[3.25] Rage Vortex of Berserking Tri-Banner Slayer
by Wozbo1 year ago3
- DPS
- 5.88M
- Effective HP
- ∞
- Life
- 4.91K
- Level
- 94
- Min budget
Overview
[3.25] Rage Vortex of Berserking Tri-Banner Slayer is a Path of Exile Slayer build by Wozbo, made for the Kalguur league (3.25). It is centered on Rage Vortex of Berserking and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 5.88M DPS with ∞ effective HP, 4.91K life, 154 energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include Echoes of Creation, Replica Witchfire Brew, Lion's Roar, Ashes of the Stars, The Overflowing Chalice.
Build Video
Wozbo's Notes
Build Premise
So I had made my prior build here: https://www.reddit.com/r/PathOfExileBuilds/comments/1eqrpma/325_leap_slam_overexert_marauder/
And I decided I wasn't fast enough. So I made things faster. And I wanted to handle the juice. So here is a new build, where the juice is loose. Welcome to Rage Vortex of Berserking with triple banners.
Notable stats when all buffs are placed (100% uptime), as an aura:
- ~400% all res
- 65/65 block chance
- 1.2k life on block
- 200% suppression
- -400 damage from suppressed hits
- +270% move speed
- 100% more melee phys damage
- 200% increased accuracy
This is just the banners. With the other buffs (like permanent phase run), you are looking at absolutely stupid levels of damage and zoom. I have joined some public groups and let me just say, it's meme-level funny to have EVERYONE zooming.
In addition to above, when you are zooming about, expect to have 4 - 4.6-ish radius as a baseline, with a lot more as you pick up shrines or HH mods. I very frequently get screen-wide AOE.
The PoBs
Pre-HH (impale): https://pobb.in/I3N8rV6iGAtU
Post-HH Swap: https://pobb.in/RB-rHrgF1cHX
Current PoB (No Vengeful, less to manage): https://pobb.in/i8WNjP-gQvlz
Offence
Once you get going, you basically rage vortex once every 20 seconds or so, to reset the rage consumption rate. The vortex does all the work, you just need to run around. It's sitting at ~ 9m DPS with all banners up, much less (3m?) when you aren't, but you can be zooming around very fast from spot to spot. This is 9m before any HH buffs, you are going to get "yes" levels of DPS if you are set up right.
Defense
Let me be clear: if you don't have 1 banner buff effect up, you will die. It is trivial to keep banner effects up, and extremely easy to keep at least 2 up if you swap from one to another. Getting 3 buffs up usually takes ~ 6 seconds, if that.
Max block and suppress and life on block are putting in the work here. I always lead off with dread banner first when I'm getting into a pack, and then follow up with defiance or war banner, based on how scary the map is. T17's are doable (I unlocked my 6th slot on this), but you have to be aware of boss mechanics.
The only thing that's really rippy to me is full deli. This is a softcore build through and through, you are not going to be hitting any HC records with this.
Demo Video
2 maps, one that's Destructive play focused, the other that's harbinger focused.
The first map is chilled ground, which is why its not as zoomy.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 5.88M
- Combined DPS
- 5.86M
- Hit DPS
- 2.81M
- With Poison DPS
- 2.81M
- With Ignite DPS
- 2.81M
- With Bleed DPS
- 2.87M
- With Impale DPS
- 4.63M
- Damage over Time
- 58.57K
- Bleed DPS
- 58.57K
- Impale DPS
- 1.82M
- Culling DPS
- 1.17M
- Reservation DPS
- 0
- Average Damage
- 413.58K
- Burst Damage
- 413.58K
Attack & Crit
- Attack/Cast Rate
- 6.79/s
- Hit Chance
- 100%
- Accuracy
- 1.68K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 3.4 m
- Mana Cost
- 0
- Life Cost
- 172
Defence
- Effective Hit Pool
- ∞
- Life
- 4.91K
- Energy Shield
- 154
- Mana
- 38
- Ward
- 0
- Armour
- 8.5K
- Evasion
- 26
- Phys Damage Reduction
- 46%
Mitigation & Avoidance
- Block
- 65%
- Spell Block
- 65%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+306%)
- Cold Resistance
- 75% (+297%)
- Lightning Resistance
- 75% (+281%)
- Chaos Resistance
- 49%
Max Hit Taken
- Physical
- 18.67K
- Fire
- 62.29K
- Cold
- 60.07K
- Lightning
- 60.07K
- Chaos
- 26.98K
Recovery
- Life Regen
- 642.9/s
- ES Regen
- 0/s
- ES Recharge
- 154/s
- Mana Regen
- 13/s
- Life Leech
- 981.6/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 197
- Intelligence
- 115
- Dexterity
- 102
- Movement Speed
- 283%
- Endurance Charges
- 4
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 78
- Devotion
- 0