- DPS
- 32.36M
- Effective HP
- 88.84K
- Life
- 3.62K
- Level
- 99
- Min budget
Overview
100m Ignite Divine Ire TANK is a Path of Exile Elementalist build by doorholder1, made for the Archnemesis league (3.17). It is centered on Divine Ire and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 32.36M DPS with 88.84K effective HP, 3.62K life, 308 energy shield. Suited for: Mapping, Lab Runner. Key uniques include Nebulis, Mageblood, Atziri's Promise, Nebulis, Replica Maloney's Mechanism.
Build Video
doorholder1's Notes
This is a showcase of my SSF STD character that I found fairly interesting. Hopefully someone gets inspired or something. I'm wearing some legacy gear but then again this can be made much stronger in a trade league. I'm posting this because I didn't see anyone doing ignite aura stacking. Basically the core is a fairly simple aurastacker with nebulis. Divine Ire is really the only skill that this can properly be done with.
###Damage Divine Ire is converted to light, then to cold, then to fire and then Elementalist sets it all on fire. We mostly scale everything with 2x nebulis (1200% increased damage for ignite in this case) and auras and heralds (Hatred, Malevolence, Herald of Purity and Lightning). We end up with more than 20m ignite dps and 100m total ignite damage. Rivaled only really by Unearth when it comes to igniting.
Clear
We use explody chest combined with conversion to light to cold and end up with massively boosted explodys that are scaled with nebulis (1200 inc dmg) and auras and also ignite. A simple ignite prolif also chains this forward. The clear is quite insane in other words since the explodes are scaled more than in almost any other explody build.
###Defense For defense we have the typical aura stacker defenses which are ~100k armour and evasion and 90 max res combined with topaz ruby sapphire flasks.
TLDR:
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An interesting ignite take on aura stacking
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My messy SSF pob: https://pastebin.com/Th2CRuH4
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Video on some bosses to show dps and clear showcase on a giga juiced beyond map (my char in the video is not ready yet and I'm missing quite a lot of single target dmg still): https://youtu.be/k4CTRY6rzJ4
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Herald of thunder clears "normal" maps almost by itself
Gear
Tap an item to open trade or craft it.






















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Shakari
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Hit DPS
- 32.36M
- Damage over Time
- 22.58M
- Ignite DPS
- 22.58M
- Culling DPS
- 0
- Average Hit
- 3.77M
Attack & Crit
- Attack/Cast Rate
- 8.59/s
- Crit Chance
- 19%
- Crit Multiplier
- 100%
- Mana Cost
- 2
- Life Cost
- 0
Defence
- Effective Hit Pool
- 88.84K
- Life
- 3.62K
- Energy Shield
- 308
- Mana
- 12.09
- Ward
- 0
- Armour
- 96.25K
- Evasion
- 74.8K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 89%
- Evade (Projectile)
- 89%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+39%)
- Cold Resistance
- 90% (+91%)
- Lightning Resistance
- 90% (+52%)
- Chaos Resistance
- 73%
Recovery
- Life Regen
- 790.76/s
- Net Life Regen
- 643.03/s
- ES Regen
- 0/s
- Mana Regen
- 58/s
- Total Degen
- 147.73/s
Attributes & Utility
- Strength
- 147
- Intelligence
- 299
- Dexterity
- 162
- Movement Speed
- 164%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 90