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CWDT Elementalist VD The Twisted Path of Exile 2023-09-28

2 years ago

by BHGIDSA HAJDohSubscribe

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4.56M

DPS

28.68K

Effective HP

2.26K

Life

137

Energy Shield

Overview

CWDT Elementalist VD The Twisted Path of Exile 2023-09-28 is a Path of Exile Elementalist build by BHGIDSA HAJDoh, made for the Ancestor league (3.22). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 4.56M DPS with 28.68K effective HP, 2.26K life, 137 energy shield. Suited for: Sanctum. Key uniques include The Annihilating Light, Olroth's Resolve, Heartbound Loop, Skin of the Lords.

Build Video

BHGIDSA HAJDoh's Notes

Equipment: Helmet: 13div Weapon: 3div (And 2 weapon swap wands) Gloves: 10div Belt: 5div Boots: 10div Amulet: 20div Rings (19% zealotry Heartbound + Double recoup unset ring): 15div Flasks: 10div Gems: Divergent CWDT 19/20 corrupted + 20/20 non corrupted = 25div Divergent volatile dead 21/20 = 7div Anomalous Blazing salvo 21/23 = 5div Awakened Unbound ailments 6/20 = 4div Anomalous Summon skeletons 20/20 = 2div Divergent vaal righteous fire 20/20 = 2div (I have some alt gems i swap around with arc/culling strike like divergent purifying flame for more damage or you can even use portal on culling strike slot running map instead, culling strike only really matters when you go kill ubers) Jewels: Medium cluster 3 flask charge/35% effect flask duration + 8 INT = 10div Warriors tale: 2div 18/20/20 To Dust: 2div Rational doctrine 4% Global Crit multi and spell damage with staff = 30div Watcher eye double Zealotry - crit chance + increased damage taken 118/10 = 20div (You can sell for 30div last i checked but i'm just selling back the price i bought it and divined it) Unnatural instinct: 4div Brutal restrain: 1div Total price: At least 200div - asking for 200div A lot of stuffs i just took out like a bunch of stats like 50 wards on helmet/gloves/boots/etc, lower down filter watcher eyes, and just go with the minimum price on search, if you sell them individually, they should go for way more And ignored all the gems/stuffs that are around 1div and below cause i'm too lazy, so they are free. Tattoos: Mandatory are: the global defences to get 1.3k ward, the flask duration on dex nodes (you wanna fill all the dex nodes with flask duration so your int is more than dex) and the cdr tattoo Everything else is just bonus like crit damage reduction or shock effect, you don't need them, i just put them on for whatever. Instead of those you can use reduce curse effect with the curse pantheon instead, more QoL running invitations You can swap to ashes of the stars to go with the alternative quality gems, the flasks duration nodes can be used as normal nodes instead to get your dex back. Tho it's just more quality of life and you lose damage from the free Ash cluster because you have to swap to another flask cluster I used this build to run sanctum at 15-20min depends on how focused i am, it can get funky because you have to swap weapons in and out of room, waiting like 5s for ward flask to fill back up, avoid flask affliction. Tho those aren't really a bother after you get used to them, the build can tank all the last boss attack except the red circle slam if the boss has 40% more damage affliction After sanctum i just kill some uber bosses like Eater/Maven (VD isn't as high end and dps focused as Ice spear so it can feel iffy sometime, but you shold be able to kill them in 6 portals as long as you don't stand still no problem) Then just farmed invitations like The Formed - The twisted, pretty fast in general at about 8-9 sets per hour with THe Formed Any other question just let me know

Gear

The Annihilating Light
Death Shelter
Skin of the Lords
Golem Medallion
Viper Grip
Heartbound Loop
Armageddon Fingers
Gale Trap
Ambush Road
The Interrogation
Chimeric Star
Warrior's Tale
To Dust
Watcher's Eye
The Green Nightmare
To Dust
To Dust
Brutal Restraint
Pandemonium Sliver
Rational Doctrine
Luminous Spark
Unnatural Instinct

Skills

Body Armour

  • Blazing SalvoBlazing Salvo21/23W
  • Cast when Damage TakenCast when Damage Taken19/20W
  • Awakened Fire PenetrationAwakened Fire Penetration5/20W
  • Volatile DeadVolatile Dead21/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • EmpowerEmpower4W

Weapon 1

  • Vaal ArcVaal Arc20/23W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Culling StrikeCulling Strike20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Glacial CascadeGlacial Cascade20/23W
  • Elemental WeaknessElemental Weakness20/20W

Boots

  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Eternal BlessingEternal Blessing20/20W
  • ZealotryZealotry21W
  • Flame DashFlame Dash20/20W

Helmet

  • Summon SkeletonsSummon Skeletons20/20W
  • Less DurationLess Duration1/23W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Minion SpeedMinion Speed16/20W

Gloves

  • DesecrateDesecrate1W
  • Cast when Damage TakenCast when Damage Taken1W
  • Assassin's MarkAssassin's Mark6/20W
  • Forbidden RiteForbidden Rite1W

Ring 1

  • Phase RunPhase Run20/23W

Passive Tree

Passive tree 3.22
scroll to zoom
Elementalist
Elementalist

Character Stats

Defence

Effective Hit Pool
28.68K
Life
2.26K
Energy Shield
137
Mana
1.77K
Phys Max Hit Taken
7.09K
Armour
0
Evasion
48
Block | Spell Block
26% | 5%
Ward
1.31K

Resistances

Fire Resistance
75%
Cold Resistance
76%
Lightning Resistance
75%
Chaos Resistance
-60%

Offence

Total DPS
4.56M
Crit Chance
100%
Crit Multiplier
530%

Attributes & Utility

Strength
127
Intelligence
187
Dexterity
185
Movement Speed
137%