2.39M
DPS
57.92K
Effective HP
4.07K
Life
423
Energy Shield
Overview
PoE - My 3.21 League starter - Hexblast Occultist - Build guide is a Path of Exile Occultist build by chesar, made for the Crucible league (3.21). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 2.39M DPS with 57.92K effective HP, 4.07K life, 423 energy shield. Suited for: Mapping, Delve. Key uniques include Mark of Submission.
Build Video
chesar's Notes
----------------------------------ACT 1-------------------------------
spell damage vendor recipe= wand + blacksmith's whetstone + normal/magic/rare chain belt = 10-29% spell damage (more belt rarity = more spell damage)
act 1 links =
freezing pulse + arcane surge + added cold damage(Quest: The caged brute)
frost bomb(Quest: breaking some eggs) + added cold damage(from vendor) + spell cascade (Quest: mercy mission)
frostblink (Quest: breaking some eggs)
*get void manipulation for later and level in advance (Quest: The caged brute)*
-----------------------------------ACT 2 ------------------------------
act 2 links =
freezing pulse + added cold damage + controlled destruction (Quest: Sharp and cruel)
frost bomb + added cold damage + spell cascade
flame dash + arcane surge (lvl 1)
----------------------------------ACT 3---------------------------------
act 3 links =
freezing pulse + added cold damage + controlled destruction + elemental focus (Act 2 Quest: Sharp and cruel)
---------------------------TRANSITION TO HEXBLAST (at level 31+)---------------------------------------------------------
*remember to respec "frost walker" and the elemental damage point on the passive tree*
*hexblast cast speed is slow and despair (+ blasphemy support) AOE is small at level 1, it gets better as you progress and get more gem levels, so you might want to level your hexblast and other gems a bit (4+) before swapping*
hexblast (Quest: sever the right hand) + void manipulation (from act 1) + power charge on crit (Act 2 quest/vendor) + increased critical strikes (Act 1 quest/vendor)
blasphemy support (Quest: a fixture of fate(the siosa quest in the library act 3)) + despair (Act 3 quest: Lost in love)
wither (Act 1 quest/vendor) + spell totem (Act 1 quest/vendor) + multiple totems (Act 4 vendor after quest: The eternal nightmare ) + faster casting (Act 2 quest/vendor)
enduring cry + molten shell + determination(after you get mana reservation cluster on top left side of tree, the armour helps a lot with survivability)
-this should be enough to do all 10 acts, even with the changes to wand implicits. But always look for weapons with spell damage (wands/scepters/rune daggers/staffs/shields) and resistance gear
--------------------------------------WHEN YOU REACH MAPS & PUSH ATLAS----------------------------------
-get resistance capped
-work on getting 100% spell suppression (get the lucky suppression mastery if you don't have 100%)
-get an enduring mana flask
-get 5-6 link chestpiece
-get increased aura AOE (and get 20% quality on your blasphemy support)
-if you don't have mark of summision/rare despair on hit ring(delve mod) then you could run assassins mark + arcanist brand (with whispers of doom on tree) and run despair + blasphemy support
-get all the remaining gems and links
-upgrade wands & gear in general (look for suppression on your gear, on wands look for big spell damage, +1 levels, spell crit, crit multi and cast speed)
-get helm enchant/ annoint on ammulet
-you could use a shield if you are struggling with survivability(you shouldn't) or if you have a good shield
-try to get the cluster jewels
-get eldrich implicits on your gear (most important are chaos leeched as life + unnerve on your gloves)
------------------------------------------LAB ORDER--------------------------------------------------------
1st lab: Void Beacon
2nd lab: Withering Presence
3rd lab: Forbidden Power
4th lab: Profane Bloom
-------------------------------------ENDGAME UPGRADES---------------------------------------------------
-get large chaos and medium crit clusters (9 passive is fine and cheaper early on) you could even run 2 large cluster setups (= more damage)
-get double void battery (better than really good wands, its much better than the wands in this POB)
-despair on hit ring (delve mod)
-spell crit/frenzy charge on hit influenced chestpiece(+ 1curse to add assasins mark + arcanist brand)
-good jewels / watchers eye (zealotry / determination)
-awakened added chaos damage + awakened void manipulation (each gem gives +1 level)
-influenced helmet with +1 power charge (double influenced with nearby enemies have -chaos res)
-double influ chest with spell crit + frenzy charge on hit + badge of the brotherhood (for getting a bunch of frenzy charges) + elusive on crit boots(+tailwind)
-----------------------------------MANA & RESERVATION PROBLEMS-----------------------------------------
-get the mana reservation small clusters to fit in zealotry. You might not be able to run determination + zealotry + enfeeble/despair aura without at least 1 reservation cluster
-with 1 reservation cluster your auras should be determination + zealotry + enfeeble aura + lower level clarity
-get an enlighten support
-devouring diadem will solve mana problems and give you more reservation (might be quite expensive AND might give you problems getting 100% spell suppression)
-you can get "mind drinker"(top right side of tree, 3 points) + mana reservation mastery OR "arcane capacitator"(4 points with mastery, top left side of the tree)
-the life mastery: skills cost life instead of 30% of mana cost
-eldreon -mana cost craft on jewellery
-------------------------------------GETTING SUPPRESSION--------------------------------------------
-get "survivalist" on tree and evasion mastery "+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating" (body armour should be evasion/es base for easier colors + rolling suppresion)
-you can get "instinct" on the tree if you are missing suppression
-get lucky suppresion mastery if not at 100%
POB (with 3.21 passive tree): https://pastebin.com/ZPWEGpqn
Timestamps: 0:00 - Intro 0:55 - POB (tree, gear, leveling, gems, notes) 4:08 - Map showcase
My 3.21 League starter, SSF friendly as well.
#poe #pathofexile
Loadouts
Gear


















Skills
Passive Tree

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Character Stats
Defence
- Effective Hit Pool
- 57.92K
- Life
- 4.07K
- Energy Shield
- 423
- Mana
- 188
- Phys Max Hit Taken
- 17.91K
- Armour
- 21.7K
- Evasion
- 4.59K
- Block | Spell Block
- 15% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 76%
- Lightning Resistance
- 75%
- Chaos Resistance
- 33%
Offence
- Total DPS
- 2.39M
- Crit Chance
- 84%
- Crit Multiplier
- 598%
Attributes & Utility
- Strength
- 252
- Intelligence
- 343
- Dexterity
- 159
- Movement Speed
- 72%