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PoE 3.27.alternate·Phrecia 2.0·Daughter of Oshabi

[Build] Grace of the Goddess Tri Ele Shield Throw | Uber Killer + Great Clear | Daughter of Oshabi

by Sea-Neighborhood32527 months ago52

DPS
16.11M
Effective HP
44.73K
Life
5.24K
Level
96
Min budget

Overview

[Build] Grace of the Goddess Tri Ele Shield Throw | Uber Killer + Great Clear | Daughter of Oshabi is a Path of Exile Daughter of Oshabi build by Sea-Neighborhood3252, made for the Phrecia 2.0 league (3.27.alternate). It is centered on Spectral Shield Throw of Trarthus and plays as a dexterity, attack, projectile, physical archetype. In Path of Building it reaches 16.11M DPS with 44.73K effective HP, 5.24K life, 3.2K energy shield. Suited for: Mapping. Key uniques include Mageblood, Grace of the Goddess, The Gull, Foulborn Emperor's Vigilance, Progenesis.

Build Video

Sea-Neighborhood3252's Notes

Hey everyone,
my name is Alohaa and I wanted to share a Shield Throw character that blasts maps and can push insane single target for all Ubers.

  • Clear: Spectral Shield Throw (SST) + Awakened Fork
  • Single target: Spectral Shield Throw of Thrathus

Damage scaling (how it works)

1) Shield scaling: Foulborn Emperor’s Vigilance

With the new Foulborn Emperor’s Vigilance (40% quality) we get a huge boost to base Armour + ES:

  • The Armour scales SST’s base physical damage (≈ 1.3k phys at lvl 20 gem).
  • The Energy Shield scales Seething Fury Jewel, giving:
    • +8% base crit (so 13% total)
    • +216 crit multi
    • no downside, which makes crit chance / crit multi scaling very easy

2) Increased damage from Forest Tracking

Daughter of Oshabi with Forest Tracking grants 600% increased damage at ~90k evasion, which saves a lot of points on the tree.

3) Triple-element “phys as extra” + Trinity

Since our base damage is physical, we use Grace of the Goddess (unique wand) for up to 54% (with Tempering Orb) physical as extra fire/cold/lightning. Also Hatred and Herald of Ash add some more Phys as Extra. We convert the rest of the physical damage via gloves + Watcher’s Eye.

Because we have a good overlap of fire/cold/lightning, we can run Trinity Support, which is a very efficient support gem.

4) Increased Damage taken with Yoke of Suffering

Because we apply ignite, chill, shock, we can use Yoke of Suffering. With bleed + poison we can reach 5 ailments, giving:

+50% increased damage taken (from Yoke scaling)

Damage taken is further boosted by:

Shock and Sniper’s Mark

5) Mark effect for Thrathus

We stack increased mark effect from:

Tattoos (40%)

Forbidden Flesh/Flame for Focal Point (75%)

This is mandatory for single target with SST of Thrathus because with enough mark effect it can split into 3–4 shields, which is a huge multiplier (credit to Mathil1).

6) Point Blank

At close range, Point Blank becomes another multiplier (especially for single target)

For more details, watch the full video

Budget

  • Roughly 100–200 divines for:
    • Grace of the Goddess
    • Foulborn Emperors Vigilance
    • a strong Necrotic Armour
  • Mandatory for single target: Forbidden Flesh + Forbidden Flame (Focal Point)

Damage estimate

Honestly not sure on exact numbers, but it feels like ~80–100M without shrines.
With Echoing Shrine, it can go up to ~3x that.

Defenses

  • 100% spell suppression
  • 75/68 block/spell block with Glancing Blows
  • ~92k evasion
  • Ghost Shrouds + high evasion

Weaknesses

  • You need to aim the shield, can be annoying sometimes
  • Damage will bypass ES on unblocked hits
  • Expensive

Links / Progression

Gear

Tap an item to open trade.

Grace of the Goddess
The Gull
Miracle Suit
Yoke of Suffering
Miracle Loop
Glyph Knuckle
Wrath Hold
Mageblood
Agony Spur
Foulborn Emperor's Vigilance
Flayed Envy
Mottled Husk
Watcher's Eye
Forbidden Flesh
Honour Sliver
Forbidden Flame
Dragon Scar
Thread of Hope
Dusk Ruin
Lethal Pride
Seething Fury

Skills

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Body Armour

  • Spectral Shield Throw of TrarthusSpectral Shield Throw of Trarthus20/20WMain
  • Damage on Full LifeDamage on Full Life21/20W
  • HypothermiaHypothermia21W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • TrinityTrinity20/20W

Boots

  • Herald of AshHerald of Ash20/20W
  • HatredHatred21W
  • GraceGrace20W
  • EnlightenEnlighten4W

Weapon 2

  • FrostblinkFrostblink2W
  • Shield ChargeShield Charge1W
  • Tempest ShieldTempest Shield21W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W

Helmet

  • Create Lesser Shrine1W

Passive Tree

Passive tree 3.27
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Tukohama
Runegrafts
Runegraft of the Sinistral
Runegraft of the Warp
Runegraft of the Fortress

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
16.11M
Hit DPS
16.08M
With Poison DPS
16.08M
With Ignite DPS
16.11M
With Bleed DPS
16.08M
Damage over Time
33.71K
Poison DPS
852.53
Ignite DPS
30.02K
Bleed DPS
3.11K
Culling DPS
0
Reservation DPS
0
Average Damage
5.06M
Burst Damage
5.06M

Attack & Crit

Attack/Cast Rate
3.18/s
Hit Chance
100%
Crit Chance
98%
Crit Multiplier
550%
Mana Cost
23
Life Cost
0

Defence

Effective Hit Pool
44.73K
Life
5.24K
Energy Shield
3.2K
Mana
49
Ward
0
Armour
4.07K
Evasion
97.77K
Phys Damage Reduction
33%

Mitigation & Avoidance

Block
75%
Spell Block
68%
Spell Suppression
100%
Evade (Melee)
92%
Evade (Projectile)
92%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
70%
Cold Resistance
75% (+72%)
Lightning Resistance
75% (+4%)
Chaos Resistance
71%

Max Hit Taken

Physical
8.27K
Fire
21.06K
Cold
24.82K
Lightning
24.82K
Chaos
23K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
3.2K/s
Mana Regen
13.8/s
Life Leech
1.14K/s
ES Leech
0/s
Mana Leech
182.6/s

Attributes & Utility

Strength
159
Intelligence
265
Dexterity
204
Movement Speed
127%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
20
Devotion
0