51.5M
DPS
108.55K
Effective HP
4.37K
Life
Overview
Glacial Hammer/Ice Crash 3.25 Ideal Endgame is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Kalguur league (3.25). It is centered on Ice Crash and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 51.5M DPS with 108.55K effective HP, 4.37K life. Suited for: Mapping. Key uniques include Abyssus, Arn's Anguish, Ralakesh's Impatience.
Build Video
Ny'Rok's Post's Notes
I had made a build updating Glacial Hammer/Ice Crash to show what a level 100 character with a full league of play time behind it could look like but never got around to publishing the video.
Then patch 3.25 happened and I had to re-update the build. The 3.24 stats on the left in the thumb nail are what I had configured with level 100 and fully geared prior to the patch. Due to the change in endurance charges I had to make some adjustments to elemental resistance and was way overlapped on chaos resistance. Coupled with the changes to melee skill scaling and the removal of melee totems I was able to reconfigure to the build to the following.
FYI: The leveling setup I created in this PoB is no longer up-to-date only the final skill tree. The leveling tech will not be in place for a while as I used melee totems to level and will probably have to completely redo the leveling skills.
The new base types are also not in PoB yet as far as I could tell which should mean my armor and evasion might even be better than what they currently show. Also the mod tier for life on all crafted items will need adjusted and should make a huge difference in the EHP. If you want to add in the enchants that are present in 3.25 this will deal even more damage.
I state in the video that the build as it stands in the showcase is not ideal for doing bosses. The damage it too low and it needs resistance upgraded and I still have some leveling tech equipped. In 3.25 this build should be able to fully handle bosses.
PoB: https://pobb.in/qKycf6V9BRyu
0:00 Intro/PoB 12:19 Mapping Showcase
If you have ideas or feedback feel free to drop them in the comments; thanks for watching!
Loadouts
Gear












































































































































































Skills
Passive Tree





























Character Stats
- Level
- 100
Damage
- Full DPS
- 51.36M
- Combined DPS
- 51.5M
- Hit DPS
- 51.5M
- With Poison DPS
- 51.5M
- With Ignite DPS
- 51.5M
- With Bleed DPS
- 51.5M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 12M
- Burst Damage
- 12M
Attack & Crit
- Attack/Cast Rate
- 4.29/s
- Hit Chance
- 99%
- Accuracy
- 3.58K
- Crit Chance
- 99%
- Crit Multiplier
- 739%
- AoE Radius
- 1.1 m
- Mana Cost
- 48
- Life Cost
- 0
Defence
- Effective Hit Pool
- 108.55K
- Life
- 4.37K
- Energy Shield
- 43
- Mana
- 92
- Ward
- 0
- Armour
- 46.03K
- Evasion
- 26.03K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 2%
- Spell Block
- 0%
- Spell Suppression
- 4%
- Evade (Melee)
- 76%
- Evade (Projectile)
- 76%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+6%)
- Cold Resistance
- 75% (+35%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- 80%
Max Hit Taken
- Physical
- 26.51K
- Fire
- 64.29K
- Cold
- 64.29K
- Lightning
- 64.29K
- Chaos
- 56.08K
Recovery
- Life Regen
- 443.5/s
- Net Life Regen
- 305.14/s
- ES Regen
- 0/s
- ES Recharge
- 43/s
- Mana Regen
- 17.6/s
- Life Leech
- 873.8/s
- ES Leech
- 0/s
- Mana Leech
- 201.4/s
- Total Degen
- 138.36/s
Attributes & Utility
- Strength
- 374
- Intelligence
- 257
- Dexterity
- 167
- Movement Speed
- 57%
- Endurance Charges
- 9
- Frenzy Charges
- 3
- Power Charges
- 4
- Rage
- 30
- Devotion
- 0