PoE 3.22·Ancestor·Pathfinder
Toxic Rain Pathfinder - Ancestor League Retrospective - an hour of confused rambling about Toxic Rain
by Icy_Reception97192 years ago1
- DPS
- 33.2M
- Effective HP
- 131.43K
- Life
- 4.38K
- Level
- 100
- Min budget
Overview
Toxic Rain Pathfinder - Ancestor League Retrospective - an hour of confused rambling about Toxic Rain is a Path of Exile Pathfinder build by Icy_Reception9719, made for the Ancestor league (3.22). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 33.2M DPS with 131.43K effective HP, 4.38K life. Suited for: Simulacrum, Bossing. Key uniques include Lightning Coil, Mageblood, Maloney's Mechanism, Progenesis, Taste of Hate.
Build Video
Icy_Reception9719's Notes
Hello guys, I thought this league I would make a bit of a wrap-up video on the build I played from league start to level 100, 40/40 and all Ubers - a self use TR PF, using manaforged arrows.
As you might be able to tell from the video, it's largely just an off-the-dome discussion about TR, how the build is set up and where I got the original POB from, a little about early game gear and some generic crafting advice and stuff. I've also included footage of Simulacrum waves 27-30, a full Uber Feared, and all Uber bosses though it's in a separate video. It's linked in this videos description but I'll also link it below. I've kept the deaths in where they happened as it's painfully obvious they are player skill rather than build related!
This isn't a build guide, or a pitch for TR as the best skill in the game, it's more of a general summary/league retrospective/exercise in self indulgence. I know for a fact I've missed things, and there are a couple of small mistakes (as well as some basic mathematics that I wasn't even close on) but I hope it's at least interesting for people who are or are interested in playing TR.
Gameplay: https://youtu.be/rvp3Dq2wbmw
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ryslatha
Character Stats
- Level
- 100
Damage
- Full DPS
- 33.2M
- Combined DPS
- 29.46M
- Hit DPS
- 10.66K
- With Poison DPS
- 10.66K
- With Ignite DPS
- 10.66K
- With Bleed DPS
- 10.66K
- Damage over Time
- 13.69M
- Mirage DPS
- 15.76M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 506.04
- Burst Damage
- 506.04
Attack & Crit
- Attack/Cast Rate
- 5.26/s
- Hit Chance
- 50%
- Crit Chance
- 3%
- Crit Multiplier
- 150%
- AoE Radius
- 2.1 m
- Mana Cost
- 5
- Life Cost
- 19
Defence
- Effective Hit Pool
- 131.43K
- Life
- 4.38K
- Energy Shield
- 0
- Mana
- 56
- Ward
- 0
- Armour
- 1.14K
- Evasion
- 4.12K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 30%
- Evade (Projectile)
- 30%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+74%)
- Cold Resistance
- 83% (+90%)
- Lightning Resistance
- 77% (+79%)
- Chaos Resistance
- 77% (+23%)
Max Hit Taken
- Physical
- 116.78K
- Fire
- 122.79K
- Cold
- 100.94K
- Lightning
- 122.79K
- Chaos
- 59.69K
Recovery
- Life Regen
- 5.38K/s
- Net Life Regen
- 5.21K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 30/s
- Life Leech
- 123.14/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 175.36/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 134
- Dexterity
- 163
- Movement Speed
- 73%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 29%