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Glacial Hammer/Ice Crash 3.25 Ideal Endgame

PoE 3.25 · KalguurInquisitorIce CrashMapping

2 years ago38

by Ny'Rok's PostSubscribe

51.5M

DPS

108.55K

Effective HP

4.37K

Life

Overview

Glacial Hammer/Ice Crash 3.25 Ideal Endgame is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Kalguur league (3.25). It is centered on Ice Crash and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 51.5M DPS with 108.55K effective HP, 4.37K life. Suited for: Mapping. Key uniques include Abyssus, Arn's Anguish, Ralakesh's Impatience.

Build Video

Ny'Rok's Post's Notes

I had made a build updating Glacial Hammer/Ice Crash to show what a level 100 character with a full league of play time behind it could look like but never got around to publishing the video.

Then patch 3.25 happened and I had to re-update the build. The 3.24 stats on the left in the thumb nail are what I had configured with level 100 and fully geared prior to the patch. Due to the change in endurance charges I had to make some adjustments to elemental resistance and was way overlapped on chaos resistance. Coupled with the changes to melee skill scaling and the removal of melee totems I was able to reconfigure to the build to the following.

FYI: The leveling setup I created in this PoB is no longer up-to-date only the final skill tree. The leveling tech will not be in place for a while as I used melee totems to level and will probably have to completely redo the leveling skills.

The new base types are also not in PoB yet as far as I could tell which should mean my armor and evasion might even be better than what they currently show. Also the mod tier for life on all crafted items will need adjusted and should make a huge difference in the EHP. If you want to add in the enchants that are present in 3.25 this will deal even more damage.

I state in the video that the build as it stands in the showcase is not ideal for doing bosses. The damage it too low and it needs resistance upgraded and I still have some leveling tech equipped. In 3.25 this build should be able to fully handle bosses.

PoB: https://pobb.in/qKycf6V9BRyu

0:00 Intro/PoB 12:19 Mapping Showcase

If you have ideas or feedback feel free to drop them in the comments; thanks for watching!

Loadouts

Gear

Maelstrom Pole
Abyssus
Armour Upgrade
Amulet Upgrade
2nd Ring
Agony Spiral
Glove Upgrade
Arn's Anguish
Ralakesh's Impatience
Enthralling Pile
Gale Glisten
Luminous Bane
Loath Ornament
Viper Cut
Behemoth Solace
New Item
Stormshroud
Glorious Vanity
Final Cluster Jewel
Thread of Hope
Ancient Iridescence
Watcher's Eye

Skills

Weapon 1

  • Ice CrashIce Crash21/20WMain
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Awakened MultistrikeAwakened Multistrike6/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks6/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage6/20W
  • PulverisePulverise21/20W
  • RuthlessRuthless21/20W

Body Armour

  • Herald of PurityHerald of Purity21W
  • GraceGrace21W
  • Herald of IceHerald of Ice21W
  • PrecisionPrecision21W
  • HatredHatred21W
  • EnlightenEnlighten4/16W

Boots

  • FrostblinkFrostblink21/20W
  • Elemental ProliferationElemental Proliferation21/20W
  • Unbound AilmentsUnbound Ailments21/20W
  • BonechillBonechill21/20W

Helmet

  • Molten ShellMolten Shell21/20W
  • Cast when Damage TakenCast when Damage Taken21W

Helmet

  • Assassin's MarkAssassin's Mark21/20W
  • Mark On HitMark On Hit21/20W

Gloves

  • Blood RageBlood Rage21/20W
  • War BannerWar Banner21W

Gloves

  • DeterminationDetermination21W
  • Eternal BlessingEternal Blessing20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
51.36M
Combined DPS
51.5M
Hit DPS
51.5M
With Poison DPS
51.5M
With Ignite DPS
51.5M
With Bleed DPS
51.5M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
12M
Burst Damage
12M

Attack & Crit

Attack/Cast Rate
4.29/s
Hit Chance
99%
Accuracy
3.58K
Crit Chance
99%
Crit Multiplier
739%
AoE Radius
1.1 m
Mana Cost
48
Life Cost
0

Defence

Effective Hit Pool
108.55K
Life
4.37K
Energy Shield
43
Mana
92
Ward
0
Armour
46.03K
Evasion
26.03K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
2%
Spell Block
0%
Spell Suppression
4%
Evade (Melee)
76%
Evade (Projectile)
76%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+6%)
Cold Resistance
75% (+35%)
Lightning Resistance
75% (+26%)
Chaos Resistance
80%

Max Hit Taken

Physical
26.51K
Fire
64.29K
Cold
64.29K
Lightning
64.29K
Chaos
56.08K

Recovery

Life Regen
443.5/s
Net Life Regen
305.14/s
ES Regen
0/s
ES Recharge
43/s
Mana Regen
17.6/s
Life Leech
873.8/s
ES Leech
0/s
Mana Leech
201.4/s
Total Degen
138.36/s

Attributes & Utility

Strength
374
Intelligence
257
Dexterity
167
Movement Speed
57%
Endurance Charges
9
Frenzy Charges
3
Power Charges
4
Rage
30
Devotion
0