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PoE2 0.5·Runes of Aldur·Infernalist

Infernalist Minion Witch (Showcase and looking for feedback)

by doriavis2 months ago1

Effective HP
31.91K
Energy Shield
10.9K
Spirit
562
Level
95
Min budget

Overview

Infernalist Minion Witch (Showcase and looking for feedback) is a Path of Exile 2 Infernalist build by doriavis, made for the Runes of Aldur league (0.5). It is centered on Spectre: Powered Zealot. Defensively it sits at 31.91K effective HP, 766 life, 10.9K energy shield. Suited for: Simulacrum, Mapping, Delirium, Expedition. Key uniques include Silks of Veneration, Bones of Ullr, Arakaali's Gift, Nascent Hope, Sanguis Heroum.

Build Video

doriavis's Notes

Hey guys!

A bit of context. This league is my first time playing PoE2. I'm having a hell of a time and enjoying it a lot. I played PoE1 for a bit a while back but didn't stick with it and never even reached end game. I started playing Diablo IV (and a bit of Diablo III on the Switch too) when it was on the Humble Bundle in May and that triggered my desire to play ARPGs, and the timing was great, as 0.5 was right around the corner, so I jumped into PoE2 the day the league started. I was doing a necro build on Diablo III so I thought it would be cool to look after a similar build for PoE2.

And boy was that a good decision!

I started by following this Minion league starter by GuyThatDies and when I reached maps I started looking for other builds that I could follow, but didn't encounter many. I followed some steps of this guide by thyworm but his was a SSF build, and I was on standard so I had to do some research on how to develop upon his crafting concepts. I mostly followed what I gathered from similar builds on poe.ninja (searching for Infernalists using Elemental Weakness, Pain Offering and Powered Zealots). I'm currently level 95 and I can do T15s and T16s without much trouble. I usually clear stuff very fast but sometimes I overextend and end up dying. I haven't tried the 200% delirium stuff nor grand expeditions yet.

The offensive side of the build mainly consists on stacking as many Spectre: Powered Zealots as possible while still having one of each other minions being allocated for the Muster stack on minion damage (Muster gives more damage for each kind of reviving minion alive). Currently I'm running 13 Powered Zealots, making some compromises to try to min-max the damage, and not running frost mages just because I don't have enough spirit (ideally I think you want one of every possible reviving minion, but I'm not sure). Gear-wise, I'm stacking as much + to level of Minion skills as possible on everything that I can. Currently, all my minion skills have 12 more levels from gear. Also, I'm running minion damage on my rings. I did run Unearth for a bit, but I'm not sure it counts for Muster, as I don't think the Unearth minions count as Reviving Minions. For boss encounters, I'm running Sigil of Power on my 2nd weapon slot to increase spell damage of allies, but I don't think it makes that big of a change tbf.

The defensive side of the build consists on stacking Energy Shield (and the elemental resistances of course) wherever I can, but primarily on my helmet and my focus for the passive tree bonuses on Illuminated Crown and Warding Fetish. I'm also compromising 30 of my spirit to run Convalescence for emergency backup of my ES in case it gets depleted faster than I can "unaggro" for it to start recharging. I used to not have this skill allocated but on more challenging maps it was getting a bit too spicy, so I'm losing this 30 spirit to play safe.

The play style mostly consists of me running around and spamming Elemental Weakness to everyone ahead of me while trying to stay out of danger, and just let the Powered Zealots do the party. Their spark skill do an insane amount of damage to groups and to bosses so I'm usually just running around as a laser pointer for cats lol. It's mostly an AFK build I guess? Just casting EW and letting they do their job.

My gear is mostly consisted of things focusing on + to level of Minion skills on everything that can hold that. Last night I got an insanely lucky drop on a belt from the Genesis Tree with +2 to minion skills and I couldn't believe it. I'm also focusing on spirit and Energy Shield where I can. On my jewels, I'm running 3 Grand Spectrum Emeralds giving me 6% increased spirit and a From Nothing allocating Soul Meridian for more spirit.

My next goal to replace the left ring with something that makes more sense, as soon as I gather more currency. Gonna be looking for something that gives me more chaos resistance while matching the fire resistance I'll need, while also giving minion bonuses. Next is probably looking at some minor details that I've been neglecting like charms or other stuff.

Biggest pros are the speed of clear, which I think it's pretty decent, and the overall damage it does to everything. It also melts bosses. Number 1 con is the visual clarity. I cannot see a thing. And my FPS goes to like 10 every map lol. I think I'm also a bit fragile and the fact that I need to be "guiding" the minions by face-walking into the enemies is a bit frustrating (maybe I'm not playing this the right way? idk). Besides, I really enjoy running this character and this build.

The idea of this post is to showcase the build I made, as I have not found many guides online about this play style and to look for feedback. As this is my first league on PoE2, I'm probably missing some very obvious things that could make my build shine more, so please tell me if you spot something that I can improve on.

Bellow I'll leave my Poe.ninja build,

Poe.ninja (it's showing Unearth as I was doing some tests but should be showing Convalescence when it updates): https://poe.ninja/poe2/builds/runesofaldur/character/IanVance-5051/Balomirina

PoB: https://pobb.in/cuYgIYKqZkAY

Random map I just did to showcase it in action: https://www.youtube.com/watch?v=KXXNRDu8o8s

Thanks and make sure to leave some feedback!

Gear

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Sorrow Breaker
Gloom Salvation
Silks of Veneration
Storm Pendant
Cataclysm Eye
Vortex Eye
Behemoth Claw
Damnation Thread
Bones of Ullr
Grim Spell
Bubbling Ultimate Life Flask of the Ample
Concentrated Ultimate Mana Flask of the Endless
Sanguis Heroum
Nascent Hope
Arakaali's Gift
Grand Spectrum
Grand Spectrum
Grand Spectrum
From Nothing

Skills

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  • Spectre: Powered Zealot19/20WMain
  • MusterMuster1W
  • Pierce IIIPierce III1W
  • Wildshards IIWildshards II1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • Summon Infernal HoundSummon Infernal Hound20W
  • Romira's RequitalRomira's Requital1W
  • Meat Shield IIMeat Shield II1W
  • Last GaspLast Gasp1W
  • Hulking MinionsHulking Minions1W
  • Catha's BrillianceCatha's Brilliance1W
  • Skeletal WarriorSkeletal Warrior17W
  • MusterMuster1W
  • DeathmarchDeathmarch1W
  • Sacrificial Lamb IISacrificial Lamb II1W
  • Hulking MinionsHulking Minions1W
  • Sigil of PowerSigil of Power18W
  • Magnified Area IIMagnified Area II1W
  • Potent ExposurePotent Exposure1W
  • Prolonged Duration IIProlonged Duration II1W
  • Rapid Casting IIRapid Casting II1W
  • Elemental WeaknessElemental Weakness19/20W
  • Heightened CurseHeightened Curse1W
  • Efficiency IIEfficiency II1W
  • Magnified Area IIMagnified Area II1W
  • Focused CurseFocused Curse1W
  • Skeletal Storm MageSkeletal Storm Mage19/20W
  • MusterMuster1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • OverchargeOvercharge1W
  • ShockShock1W
  • Skeletal SniperSkeletal Sniper19/20W
  • Multishot IIMultishot II1W
  • Fire AttunementFire Attunement1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • Elemental Armament IIElemental Armament II1W
  • Skeletal ClericSkeletal Cleric19/20W
  • DeathmarchDeathmarch1W
  • Rapid Casting IIRapid Casting II1W
  • Sacrificial Lamb IISacrificial Lamb II1W
  • Meat Shield IIMeat Shield II1W
  • Skeletal ReaverSkeletal Reaver19/20W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • MusterMuster1W
  • Rage IIIRage III1W
  • Armour Break IIIArmour Break III1W
  • Skeletal Frost MageSkeletal Frost Mage19/20W
  • FreezeFreeze1W
  • Rapid Casting IIRapid Casting II1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • MusterMuster1W
  • Pain OfferingPain Offering19/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Magnified Area IIMagnified Area II1W
  • Danse MacabreDanse Macabre1W
  • Minion MasteryMinion Mastery1W
  • ConvalescenceConvalescence19/20W
  • Rapid Casting IIRapid Casting II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Second Wind IIISecond Wind III1W
  • Prolonged Duration IIProlonged Duration II1W
  • Summon Infernal HoundSummon Infernal Hound1W

Weapon 1

  • Skeletal WarriorSkeletal Warrior17W

Passive Tree

Passive tree 0.5
scroll to zoom
Infernalist
Infernalist

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.18/s
Hit Chance
100%
Crit Multiplier
200%
Minion Limit
0
Mana Cost
0
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
31.91K
Life
766
Energy Shield
10.9K
Mana
937
Spirit
9
Darkness
0
Armour
150
Evasion
152
Phys Damage Reduction
2%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
2%
Evade (Projectile)
2%
Evade (Spell)
2%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+2%)
Cold Resistance
75% (+13%)
Lightning Resistance
75% (+1%)
Chaos Resistance
46%

Max Hit Taken

Physical
12.91K
Fire
47.63K
Cold
48.61K
Lightning
48.61K
Chaos
12.93K

Recovery

Life Regen
3.4/s
ES Regen
0/s
ES Recharge
10.9K/s
Mana Regen
61.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
62
Intelligence
197
Dexterity
37
Movement Speed
10%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
5.1 m
Item Rarity
31%