Hello! Here is a quick map clear to showcase my build using the new trans void sphere gem: https://www.youtube.com/watch?v=5gu11TSDwog
And here is my current PoB: https://pobb.in/ERs0XDcMQ3hX
A brief rundown of the build / some of the unique interactions:
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Using void sphere as my main clear+dmg and a secondary skill for clear/extra dmg (seismic/bv/exsang, basically any phys skill works well).
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I use 3 recover life on flask use charms + the mastery + 3 flagellant flasks to recover large amounts of hp against repeated hits.
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Life flask heals 2000 hp/s to counter degens, I previously tried to use no life flask but this league feels very degen heavy so I swapped back.
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Using Obliteration + Asenath's gives you occultist pops without having to actually be an occultist
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3 ele res flasks practically caps resists on their own so it gives a lot of gearing flexibility.
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I maintain 90+% uptime on adrenaline by running the charm that gives adrenaline when reaching low life, reserving my life down to just above the low life threshold, and having my spells have a high enough life cost to put me below the 55% threshold (this isn't shown in most of the video because I turn off an aura by accident oops, I notice at the end though.)
Overall thoughts:
After a really rough league start of leveling with trans void sphere from level 40, I've finally gotten the build to a place where it actually feels good to play. I don't think this skill is particularly exceptional, before I got a decent amount of cast speed it felt pretty bad, but the damage does seem to be better than I expected. Tankiness is good enough for softcore, dying very rarely now. Overall I think I'd give it like an 8/10 enjoyment at the current point of playing it.
TLDR - skill is decent like 6/10 maybe, build fun factor 8/10. Also the recover life on flask use tech seems very strong, and can fit into almost any build.