out and see how much synergy I could squeeze from these new spectres, so my current build takes inspiration from Ghazzy's zoomancer and just adds more stuff to the screen. Currently, it runs the AW of ranged arms, vaal skeles, zombies of slamming, animated guardian of smite, a carrion golem + 3 hordling carrion golems. Now, I'm sure poison or cold could probably do more damage, but I can be a cookie-cutter anytime I want. Instead, I went ahead with lightning to take advantage of the wtfcracked Wrath aura from Spirit of Fortune along with the 20% extra phys to lightning from the Miscreation. The other 3 spectres currently are Warlord, Tiger, and Turtle.

Now the build works just fine - I've run juiced 8 modded T16s, gone into the wildwoods with 3k+ wisps, and the pets don't die. In the last 3 days, the most I've ever lost was a hordling golem and a zombie. More often than not, it's me that pops like a balloon, but I don't cost 5 divs to replace, so that's okay.

That said, I still have a few questions I'd like to ask the hivemind for suggestions about:

1 - As you can see, I have some odd mana reservation/mana nodes. This is because I just don't have enough ES for eldritch battery, which would require me to find a new chestpiece altogether. Unfortunately, because the masses now realizes that this is Spectre League, everything related is now stupidly overpriced, and I can't see myself getting enough ES to make EB work. I'd love it if there are some other alternatives, since this would let me use up more of my mana, leading me to:

1a - I've annointed charisma, but that's more because the Ashes I purchased came with that. Charisma currently does basically nothing - if I were to replace Charisma, what would be some good options?

2 - I'd like to remove precision and swap on determination instead of leaving it to my turtle. The fact that it waddles is actually a good thing for me, since I can keep it closeby as I spam convocation on CD. The problem is if it happens to waddle away while I'm not looking or if I happen to move and not think about it, my phys reduction tanks and I'm basically food at that point. Warlord helps with the end charge, but it'd be nice to keep determination on all of the time. As a bonus, this would let me replace the turtle with the blasphemer for a second lightning aura. The other issue, of course, is that I can't actually tell how much precision is helping, both in terms of minion accuracy and minion crit. Is precision actually useful here, or is it just not worth it?

3 - As a subpoint of 2, I'm also looking for ways to be less prone to going splat like a ripe melon. I was originally going to spec into the duration node because I'm lazy and I'd like the AWs to last for 2+ minutes (why there's that odd point there atm), but I'm likely going to forgo that, live with the 90s AW, and put the points into life. I'm looking at ~4.5k, which feels like it should be enough, but I still get 1 shot by random things. I'm not sure if that's just my build, or because the wisps still make for some real rippy mobs.

4 - The last time I played, volatility support wasn't in the game. How good is this gem, and should I be slotting it in?

Any advice would be welcome!

Gear

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Dusk Spire
Brood Star
Viper Salvation
Ashes of the Stars
Spirit Grip
The Hungry Loop
Triad Grip
Darkness Enthroned
Loath Road
Oblivion Song
Ancient Glare
Ancient Orb
Watcher's Eye
Pandemonium Prism
Impossible Escape
Apocalypse Curio
Necromancer's Corvine Charm of the Elementalist
Entropy Bliss
Oblivion Cut
Grim Vision
Elegant Hubris
Eagle Flame
Hollow Glare
Thread of Hope
Guardian's Corvine Charm of the Necromancer
Maelstrom Shine
Necromancer's Corvine Charm of the Guardian
Entropy Eye

Skills

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Weapon 2

  • BladefallBladefall2WMain
  • FrostblinkFrostblink20W
  • ConvocationConvocation20W

Body Armour

  • Animate WeaponAnimate Weapon20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Vicious ProjectilesVicious Projectiles20W
  • Minion DamageMinion Damage20W
  • Returning ProjectilesReturning Projectiles21W
  • PiercePierce20W

Boots

  • Raise SpectreRaise Spectre21W
  • Elemental ArmyElemental Army20W
  • Minion LifeMinion Life20W
  • EmpowerEmpower4W

Gloves

  • Summon Carrion GolemSummon Carrion Golem20W
  • Summon Carrion GolemSummon Carrion Golem20W
  • Minion DamageMinion Damage20W
  • Feeding FrenzyFeeding Frenzy20W

Helmet

  • Vaal Summon SkeletonsVaal Summon Skeletons21W
  • Raise ZombieRaise Zombie20W
  • Melee Physical DamageMelee Physical Damage20W
  • Minion DamageMinion Damage20W

Ring 1

  • Purity of ElementsPurity of Elements20W

Weapon 1

  • DesecrateDesecrate9W

Weapon 1

  • PrecisionPrecision20W

Weapon 1

  • Bone OfferingBone Offering20W

Passive Tree

Passive tree 3.23
scroll to zoom
Necromancer
Necromancer
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
26.96
Hit DPS
26.96
With Poison DPS
26.96
With Ignite DPS
26.96
With Bleed DPS
26.96
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
14.41
Burst Damage
14.41

Attack & Crit

Attack/Cast Rate
1.87/s
Hit Chance
100%
Crit Chance
10%
Crit Multiplier
150%
AoE Radius
4.4 m
Mana Cost
11
Life Cost
0

Defence

Effective Hit Pool
60.54K
Life
4.17K
Energy Shield
295
Mana
911
Ward
0
Armour
4.9K
Evasion
798
Phys Damage Reduction
70%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+73%)
Cold Resistance
75% (+32%)
Lightning Resistance
75% (+15%)
Chaos Resistance
70%

Max Hit Taken

Physical
7.78K
Fire
17.85K
Cold
17.85K
Lightning
17.85K
Chaos
13.89K

Recovery

Life Regen
118.9/s
ES Regen
0/s
ES Recharge
295/s
Mana Regen
79.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
219
Intelligence
304
Dexterity
152
Movement Speed
89%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0