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How can I improve my Energy Blade-Cast on Crit/Attribute stacking build? (part 2)

Ghastly Eye JewelForbidden FleshLarge Cluster JewelLupine CharmForbidden FlameBrutal RestraintUrsine CharmSplit PersonalityAbyssal SceptreRathpith GlobeThe Ivory TowerCrown of the Inward EyeShaper's TouchGold RingAmethyst RingAstramentisCrusader BootsCyclopean Coil
Quicksilver FlaskBismuth FlaskCoruscating Elixir

Previous link: https://old.reddit.com/r/PathOfExileBuilds/comments/18wfc8f/how_can_i_improve_my_energy_bladecast_on/

  • Previous POB: https://pobb.in/RA2BW3PrHnNP
  • Current POB (minus configuration because I don't know how): https://pobb.in/MU-0RSXyzQr0

Posted about this nearly a week ago, didn't get much traction. I would still like some suggestions on how to push the build a bit further and improve it for more quality of life, smoothness of play, and be able to try more pinnacle/aspirational content since this league has been insanely cracked.

Some differences from previous POB to current POB:

  • Stopped being stingy about making "big" upgrades, such as dropping 20-30 divines for substantial upgrades. Belt, rings, jewels, etc.
  • Swapped to using single CoC with Ice Spear of Splitting instead of double CoC with Arc/Crackling Lance.
  • Swapped Cyclone of Tumult for more attack speed ramp and general QoL while mapping. Also, swapped to The Stampede since its arguably best-in-slot for Cyclone usage.
  • Leveled a lot of my gems so the numbers aren't scuffed. Started leveling more gems to corrupt for 21/0 aura gems.
  • Gained a few more levels to fit in Unwavering Stance (stun immunity) and shuffled some points on the tree.
  • Swapped to a ES on hit Watcher's Eye. Previously was using a weird %ES regen per second Watcher's Eye and it was just alright; strictly mid and would not recommend unless on a tighter budget.

Some other goofy talking points that I'm not exactly sold on being ideal but "felt" right for me; I'm open to swapping things around if I can find a suitable alternative/have enough currency:

  • Using an Instruments of Virture Forbbiden Flame/Flesh and going up the Sanctuary + Pious Path ascendancy to utilize consecrated ground. I'm using it mainly for curse mitigation and regen but its not completely there. I originally had reduced curse effect on one of my flasks and that together put me at nearly full curse immunity as long as I remembered to stand still.
  • Using Leap Slam + Frostblink technically forces my character to stand still after usage so that somewhat automated consecrated ground generation. Also, I got tired of getting stuck on terrain with Shield Charge.
  • STR+ES Split Personality jewels were budget options when I picked them up about two weeks ago; I believe I got them both for 100c each at the time. They have been working fine and I'm not eager to swap to STR+INT versions just yet; I want to upgrade other things first.
  • Looking for a good reflect immunity charm for quality of life. I think having a form of culling strike is too good to skip.
  • That said, I haven't found a That Which Was Taken jewel I want to utilize yet. I honestly forgot about that jewel since the rolls were so RNG heavy that I just ignored it.

I feel like I need some form of mana leech as I run out of mana during super tanky boss mobs. If I juice maps too hard (triple wisps 6k+, for example) then bosses just look at me until I run out of mana. I also feel like while I have respectable DPS, its not enough for super wisp juiced mobs/bosses.

I've spent somewhere around the range of 90~ divines total on this build over the course of 4 weeks. I currently have a budget of about 50 divines and have a strategy to make much more over time; its steady and consistent so it fits my pace just fine.

Any suggestions would be greatly appreciated.

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Life

714

Mana

548

Energy Shield

5172

DPS

215K

Effective Hit Pool

23.07K

Chaos Res

2

Fire Res

54

Cold Res

11

Lightning Res

11

Armour

15K

Evasion

226

Block

25 | 12

Crit Chance

100%

Crit Multi

256%

Rage

0

Strength

979

Intelligence

931

Dexterity

255

Ward

0

Item Quantity

0%

Item Rarity

15%

Movement Speed

16%

Might of the Bear
Might of the Bear
Pious Path
Pious Path
Inevitable Judgement
Inevitable Judgement
Righteous Providence
Righteous Providence
Pain Attunement
Pain Attunement
Iron Will
Iron Will
The Agnostic
The Agnostic
Arcane Potency
Arcane Potency
Arcanist's Dominion
Arcanist's Dominion
Constitution
Constitution
Deep Wisdom
Deep Wisdom
Devotion
Devotion
Discipline and Training
Discipline and Training
Faith and Steel
Faith and Steel
Heart and Soul
Heart and Soul
Heart of the Warrior
Heart of the Warrior
Holy Dominion
Holy Dominion
Influence
Influence
Juggernaut
Juggernaut
Light of Divinity
Light of Divinity
Purity of Flesh
Purity of Flesh
Sanctity
Sanctity
Sanctuary
Sanctuary
Sovereignty
Sovereignty
Utmost Intellect
Utmost Intellect
Warrior's Blood
Warrior's Blood
View full passive skill tree

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Oathkeeper89

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