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PoE 3.27·Keepers of the Flame·Warden

First look at Thunderstorm as a Warden 3.27 Keepers of the Flame

by Nirvaxstiel10 months ago2Subscribe

DPS
24.87M
Effective HP
16.05K
Life
3.63K
Level
96
Min budget

Overview

First look at Thunderstorm as a Warden 3.27 Keepers of the Flame is a Path of Exile Warden build by Nirvaxstiel, made for the Keepers of the Flame league (3.27). It is centered on Thunderstorm and plays as a dexterity, attack, area, duration archetype. In Path of Building it reaches 24.87M DPS with 16.05K effective HP, 3.63K life, 105 energy shield. Suited for: Mapping. Key uniques include Headhunter, Hyrri's Truth, The Fledgling, Hyrri's Ire, The Taming.

Build Video

Nirvaxstiel's Notes

3.26 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 3-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Early Leveling,' and 'Late Leveling.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is cheap now thanks to the addition of Gold. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap and high Evasion. 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed if possible. 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire an Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed. 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree. 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead. 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build. 6) Get a Massive wheel Thread of Hope + double Inspired Learning (and eventually Headhunter) to unlock the true potential of map blasting.

Gear

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Torment Mark
The Fledgling
Hyrri's Ire
Hyrri's Truth
The Taming
The Taming
Golem Nails
Headhunter
Dusk Dash
Brimstone Stinger
Stark Confinement
Withered Knuckle
Dragon Star
Oblivion Drop
Vivid Desire
Unnatural Instinct
Thread of Hope
Blight Glisten
Brutal Restraint
Plague Stone

Skills

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Body Armour

  • ThunderstormThunderstorm21/20WMain
  • InspirationInspiration20/21W
  • TrinityTrinity20/20W
  • HypothermiaHypothermia20/20W
  • WindburstWindburst20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Weapon 1

  • HydrosphereHydrosphere10W
  • TornadoTornado20/23W
  • Storm RainStorm Rain20/20W
  • Cast On Critical StrikeCast On Critical Strike21/20W
  • Manaforged ArrowsManaforged Arrows20/20W

Boots

  • Ensnaring ArrowEnsnaring Arrow20/20W
  • Sniper's MarkSniper's Mark20W
  • Manaforged ArrowsManaforged Arrows21/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Gloves

  • Elemental WeaknessElemental Weakness19W
  • FrenzyFrenzy20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20W

Helmet

  • Herald of IceHerald of Ice20/20W
  • Purity of ElementsPurity of Elements20W

Weapon 1

  • Blink ArrowBlink Arrow20W

Helmet

  • Flame DashFlame Dash1W

Helmet

  • GraceGrace20W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.27
scroll to zoom
Warden
Warden
Oshabi Bloodline
Oshabi Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
96

Damage

Full DPS
24.87M
Combined DPS
10.72M
Hit DPS
9.64M
With Poison DPS
9.64M
With Ignite DPS
9.64M
With Bleed DPS
9.65M
Damage over Time
1.98K
Bleed DPS
1.98K
Culling DPS
1.07M
Reservation DPS
0
Average Damage
3.29M
Burst Damage
3.29M

Attack & Crit

Attack/Cast Rate
2.93/s
Hit Chance
100%
Accuracy
3.25K
Crit Chance
82%
Crit Multiplier
390%
AoE Radius
2.4 m
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
16.05K
Life
3.63K
Energy Shield
105
Mana
112
Ward
0
Armour
508
Evasion
42.48K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
86%
Evade (Projectile)
86%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+7%)
Cold Resistance
75% (+28%)
Lightning Resistance
75% (+30%)
Chaos Resistance
-60%

Max Hit Taken

Physical
4.86K
Fire
17K
Cold
17K
Lightning
17K
Chaos
2.89K

Recovery

Life Regen
72.6/s
ES Regen
0/s
ES Recharge
105/s
Mana Regen
15.4/s
Life Leech
997.59/s
ES Leech
0/s
Mana Leech
195.2/s

Attributes & Utility

Strength
151
Intelligence
159
Dexterity
475
Movement Speed
178%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Rage
30
Devotion
0
Item Rarity
29%