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PoE 3.18·Sentinel·Elementalist

My take on Herald of Thunder autobomber.

by mutatatempora4 years ago22

DPS
15.14M
Effective HP
38.12K
Life
3.67K
Level
97
Min budget

Overview

My take on Herald of Thunder autobomber. is a Path of Exile Elementalist build by mutatatempora, made for the Sentinel league (3.18). It is centered on Herald of Thunder and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 15.14M DPS with 38.12K effective HP, 3.67K life, 1.87K energy shield. Suited for: Mapping, Delve. Key uniques include The Annihilating Light, Storm's Gift, Mageblood, Storm Secret, Inpulsa's Broken Heart.

Build Video

mutatatempora's Notes

Hello guys, nothing new here but I wanted to show the only build I played this league.

I'm literally a sucker for chain explosions, for me PoE wouldn't be PoE without them, so whenever I can I do play a skill which revolves around them.

The concept is pretty straight-forward, Herald of thunder with The Annihilating Light unique staff, the 2 Storm's Secret rings and the Calamitious Visions unique jewel will reach decent level of damage so it won't be just a clear skill but a single target one as well.

Now, let's go in depth with pros and cons:

Pro:

FUN (for me, at least. The chain explosions are one of the most satisfying thing ever)

FAST - perma Quicksilver and perma Phase Run + Onslaught on kill will make you very zoomy.

Cons:

SQUISHY - since you cannot play auras when equipping Calamitous Visions you can rely on very few defensive options. I decided to go with 30/30 block, the obvious Doryian Timeless Jewels and Enduring Composure with automated Immortal Call, I'm chaos res capped and I'm under the perpetual effect of a Topaz Flask.

Important to note: the build felt 10 times tankier once I've anointed my amulet with %life on kill and grabbed on the tree the node for the %ES on kill. The gain on kill mechanic is probably one of the strongest defense layer while mapping and sometimes undervalued by the community.

DAMAGE CAPPED - It's not a build you can spend shitton of currency on it. And even if you do the gains for every exalted spent are so little they are not worth it. But I decided to gradually increase the gear until every other upgrade would cost me 100's of exalts (I think that for the build I spent like 120-150EX + the Mageblood).

That's it, as I said it's nothing new but wanted to share. Enjoy!

​

PoB: https://pastebin.com/VvDSpzti

Gear

Tap an item to open trade or solve how to craft it.

The Annihilating Light
Chimeric Cowl
Inpulsa's Broken Heart
Soul Braid
Storm Secret
Storm Secret
Storm's Gift
Mageblood
Havoc League
Forbidden Flesh
Megalomaniac
Glorious Vanity
Bramble Eye
Calamitous Visions
Fulgent Hope
Blight Solace
Forbidden Flame
The Blue Nightmare
Ghoul Shine
Viper Creed
Impossible Escape
Thread of Hope

Skills

Tap a skill to open trade.

Body Armour

  • Herald of ThunderHerald of Thunder21/20WMain
  • EmpowerEmpower4/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • InspirationInspiration20/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • HypothermiaHypothermia21W

Weapon 1

  • ConductivityConductivity21W
  • Wave of ConvictionWave of Conviction1/20W
  • Culling StrikeCulling Strike1/20W
  • InnervateInnervate20/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Awakened HextouchAwakened Hextouch6/20W

Gloves

  • Phase RunPhase Run12/23W
  • Increased DurationIncreased Duration20/20W
  • Arcane SurgeArcane Surge5/20W
  • EnhanceEnhance4W

Helmet

  • Immortal CallImmortal Call3/20W
  • Purifying FlamePurifying Flame1/20W
  • Cast when Damage TakenCast when Damage Taken3/20W
  • InspirationInspiration20/20W

Boots

  • Temporal RiftTemporal Rift20/20W
  • Storm BrandStorm Brand1W

Boots

  • PortalPortal1W

Boots

  • Flame DashFlame Dash21/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
15.14M
Hit DPS
15.14M
With Poison DPS
15.14M
With Ignite DPS
15.14M
With Bleed DPS
15.14M
Damage over Time
0
Culling DPS
0
Average Hit
1.89M

Attack & Crit

Attack/Cast Rate
0/s
Hit Rate
8/s
Cooldown
0.96s
Crit Chance
5%
Crit Multiplier
100%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
38.12K
Life
3.67K
Energy Shield
1.87K
Mana
197
Ward
0
Armour
0
Evasion
1.61K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
30%
Spell Block
30%
Spell Suppression
0%
Evade (Melee)
6%
Evade (Projectile)
6%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+4%)
Lightning Resistance
75% (+7%)
Chaos Resistance
76% (+10%)

Max Hit Taken

Physical
7.59K
Fire
22.69K
Cold
22.69K
Lightning
37.2K
Chaos
15.3K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
1.87K/s
Mana Regen
43.1/s
Life Leech
660.78/s
ES Leech
187/s
Mana Leech
0/s

Attributes & Utility

Strength
184
Intelligence
249
Dexterity
129
Movement Speed
207%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0