PoE 3.28·Mirage·Inquisitor
Tornado Of Elemental Turbulence Inquisitor Is An Amazing League Starter Build For 3.29
by BalorMage3 months ago358
- DPS
- 88.89M
- Effective HP
- 244.68K
- Min budget
Build Video
BalorMage's Notes
Build Summary: Very tanky, low effort build with solid damage and clear. Great at lazy (not afk) ultimatum, ritual, new abyss, new breach. Good at everything else except legion. Don't blame me if you hit level 100 by accident Also has the best mtx
My Progression in 3.27: https://poe.ninja/poe1/builds/keepers/character/Shads404-7861/ShadsNoMoreDying?timemachine=day-5
Videos (note this was much less damage then what is shown in the endgame preset due to explodey ring setup)
Uber exarch vid, no grafts, no bloodline: https://youtu.be/qaoAGnKliTY
t17 with no explode ring (mostly), no grafts, no bloodline: https://youtu.be/fF7pPMxbQNY
Mageblood isn't required (see my progression above, i was level 99 before mageblood).
Note: all mentions of tornado means the tornado of elemental turbulence gem.
You can level with tornado as soon as you get it and equip it.
Intensify support is for bosses, and the tornados will snapshot the dmg when cast letting you move whilst they keep doing damage.
Glorious Vanity Doryani (any seed) will elevate your tank to stupid levels. Get one asap
Map mods to not run
Cannot regen
New reflect might be ok, needs testing
Avoid if possible:
Less regen
-max res (tho still safe to like -20 max)
Less block (ok if not in combo with other ones above)
Crafting stuff (Thanks PineappleFairy)
How to make (non elevated) crit/hypo/conc generic spell helm : (rough cost 30d in 3.27)
Blizzard crown is 10-15% more dmg , but might not resell as easily as archdemon
Step 1) Make the base with a woke orb from a shaper and elder helm. Target helm must be ilvl 84+ blizzard or archdemon crown, donor needs to be minimum 84+ too
Step 2) Spam Horror essences for Hypothermia (approx 1 in 25 for Level 16, 1 in 40 for Level 18, 1 in 75 for Level 20)
Step 3) if no open suffix annul, if open suffix, Suffix's Cannot be changed, Reforge Crit at harvest bench, if hit spell crit good, if hit attack crit, annul
Step 4) repeat step 2/3 until happy with suffixs, whatever tiers that looks like for you
You can stop here and craft +1 aoe if youre out of currency.Next part can get pricey
Step 5)
Version A: Suffix's Cannot Change, reforge influence looking for Conc Effect this is riskier since it can fill the prefixs, but often faster and cheaper
Version B: block mana, slam slam looking for Conc Effect, if no conc, suffix cannot be changed, scour, repeat
Step 6) if only conc effect prefix, craft suffix cannot be changed, Veiled exalt, if hit craft unveil after blocking minion helm craft (+1 Zombie/+1 Skelli) , if remove Conc, repeat step 5
Step 7) after unveiling +2 aoe, craft life
Elevated helm... dont, just mirror someones
How to make basic (non elevated) boots (rough cost 10-15d in 3.27)
1) get tailwind and onslaught on two seperate boots, either through alt/chaos spam, or buying them (must not have another influenced mod). tailwind is VERY hard to roll. buy it if you can
2) Use an awakeners orb on them, destroys the first item and keeps the second, so pick the base you want
3) if you have an open suffix, lock the suffixs and reforge fire/lighting. Do not reforge cold/chaos as redeemer has cold prefixs and hunter has chaos prefixs, if no open suffix skip to step 4
4) craft suffixs cannot be changed, and reforge crit for elusive
5) craft suffixs cannot be changed and use a veiled exalted orb, if you lose elusive, reforge crit again and repeat
6) before unveiling craft life or mana to block, and take whatever movement speed you get
7 )bench craft another prefix of choice
Elevated boots (rough cost 40-45d in 3.27)
1) get by rolling or buying, a boot with tailwind and another influenced mod, use an orb of dominance to elevate, if you miss, repeat, you can guarantee a second elvated mod if you have tailwind and full suffixs by crafting suffix cannot be changed and reforging chaos
2) repeat step 1 but with redeemer boots and the onslaught on kill mod, the second mod can be guaranteed with onslaught and full suffixs by crafting suffix cannot be changed and reforging crit
3a) use a awakeners orb on the first pair of boots and then the second pair of boots, whichever base you want to keep should be the second base,
3b) if you want to get a guaranteed res on them, the second base must be a blue magic item with the elevated mod,
, this can be accomplished by having a single suffix (the elevated mod) and crafting suffix cannot be changed and scouring, then you use a craicic chimeral and a black morrigan to apply a hinekoras lock to them,
click the awakeners orb on the first pair and HOVER the second pair (with the lock on it) see if you get a 3rd suffix you want,if you do then click.
if you dont, use a chrome orb to reset the lock, and repeat this step until you get the suffix you want or will settle with
4) Craft suffix's cannot be changed, reforge crit for elusive
5) Craft suffixs cannot be changed, use a veiled exalt to add a veiled mod, if you lose the elusive, reforge crit and repeat this step
6) block life or mana before unveiling, and pick whatever movespeed you get
7) finish by crafting prefix of choice on the bench
this pob: https://pobb.in/OGUqz1UxVvC1
build by shads
Tornado Of Elemental Turbulence Inquisitor Is An Amazing League Starter Build For 3.29
PoB : https://pobb.in/tGFI3j9fCGui
Written Guide : https://www.poe-vault.com/guides/tornado-inquisitor-build-guide
Join this channel to get access to perks: https://www.youtube.com/channel/UCz4yKx28qDO_aBhPy9wV7QQ/join
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Loadouts
Gear
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Skills
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Weapon 1
Frost Shield20W
Weapon 1
Frost Shield20W
Weapon 1
Frost Shield20W
Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Tukohama
Character Stats
- Level
- 95
Damage
- Full DPS
- 88.89M
- Combined DPS
- 29.59M
- Hit DPS
- 29.58M
- With Poison DPS
- 29.58M
- With Ignite DPS
- 29.59M
- With Bleed DPS
- 29.58M
- Damage over Time
- 4.21K
- Ignite DPS
- 4.21K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 2.47M
- Burst Damage
- 2.47M
Attack & Crit
- Attack/Cast Rate
- 2.14/s
- Hit Rate
- 4/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 563%
- Mana Cost
- 0
- Life Cost
- 102
Defence
- Effective Hit Pool
- 244.68K
- Life
- 5.44K
- Energy Shield
- 2.16K
- Ward
- 0
- Armour
- 3.11K
- Evasion
- 325
- Phys Damage Reduction
- 42%
Mitigation & Avoidance
- Block
- 78%
- Spell Block
- 76%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+37%)
- Cold Resistance
- 83% (+99%)
- Lightning Resistance
- 78% (+35%)
- Chaos Resistance
- 54%
Max Hit Taken
- Physical
- 20.18K
- Fire
- 85.27K
- Cold
- 97.24K
- Lightning
- 80.08K
- Chaos
- 28.88K
Recovery
- Life Regen
- 2.84K/s
- Net Life Regen
- 2K/s
- ES Regen
- 2.11K/s
- ES Recharge
- 2.16K/s
- Mana Regen
- 0/s
- Life Leech
- 1.88K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.68K/s
Attributes & Utility
- Strength
- 289
- Intelligence
- 286
- Dexterity
- 109
- Movement Speed
- 80%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 45%