PoE 3.16·Scourge·Necromancer
The end of our Hero - Magic Item only Ignite DD vs Endgame Bosses - 3.16 Path of Exile SSFHC
- DPS
- 4.07M
- Life
- 5.9K
- Level
- 97
- Min budget
Overview
The end of our Hero - Magic Item only Ignite DD vs Endgame Bosses - 3.16 Path of Exile SSFHC is a Path of Exile Necromancer build by Ben, made for the Scourge league (3.16). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, vaal archetype. In Path of Building it reaches 4.07M DPS with 5.9K life, 870 energy shield. Suited for: Simulacrum, Breach, Delve.
Build Video
Ben's Notes
Chapters: 0:00 Maven 3:44 A8 6:56 Elder Guardian Invite 8:37 Shaper Guardian Invite 9:44 Synthesis Bosses Invite 10:48 Breachlord Bosses Invite 11:45 Shaper 20:26 Elder 23:10 Uber Elder 26:49 Uber Atziri 29:08 The Feared 5 at once 33:26 Flawless Chayula Breachstone 36:07 death
This character's entire gear/flask set was grinded in SSFHC but I migrated it to HC trade when I was ready to boss as I already had the splinters/invites there and didn't want to spend 20+ hours grinding those.
Final POB: https://pastebin.com/4pQWXhvX
The base damage for level 20 Fireball is 1095-1643. The base damage for level 1 DD hitting a spectre corpse is 23,040. Vaal DD is 34,560 - 25 times higher than fireball.
Please don't waste any precious seconds of your limited lifespan suggesting that triple G should bUfF tHe wEAkEr SkilLz iNstEAd of NERfiNg. Severe outliers need to be toned down while weaker skills are brought up at the same time. This build is completely unprecedented in power relative to investment, a simple oversight that occurred because of the 3.16 ignite changes + defense rework.
Certain skills that have extremely easy access to large, single, and inconsistent damage events(Discharge) already have a negative multiplier to Ailments due to the powerful synergy with Ignite and this build is no different. There's multiple different ways to shave power off this build and I'm sure suitable adjustments will be found.
I turned 25 recently so my reaction time and mouse precision are pretty much gone resulting in an accident in the Simulacrum(/s don't cancel me). I played Ralakesh for 99% of the characters life but changed to Ryslatha to not run out of life flasks vs 5 minute Kosis fights.
Gear
Tap an item to open trade or craft it.











Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Help Alira
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 4.07M
- Hit DPS
- 184.89K
- With Poison DPS
- 184.89K
- With Ignite DPS
- 4.07M
- With Bleed DPS
- 184.89K
- Damage over Time
- 3.89M
- Ignite DPS
- 3.89M
- Average Hit
- 72.98K
- Average Damage
- 72.98K
Attack & Crit
- Attack/Cast Rate
- 2.53/s
- Hit Chance
- 100%
- Crit Chance
- 21%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 5.9K
- Energy Shield
- 870
- Mana
- 123
- Ward
- 0
- Armour
- 22.99K
- Evasion
- 1.32K
- Phys Damage Reduction
- 62%
Mitigation & Avoidance
- Block
- 51%
- Spell Block
- 56%
- Spell Suppression
- 100%
- Evade (Melee)
- 2%
- Evade (Projectile)
- 2%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+24%)
- Cold Resistance
- 78% (+27%)
- Lightning Resistance
- 79% (+14%)
- Chaos Resistance
- 66%
Recovery
- Life Regen
- 201.85/s
- ES Regen
- 0/s
- Mana Regen
- 66.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 238
- Intelligence
- 232
- Dexterity
- 98
- Movement Speed
- 14%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0