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Explosive Trap Raider - A Well Rounded Trapper | PoE 3.22 Build Guide

2 years ago296

by midmaxSubscribe

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2.25M

DPS

58.01K

Effective HP

4.24K

Life

189

Energy Shield

Overview

Explosive Trap Raider - A Well Rounded Trapper | PoE 3.22 Build Guide is a Path of Exile Raider build by midmax, made for the Ancestor league (3.22). It is centered on Explosive Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 2.25M DPS with 58.01K effective HP, 4.24K life, 189 energy shield. Suited for: Harvest, Essence. Key uniques include Slavedriver's Hand, Replica Dragonfang's Flight, Taste of Hate, Lightning Coil.

Build Video

midmax's Notes

vid: https://youtu.be/fizZh0dpmRQ The gear was either bought as is or crafted with essence or alt>aug>regal>meta craft BTW I'm omega overcapped for res with the flask suffix. If I could cap without it, I'd replace it with like cast speed, movement speed, crit, or evasion. These methods are just how I crafted my items, feel free to let me know if there are better ways. Shield craft if you hate your currency (what I did): 1. Delete like 6 div worth of essences/fossils trying to get life/spell damage and open prefix. 2. Resort or alt spam for good spell damage. 3. Aug, regal for suffix, if prefix then beast craft prefix to suffix, start over if bricked. 4. Prefixes can't be changed, Harvest Aug Fire for guaranteed +1 Fire since spell damage and fire damage are from the same pool (need suffixes filled including the craft or else you get fire res) 5. If Prefixes can't be changed is removed, recraft it. Otherwise, Reforge Life and hope for good life prefix This part is actually kinda scuffed. If you get a non-life prefix, then you can craft Cannot Roll Caster > Annul 6 mod + unlucky annul can brick the item at this point 6. After finishing prefixes, just the usual Prefixes can't be changed/reforge caster/aisling/bench craft. I skipped the Aisling, cuz I was running our of currency, but double damage is ideal. I alt spammed T1 Spell damage, so I felt compelled to do that shit up there^ But the better crafting method is probably using Greed Essences until you get a decent spell damage roll or Pristine / Aetheric Fossil until decent life / spell damage. With an open prefix and an open suffix. Then you can just prefixes cannot be changed aug fire for the +1 and then do suffixes. For an easier / cheaper shield, just get a fractured spell damage pure int shield, life essence, then harvest on the +1, Play with vitality levels / add enlighten to help with reservation. Belt (res catalysted before hand): 1. Get lucky Alt Spamming T1 Life + Perfect Reduced Flask Charges Used. 2. Regal T1 Res (Unneeded) 3. Craft Chaos Res 4. Redeemer Slam + Exalt for some Garbage. If you're lucky you can get increased damage vs chilled. Boots: 1. I just bought the Suffixes, but you can just get fractured chaos res and loathing essence until suppress 2. Suffixes can't be changed and veiled chaos. Block mana, and unveil movespeed. 3. Get lucky with the veiled chaos and get good life, otherwise just bench craft it after. Pen enchant is ideal, crit is not bad, allows you to crit cap without capped brittle. The regen enchant I have is just from my uber lab. Rings: 1. Buy them. The suffixes are the important part I was specifically looking for cast speed, and ele weak on one of them 2. You can suffixes can't be changed veiled chaos block mana unveil life with pretty high chance (I think you need to get omega unlucky to not get life) then bench craft increased damage The rings are caster catalysted for attack speed. Helmet: 1. Buy enchant 2. Envy Essence until good life and open prefix. 3. Craft phys taken as fire 4. Eldritch implicits The suppress isn't necessary, I just slammed it on by chance. I have 99% suppress without it, this is fixed with a single suppression tattoo. If you don't have the bench craft yet, you can buy korell's veiled helmets to try to get it. (took me like 3, I think that's unlucky?) Alternating Sceptre: I just threw some shrieking woe essences on it, ended getting +1 phys so I called it a day. The original plan was to use woes until I got 2 good suffixes and an open prefix/suffix, then harvest force on +1 phys with cannot roll attack. You can make a +2 with either fossils or alt spam. Jewels: These are bought, shouldn't be too expensive since fire crit multi isn't too popular. Just look for crit multi (fire, elemental, spell, global), life, and cast speed. "Attack and cast speed" and "cast speed while holding a shield" works, but "cast speed with fire skills" doesn't Lightning Coil: To colour it, either tainted chromes or bench (probably 1 or 2 blue). If you can find one fore sale with the colours already, that saves a lot of hassle. Leveling Tips You can technically start using explosive trap at level one, but the ranger doesn't have that much early access to damage increases. So it's probably easier to level as something else, but if you have access to leveling items, explosive trap feels really strong throughout the entire leveling process. Along with the usual seven league steps, le heup of all, praxis, replica karui ward, I used a +2 honourhome, with a plus 1 fire wand and shield (just alt spam ilvl 2 wand / int shield, i go with a shield for shield charge). Doedre's tenure gives 100% spell damage without any downside, and a replica dragonfang's flight at level 56 is pretty nutty. Some improvements that come to mind dog ass weapon a good +2 alternating sceptre better rares jewelry prefixes double damage aisling on shield crit multi ib rubgs pen enchant on boots extra aura (zealotry) with mana cost tech (flask mana cost reduction + divergent inspiration/divine blessing + anomalous inc duration) need to free up some sockets somehow though watcher's eye hatred crit? precision multi viltality regen grace? purity shifting? melding with impossible escape/tattoo tech probably need to fit in a purity instead of skitter, and some max res on shield some levels for another medium cluster maybe megalomaniac corrupted implicits +4 body ( trap + aoe) (all gems if using empower) +curse/max res amulet glove (cast speed, ele weak, crit) empower 4 (10 explosion breakpoint) not actually too sure if this is actually damage boost rational doctrine

Gear

Fate Grinder
Onslaught Song
Apocalypse Peak
Lightning Coil
Replica Dragonfang's Flight
Rune Twirl
Golem Grip
Slavedriver's Hand
Doom Tether
Bramble Sole
Thread of Hope
Pandemonium Eye
Foe Wound
Spirit Solace
Brutal Restraint
Rapture Sliver
Phoenix Heart
Ghoul Glisten
Dragon Prism
Kraken Desire
Carrion Prism

Skills

Body Armour

  • Explosive TrapExplosive Trap20/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/20W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • Swift AssemblySwift Assembly20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Boots

  • Herald of PurityHerald of Purity20W
  • VitalityVitality20W
  • Vaal HasteVaal Haste19W
  • PrecisionPrecision2W

Gloves

  • Shield ChargeShield Charge15/20W
  • LifetapLifetap1W
  • Flame DashFlame Dash16/20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • Immortal CallImmortal Call3/20W
  • LifetapLifetap1W
  • Increased DurationIncreased Duration20/20W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • TrapTrap1/20W
  • Bear TrapBear Trap20/20W

Weapon 2

  • GraceGrace20W
  • HatredHatred21W
  • Summon SkitterbotsSummon Skitterbots20W

Ring 2

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.22
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Raider
Raider

Character Stats

Defence

Effective Hit Pool
58.01K
Life
4.24K
Energy Shield
189
Mana
2
Phys Max Hit Taken
18.91K
Armour
1.47K
Evasion
25.46K
Block | Spell Block
25% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
2.25M
Crit Chance
94%
Crit Multiplier
596%

Attributes & Utility

Strength
116
Intelligence
119
Dexterity
157
Movement Speed
83%