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PoE 3.25.alternate·Phrecia·Bog Shaman

Path of Exile 1 - 3.25 Phrecia - Ultimatum Currency Farm Strategy - Scour and Go!

by James Luxton1 year ago75Subscribe

DPS
2.95M
Effective HP
Energy Shield
6.07K
Level
99
Min budget

Overview

Path of Exile 1 - 3.25 Phrecia - Ultimatum Currency Farm Strategy - Scour and Go! is a Path of Exile Bog Shaman build by James Luxton, made for the Phrecia league (3.25.alternate). It is centered on Blight of Contagion and plays as a intelligence, spell, chaos, area archetype. In Path of Building it reaches 2.95M DPS with ∞ effective HP, 1 life, 6.07K energy shield. Suited for: T17, Mapping, Ultimatum, Ritual, Blight. Key uniques include Crown of the Inward Eye, Mageblood, Taste of Hate, Replica Dragonfang's Flight, Aegis Aurora.

Build Video

James Luxton's Notes

Ultimatum Currency Duplication – A Simple & Efficient Farm Guide

Hey everyone, I wanted to showcase my current farming strategy: Ultimatum Currency Duplication incase any of you want to try it out.

Why Ultimatum?

Ultimatum is unique because map quality and explicit modifiers don’t matter (except for Tainted Catalysts from the Trialmaster, which we are ignoring in this strategy). That means you can run scoured white maps to make Ultimatums as safe as possible.

I also ignore all other map content—I just open the map, run to the Ultimatum, complete it, and portal out. The only exception is every 28 maps, where I kill the boss for the Exarch Altar invitation.

Also all of the profit from this strategy is literally raw divine orbs. No trading required!

Scarabs & Map Setup

For this strategy, I use:

1x Ultimatum Scarab → Eliminates the need for using chaos on the map device.

2x Bribing Ultimatum Scarabs → Ensures we reach max reward tier (10) as fast as possible.

For this video example, I’m running 10x Mesa and 10x Dry Sea, but the map choice isn’t strict. Ideally, you want maps where you can quickly find the Ultimatum, such as Dunes, Jungle Valley, or Strand—but really, use whatever maps you have on hand. This strategy is a great way to clear out excess maps.

Consumable Costs for 20 Maps

At the time of recording, the cost was:

1d, 53c total

100c for maps (but you likely already have white maps in your tab)
20c for Ultimatum Scarabs (can be avoided if you have enough idols)
100c for Bribing Scarabs

No other map device mods are used, so you can do this farm without unlocking T17 maps or Maven invitations.

The Expensive Part: Idols

Like any Phrecia strategy, the idols are the costly part.

Conqueror Idols

You need 4x Conqueror Idols with:

“Ultimatum Rewards are treated as if you completed another round”
“Chance to duplicate rewards”

When combined with Bribing Scarabs (which increase reward tiers by 4 levels), these idols ensure that:

Rewards after Round 2 are treated as Round 10 rewards
Rewards in Rounds 1 and 2 are treated as Round 8 and 9 rewards

At the time of recording:

Basic versions with just the first affix cost ~50c each. - https://www.pathofexile.com/trade/search/Phrecia/38Vny79U5

Idols with both affixes at max (25% duplication chance) cost ~15d each. - https://www.pathofexile.com/trade/search/Phrecia/EXzn8DZH5

I personally went for 23% duplication idols at ~6d each, for a total of 24d for all 4 idols. - https://www.pathofexile.com/trade/search/Phrecia/EXz29aZH5

This means I lose 4% profit, as I fail to duplicate 8% of the time. However, you can start with 0% duplication and save up for better idols.

Small Idols

The only important mod here is:

“Rewards have an increased chance to be currency items.”

You need 15 of these idols.

At the time of recording, I bought them for ~75c each, totaling 7d for all 15 idols. - https://www.pathofexile.com/trade/search/Phrecia/M9go35RhJ

If you're rich, you can buy idols that force a specific Ultimatum type, but they cost 8d-12d each. - https://www.pathofexile.com/trade/search/Phrecia/0rD8808cg

Just stand in Stone Circles sometimes—it won’t kill you! It only adds 30-50 seconds per Ultimatum.

Unique Ultimatum Idols

There are 3 unique idols for Ultimatum:

Grueling Gauntlet
Ruinous Wager
Twist of Fate

Which Should You Use?

Twist of Fate: Lets you block reward types at the cost of slightly harder Ultimatum mods. I use one to block maps and Inscribed Ultimatums, and it only cost 3c.

Not recommend to run the below;

Grueling Gauntlet: Helps max out reward tiers if you ONLY have Bribing Scarabs, but bad Ultimatum mods aren’t worth the risk. Just run an extra map instead to make up for the missed rounds.
Ruinous Wager: Reduces monster and modifier damage significantly, but requires careful play. Good if you struggle to survive Ultimatums but requires more focus.

This method is low-cost to start but expensive to optimize. Start slow, reinvest profits into better idols, and scale up as you go.

Let me know if you have any questions!

Idol Planner

POB in video - https://pobb.in/B6h7Er4Dtn1K

Loadouts

Gear

Tap an item to open trade.

Empyrean Thirst
Crown of the Inward Eye
Mind Jack
Replica Dragonfang's Flight
Woe Whorl
Kalandra's Touch
Victory Vise
Mageblood
Nemesis Tread
Aegis Aurora
Empyrean Essence
Rapture Drop
Luminous Scar
Viper Essence
Loath Breath
Vivid Spark
Oblivion Desire
Fulgent Glisten
Sol Shine
Blight Hope
Fulgent Scar
Oblivion Shine
Watcher's Eye

Skills

Tap a skill to open trade.

Body Armour

  • Blight of ContagionBlight of Contagion21/20WMain
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Infused ChannellingInfused Channelling20/23W
  • Awakened Controlled DestructionAwakened Controlled Destruction6/20W
  • EfficacyEfficacy21/20W

Boots

  • ContagionContagion2/22W
  • IntensifyIntensify20W
  • EnhanceEnhance4W
  • Increased Area of EffectIncreased Area of Effect20W

Helmet

  • Tempest ShieldTempest Shield20/20W
  • MalevolenceMalevolence21W
  • DeterminationDetermination21W
  • EnlightenEnlighten3/23W

Weapon 1

  • EnfeebleEnfeeble20W
  • FrostblinkFrostblink1W
  • BlasphemyBlasphemy20/18W

Weapon 2

  • WitherWither20W
  • Multiple TotemsMultiple Totems20W
  • Spell TotemSpell Totem20W

Gloves

  • AutomationAutomation20W
  • Molten ShellMolten Shell20W
  • Withering StepWithering Step20/20W

Gloves

  • ClarityClarity20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
99

Damage

Full DPS
2.95M
Combined DPS
2.95M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
2.95M
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
6.03/s
Hit Chance
100%
Crit Multiplier
150%
AoE Radius
4.2 m
Totem Limit
1
Mana Cost
19
Life Cost
0

Defence

Effective Hit Pool
Life
1
Energy Shield
6.07K
Mana
190
Ward
0
Armour
74.22K
Evasion
19
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
5%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+40%)
Cold Resistance
85% (+92%)
Lightning Resistance
85% (+18%)
Chaos Resistance
0%

Max Hit Taken

Physical
35.85K
Fire
94.4K
Cold
98.04K
Lightning
98.06K
Chaos

Recovery

Life Regen
-0.05/s
ES Regen
364.3/s
ES Recharge
6.07K/s
Mana Regen
104/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
209
Intelligence
701
Dexterity
135
Movement Speed
113%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0