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PoE 3.18·Sentinel·Slayer

Impale Phys Frenzy Bow Champ/Slayer

by Kucjlopod4 years ago2

DPS
22.72M
Effective HP
179.56K
Life
2.28K
Level
95
Min budget

Overview

Impale Phys Frenzy Bow Champ/Slayer is a Path of Exile Slayer build by Kucjlopod, made for the Sentinel league (3.18). It is centered on Frenzy and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 22.72M DPS with 179.56K effective HP, 2.28K life. Suited for: Mapping. Key uniques include The Gluttonous Tide, Ceaseless Feast, Arn's Anguish, Taste of Hate, The Fledgling.

Kucjlopod's Notes

Hi, guys, I came up with an idea for a buid last league using new unique bow The Gluttunous Tide and I'm looking for options to improve the build without mirror tier items, maybe you could have some ideas.

The idea is to make every 1st attack gain max frenzy charges and every 2nd attack to lose all of them to proc additional projectiles from the bow so build does not need to use GMP/Volley.

I decided to go with LL Petrified blood setup to get more auras and I got pretty sweep ehp in PoB.

I am thinking on how to improve build further but I didn't test in in the game yet.

Main links - I was planning to swap Barrage support for single target and Chain support for clearing.

Why Brutal Fervour if I have petrified blood already? To use Strength of Blood keystone and still have leech, I can get culling strike for one passive point anyway.

I reached higher dps on champ, but it has lower survivability.

Slayer pob: https://pastebin.com/yZSt2nJc

Champ pob: https://pastebin.com/zF8BVS1X

Unique items explanation:

Fledgling - seems like too much damage in cost of allmost nothing, but u have to stay pretty far from mobs.

Ceaseless Feast - seems like the only reliable way to get Endurance charges on bosses, on maps maybe allocating Disciple of the Unyielding would be better.

Darkray Vectors - pretty much bis.

Ashes of the stars on champ - used to be cheap last league, reservation efficiency (for life reserve too), quality, top notch amulet, but now doubles the cost of the build.

Arn's Anguish - a lot of damage at cost of endurance charges.

Forbidden Flesh/Flame - if slayer - has to be Master of Metal, if champ - Masterful Form.

I also had deadeye trinity tornado shot version, much less dps there, should be faster, but then omni ts appeared and build looks works compared to that, but I can give pob if somebody's interested.

Loadouts

Gear

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The Gluttonous Tide
The Fledgling
New Item
New Item
Circle of Guilt
New Item
Ceaseless Feast
Arn's Anguish
Darkray Vectors
New Item
New Item
New Item
New Item
Lioneye's Fall
Forbidden Flame
Lethal Pride
Watcher's Eye
New Item
Forbidden Flesh
New Item

Skills

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  • FrenzyFrenzy20/20WMain
  • BloodthirstBloodthirst20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • BarrageBarrage20/20W
  • ImpaleImpale20/20W
  • ChainChain20/20W
  • DeterminationDetermination20W
  • Petrified BloodPetrified Blood20/20W
  • Purity of ElementsPurity of Elements20/20W
  • PridePride20/20W
  • EnlightenEnlighten3/20W
  • Herald of PurityHerald of Purity20/20W
  • PrecisionPrecision12/20W
  • Dread BannerDread Banner20/20W
  • ArroganceArrogance20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Molten ShellMolten Shell20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20/20W

Ring 2

  • VulnerabilityVulnerability1W
  • Blood RageBlood Rage20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
22.72M
Hit DPS
9.24M
With Poison DPS
9.24M
With Ignite DPS
9.24M
With Bleed DPS
9.29M
With Impale DPS
20.41M
Damage over Time
44.76K
Bleed DPS
44.76K
Impale DPS
11.16M
Culling DPS
2.27M
Average Damage
200.29K

Attack & Crit

Attack/Cast Rate
3.08/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
457%
Mana Cost
42
Life Cost
0

Defence

Effective Hit Pool
179.56K
Life
2.28K
Energy Shield
0
Mana
51
Ward
0
Armour
37.89K
Evasion
3.36K
Phys Damage Reduction
88%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
38%
Evade (Projectile)
38%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+11%)
Cold Resistance
75% (+11%)
Lightning Resistance
75% (+4%)
Chaos Resistance
3%

Recovery

Life Regen
0/s
Net Life Regen
-132.74/s
ES Regen
0/s
Mana Regen
12/s
Life Leech
2.12K/s
ES Leech
0/s
Mana Leech
367.39/s
Total Degen
132.74/s

Attributes & Utility

Strength
170
Intelligence
93
Dexterity
298
Movement Speed
63%
Endurance Charges
9
Frenzy Charges
9
Power Charges
3
Devotion
0