Hey guys,
It's the first build idea that I'm uploading so far and I do it because I think it's practically broken. I think that the endgame version of this will be basically immortal (In most cases).
First, here is my POB for endgame (min-max except for the weapon):
https://pastebin.com/qehADzc3
And this is for league start (the jewels might cost a little bit but not more than 1-2ex for all gear together):
https://pastebin.com/4ML4dp0p
Some of the things might look strange but I'll try to explain them briefly. So the idea is to have a very high bleeding damage as well as amazing damage mitigation and life leach. That sounds pretty crazy right? I think it is possible.
So the first thing that I want to mention is the keystones. I'm taking Glancing Blows, Transcendence and Imbalanced Guard. Together with a decent amount of armour (~20K) that makes me very resistant against elemental damage. The physical damage mitigation is not as good but I got 8 endurance charges + the watcher's eye mod so I'm getting close to the 50% cap. I think that this is the only way to die with this build, getting hit with a strong physical damage. However, with this armour I can use molten shell quite efficiently to reduce this threat.
One question can arise, why not to take Iron Reflexes here. The answer is pretty obvious, we loose our physical mitigation by armour so we really want to avoid being hit by these attacks. I think it's better to leave it and use the points elsewhere.
The most interesting idea I implemented here is the life leach. With the Martial experience cluster and the Vaal Pact I get from Precursor's Emblame (If I choose to use it), I reach more than 4K life leach, the is insane. Since I got very high damage mitigation, I expect most hits to do nothing with this kind of leach. However, after seeing the changes in endurance cry and since I think I can get it up almost all the time, I'm seriously thinking about leaving Vaal Pact and combining life regen and life leach (~2K which is still nice). I don't know what is better yet...
At the moment, I put the Uul-Netul's Embrace as my weapon but of course that endgame weapon will be much more deadly (I just want to try it, it sounds cool).
The playstyle is using multiple warcries. You first pop your endurance cry to gain all the endurance charge and then both intimidating and sesmic warcries (will be added to the body armor). Then just stand and hit :)
What do you think? I know the item numbers are quite high and maybe a bit of adjustment is needed but this is my concept.