Summon Reaper DoT cap achieved! ~ Path of Exile 3.22
- DPS
- 42.93M
- Effective HP
- 345.76K
- Life
- 5.04K
- Level
- 100
- Min budget
Overview
Summon Reaper DoT cap achieved! ~ Path of Exile 3.22 is a Path of Exile Champion build by Pr3vie, made for the Ancestor league (3.22). It is centered on Summon Reaper and plays as a intelligence, physical, minion, spell archetype. In Path of Building it reaches 42.93M DPS with 345.76K effective HP, 5.04K life, 852 energy shield. Key uniques include Asenath's Gentle Touch, The Devouring Diadem, Darkness Enthroned, Progenesis, Replica Dragonfang's Flight.
Build Video
Pr3vie's Notes
Here is the final upgrade for my Summon Reaper Champion and a dangerous ~90% quant Uber Eater kill to celebrate. I was sitting at ~31m bleed dps in my last video. Beeing that close to dot cap was rubbing me the wrong way.
► PoB: https://pobb.in/ZRhTHBDxbxkC
Here is how I achieved dot cap:
I didn't want to pay 300 divs for Awakened Empower, so that was a no-go. I also didn't want to replace Asenath or Anathema to achieve a "fake" dot cap. I tried hitting Eldritch Battery with tattoos and was prepping for a +2 helmet, but I hit Lethe Shade first, so I settled.
Final solution, and probably the cheapest: Buy a corrupted Diadem with "90% Cost and Reservation Multiplier" (30divs), get a lab service for Reaper enchant (7divs), add a small cluster with reservation. Use the free mana to add Flesh and Stone and replace the "weaker" maim support from Skeletons. Then shift some gear back towards "increased dot damage taken when maimed by you" and voila, dot cap.
This version can also run a Mageblood now while still maxing out Anamamu.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ryslatha
Character Stats
- Level
- 100
Damage
- Full DPS
- 42.93M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.3/s
- Cooldown
- 3.37s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 138
- Life Cost
- 0
Defence
- Effective Hit Pool
- 345.76K
- Life
- 5.04K
- Energy Shield
- 852
- Mana
- 2
- Ward
- 0
- Armour
- 82.27K
- Evasion
- 34.68K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 12%
- Evade (Melee)
- 93%
- Evade (Projectile)
- 93%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+44%)
- Cold Resistance
- 78% (+37%)
- Lightning Resistance
- 78% (+37%)
- Chaos Resistance
- 81% (+40%)
Max Hit Taken
- Physical
- 32.2K
- Fire
- 118.17K
- Cold
- 115.19K
- Lightning
- 115.19K
- Chaos
- 152.93K
Recovery
- Life Regen
- 1.11K/s
- ES Regen
- 0/s
- ES Recharge
- 852/s
- Mana Regen
- 14.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 140
- Intelligence
- 188
- Dexterity
- 190
- Movement Speed
- 88%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0