PoE2 0.4·The Last of the Druids·Blood Mage
Blood Mage CoC+COEA Infinite AoE DAMAGE LOOP
by SavingsPin84537 months ago231
- DPS
- 675.72K
- Effective HP
- 14.81K
- Life
- 2.53K
- Spirit
- 273
- Level
- 98
- Min budget
Overview
Blood Mage CoC+COEA Infinite AoE DAMAGE LOOP is a Path of Exile 2 Blood Mage build by SavingsPin8453, made for the The Last of the Druids league (0.4). It is centered on Comet and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 675.72K DPS with 14.81K effective HP, 2.53K life. Key uniques include Kalandra's Touch, Rite of Passage, The Burden of Shadows, Nascent Hope, Lavianga's Spirits.
Build Video
SavingsPin8453's Notes
This build is most likely going to get nerfed, so invest at your own risk. (Also… your PC might explode.)
CoC + Elemental Weakness + Doedre’s Undoing with a 4.7 meter AoE CAP, plus COEA with COMET, starts an INFINITE DAMAGE LOOP
You cast Spark → it procs Doedre’s Elemental Weakness → that procs Comet → Comet procs Doedre → and you are LOOOOOOOOOOPING endlessly
With % of damage as extra FIRE on your wand and % of damage as extra COLD, we proc COEA constantly, making it rain COMETS.
Alternatively, if you have a 2-socket wand, you can socket Rune of the Sky for 5% gain as extra of ALL Elements.
You NEED a lot of Energy Gain for this build to function
This means: Time-Lost Sapphire with 4% Energy Gain
Also ALL the nodes on tree with energy gain
Since we have 50+ procs per cast you’ll need
ATZIRI gloves for INSTANT leech (Without this, you won’t be able to keep the loop stable)
TECROD GAZE (MANDATORY) to lower Life Cost (Same reason as above)
Idol of Eeshta in your helmet to further reduce cost
Rathpith WITHOUT the 6% additional life cost
4.7 meters explained: At this AoE breakpoint, Elemental Weakness overlaps on the same target three times, meaning the doedre can crit the same target three times per cast.
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Hit DPS
- 675.72K
- Damage over Time
- 28.39K
- Ignite DPS
- 28.39K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 985.68K
- Burst Damage
- 985.68K
Attack & Crit
- Attack/Cast Rate
- 0.69/s
- Hit Chance
- 100%
- Crit Chance
- 94%
- Crit Multiplier
- 525%
- AoE Radius
- 3 m
- Mana Cost
- 0
- Life Cost
- 691.97
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 14.81K
- Life
- 2.53K
- Energy Shield
- 0
- Mana
- 3.91K
- Spirit
- 6
- Darkness
- 0
- Armour
- 926
- Evasion
- 817
- Phys Damage Reduction
- 9%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 8%
- Evade (Projectile)
- 8%
- Evade (Spell)
- 8%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+13%)
- Cold Resistance
- 51%
- Lightning Resistance
- 75% (+38%)
- Chaos Resistance
- 17%
Max Hit Taken
- Physical
- 7.38K
- Fire
- 26.03K
- Cold
- 14.02K
- Lightning
- 26.03K
- Chaos
- 8.78K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 113.4/s
Attributes & Utility
- Strength
- 73
- Intelligence
- 280
- Dexterity
- 80
- Movement Speed
- 30%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m