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PoE 3.15·Expedition·Deadeye

Bleed Deadeye (Rupture SST with Usurper's Penance) map demo

by okivs5 years ago6

DPS
4.09M
Life
5.46K
Level
99
Min budget

Overview

Bleed Deadeye (Rupture SST with Usurper's Penance) map demo is a Path of Exile Deadeye build by okivs, made for the Expedition league (3.15). It is centered on Spectral Shield Throw and plays as a dexterity, attack, projectile, physical archetype. In Path of Building it reaches 4.09M DPS with 5.46K life, 343 energy shield. Suited for: Mapping. Key uniques include Haemophilia, Ryslatha's Coil, Usurper's Penance, Bottled Faith, Farrul's Fur.

Build Video

okivs's Notes

https://pastebin.com/yzmtFsDk

I know everybody's seen endless SST at this point but I still wanted to share this variant since there's only me and one other bow user representing Deadeye's Rupturing/bleed on SC ladder. I put this together around the time Tuna had popularized his take on cold SST raider and I would say this setup is sort of a halfway point between that and Glad SST.

The engine of the build are:

  • Deadeye's Rupturing for 75% more damage from bleeding
  • Any source (including totem) can apply Rupturing so if I shield charge into a pack/target for fortify and throw one SST they're already taking at least 50% more bleed damage from 2 Rupture stacks
  • Usurper's Penance for 28% faster bleed/bleed DoT multiplier from 7 frenzy charges
  • 5+ attacks per second from frenzy charges + tailwind for smoother Crimson Dance stacking
  • Haemophilia for Glad-type bleed pops
  • Seething Fury to get massive base crit from EV/ES shield
  • Perfect Agony turns the crit multi from Seething Fury into DoT multi at 50% value
  • Ungil's Harmony and Farrul's Fur gives capped crit chance
  • Farrul's doubles for 100% frenzy charge uptime and solved a lot of problems with ramping Frenzy charges because the Frenzy on crit mod on the helmet isn't nearly consistent enough, allowing me to focus on just ramping for Crimson Dance stacks.
  • Stack jewels for bleed duration to compensate for Rupturing's expire mod

A con is that I'm pretty stretched to get ailment immunity but that mostly just means I roll over shocked ground maps and swap to burning ground pantheon and dousing flask when necessary. Also you can't see anything in dark, indoor maps.

At full ramp I have around 3.8m bleed dps if cruelty buff is up for 40% and 4.5m total with bottled faith turned on, although that's luxury and I played the character without bottled faith for its majority. There's a lot of room to grow up to 5m+ bleed if I crafted a hunter/warlord weapon, got faster bleed on boots and a 21 phantasmal SST. Maybe even 6m+ on a dps setup that dropped Flesh and Stone for Herald of Purity and got a relevant 3-mod watcher's eye. At this point however I cleared what I wanted to and am about to ding 100, so I'd rather just prep a new character.

This was fun to conceptualize since I knew I wanted to try the new Usurper's Penance helm and I'm glad it didn't totally fail, although there's something to say about Seething Fury and SST's tuning this patch that make them too good to fail. I had planned to play this with Spectral Helix or Shield Crush and with an armor shield at first (2.9k armor shields were giving me better pob dps) but SST with EV/ES shield ended up being way more comfortable and consistent. It turns out a 450 dps sword with t1 elder bleed DoT affix gets massively outscaled by current SST anyway. RIP the 100% more DoT weapon mod.

Gear

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Entropy Needle
Usurper's Penance
Farrul's Fur
Ungil's Harmony
Dire Turn
Dusk Nail
Haemophilia
Ryslatha's Coil
Domination Urge
Ghoul Fend
Phoenix Stone
Damnation Joy
Watcher's Eye
Kraken Essence
Apocalypse Glisten
Ghoul Heart
Cataclysm Solace
Cataclysm Ruin
Brood Hope
Seething Fury
Viper Splinter
Entropy Vessel

Skills

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Body Armour

  • Spectral Shield ThrowSpectral Shield Throw21/20WMain
  • LifetapLifetap20/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • CrueltyCruelty20/20W

Gloves

  • Poacher's MarkPoacher's Mark20/20W
  • Blood RageBlood Rage20/20W
  • LifetapLifetap20W
  • EnhanceEnhance4/10W

Helmet

  • MalevolenceMalevolence20W
  • PrecisionPrecision13W
  • Flesh and StoneFlesh and Stone20W
  • EnlightenEnlighten4/20W

Weapon 1

  • Flame DashFlame Dash1W
  • Vaal GraceVaal Grace20W
  • War BannerWar Banner20/20W

Weapon 2

  • Ancestral ProtectorAncestral Protector20/20W
  • LifetapLifetap20W
  • MaimMaim20/20W

Boots

  • Shield ChargeShield Charge20/20W
  • LifetapLifetap20W
  • FortifyFortify20W

Boots

  • LifetapLifetap20W
  • FortifyFortify20W
  • Less DurationLess Duration19/20W

Boots

  • Less DurationLess Duration19/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
4.09M
Hit DPS
222.81K
With Poison DPS
222.81K
With Ignite DPS
222.81K
With Bleed DPS
4.09M
Damage over Time
3.87M
Bleed DPS
3.87M
Average Hit
222.81K
Average Damage
44.55K

Attack & Crit

Attack/Cast Rate
5/s
Hit Chance
94%
Crit Chance
94%
Crit Multiplier
100%
Totem Limit
1
Mana Cost
0
Life Cost
107

Defence

Life
5.46K
Energy Shield
343
Mana
12
Ward
0
Armour
789
Evasion
5.26K
Phys Damage Reduction
6%

Mitigation & Avoidance

Block
17%
Spell Block
0%
Evade (Melee)
27%
Evade (Projectile)
27%
Attack Dodge
74%
Spell Dodge
68%

Resistances

Fire Resistance
75% (+21%)
Cold Resistance
75% (+33%)
Lightning Resistance
75% (+21%)
Chaos Resistance
-51%

Recovery

Life Regen
207.59/s
Net Life Regen
77.54/s
ES Regen
0/s
Mana Regen
14.1/s
Life Leech
1.5K/s
ES Leech
0/s
Mana Leech
202.17/s
Total Degen
130.05/s

Attributes & Utility

Strength
164
Intelligence
114
Dexterity
352
Movement Speed
52%
Endurance Charges
3
Frenzy Charges
7
Power Charges
3
Devotion
0