PoE 3.29·Allflame·Hierophant
🦀Crab Totems Killing Ubers?!?! | 3.29 COTA
by aer0planeGaming2 months ago107Subscribe
- DPS
- 66.65M
- Effective HP
- 112.12K
- Life
- 5.05K
- Level
- 99
- Min budget
Overview
🦀Crab Totems Killing Ubers?!?! | 3.29 COTA is a Path of Exile Hierophant build by aer0planeGaming, made for the Allflame league (3.29). It is centered on Blade Blast and plays as a dexterity, spell, area, physical archetype. In Path of Building it reaches 66.65M DPS with 112.12K effective HP, 5.05K life, 339 energy shield. Suited for: Mapping, Ritual. Key uniques include Stormblood, Ashes of the Stars, Malachai's Simula, Anathema, Mageblood.
Build Video
aer0planeGaming's Notes
Twitch: https://www.twitch.tv/aer0plane POE Profile: https://www.pathofexile.com/account/view-profile/aer0plane-4647 Discord: https://discord.gg/WRJqCf8syC
Latest POBs/FAQs/Atlas strats in the google sheet below: POE 1 RESOURCES: https://tinyurl.com/2svbvtzc POE 2 RESOURCES: https://tinyurl.com/3mzm3pdd
Latest POB will be in the above google sheets if it gets updated more. POB: https://pobb.in/KbaRSOFUyBnW
Summary of the challenge of building crab totems:
- the crab AI is shit, so clear will never be S tier (at least in this state)
- the weapon is a piece of garbage with no mods
- the build has to do something better or do something different that a regular totem build can't, because let's be real, any totem doing damage is probably just better than setting something up on a soul mantle set up in SC where you can position your totems alot better and scale the damage and defences alot better
00:00 uber eater 00:35 intro 03:05 crab mechanics 05:20 bf/bb mechanics 09:00 how many blades? 12:45 damage scalars 21:19 defence scalars 23:04 mapping set up 28:28 10-20d budget set up 30:10 conclusion / other ideas 31:32 ziggurat inteference 33:44 t16 toxic sewers 35:18 uber incarnation of fear
Damage scaling:
-
blood magic, hatred scaling tech a. helmet b. hatred eternal blessing c. hatred sublime vision what this gives you? a. no mana cost b. 10% MORE max life c. 20% dd from helmet d. life leech from helmet e. near brittle cap with sublime with all our ailment effect scaling f. hatred effect scaling through sublime explored vestigials, but none give enough to use. i.e. 30d for a heatshiver vestigial but you lose bitter frost and will need to use cold snap bonechill set up
-
bitter frost - cold snap bonechill set up a. 10% chill is 10% more damage b. downside that we can only do cold damage - so that rules out other generic gain as extra damage scalars, like ele weak balance of terror, bound bound by destiny, phys as chaos or gain as fire vestigials.
-
stormblood - a. the obvious buff of near max shock on all mobs when it is up b. secondary effect of it being permanently up even though it's a unique flask on single target because we are constantly critting, and with a mageblood set up, will be the only flask gaining charges.
-
100% phys skill, we need to convert 100% to cold a. mastery b. hatred watcher's c. glove veiled mod d. optional - eater implicit
-
crit scaling a. bb got buffed this league through crit buffs from 6 to 10% base crit b. brittle through sublime (5.5% on ubers base crit) c. power charge from hiero ascendency d. assassin's mark
-
more damage scalars a. arcane surge ascendency - wood stone spell b. ritual of awakening c. militant faith
-
res reduction a. bane set up b. exposure
Defences:
- near block cap a. small recover on block for multi-hit recovery
- some max res
- some armour
- decent recovery
- IC guard against multihit
- 5% dr from totems
- abit of phys taken as & PDR on chest
- chill/freeze
- ailment immune - mageblood
- curse immune - mageblood
Conclusion crab totems although may have started out as a meme project, it ended up sparking many more ideas for myself when it came to build construction and there are many other interesting methods of building this, potentially a lightning variant mana stacking MoM, but this time you can support archmage to your main damaging skill, or flip it around and fully reserve with no blood magic, no sublime, no eternal blessing and frostmage your main set up.
I believe this method of building crab totems might become the future meta of crab build construction given that you don't need a 6L staff, you can 4L it, and use it as the first step out of a button build, apart from BFBB other things that can be explored would be desecrate with DD OCR, and hopefully may be the first step in sparking other ideas and I'm curious to see what other competitive builds people can come up to make the best use of crab totems.
#poe #poe2 #pathofexile #pathofexile2
Loadouts
Gear
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Skills
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Passive Tree









- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
Character Stats
- Level
- 99
Damage
- Full DPS
- 66.65M
- Combined DPS
- 56.42M
- Hit DPS
- 56.42M
- With Poison DPS
- 56.42M
- With Ignite DPS
- 56.42M
- With Bleed DPS
- 56.42M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 502.36K
- Burst Damage
- 1.51M
Attack & Crit
- Attack/Cast Rate
- 8.02/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 471%
- AoE Radius
- 1.9 m
- Totem Limit
- 4
- Mana Cost
- 0
- Life Cost
- 66.4
Defence
- Effective Hit Pool
- 112.12K
- Life
- 5.05K
- Energy Shield
- 339
- Ward
- 0
- Armour
- 14.65K
- Evasion
- 84
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 66%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+16%)
- Cold Resistance
- 79% (+29%)
- Lightning Resistance
- 83% (+48%)
- Chaos Resistance
- 49%
Max Hit Taken
- Physical
- 13.11K
- Fire
- 34K
- Cold
- 34K
- Lightning
- 40.8K
- Chaos
- 11.59K
Recovery
- Life Regen
- 1.66K/s
- ES Regen
- 0/s
- ES Recharge
- 339/s
- Mana Regen
- 0/s
- Life Leech
- 1.01K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 249
- Intelligence
- 190
- Dexterity
- 158
- Movement Speed
- 153%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 85