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PoE 3.23·Affliction·Hierophant

3.23 (Hardcore) New Ball Lightning of Static Complete Build Guide

by WafflezLovesArpgs2 years ago106Subscribe

DPS
4.24M
Effective HP
64.98K
Life
4.76K
Level
96
Min budget

Overview

3.23 (Hardcore) New Ball Lightning of Static Complete Build Guide is a Path of Exile Hierophant build by WafflezLovesArpgs, made for the Affliction league (3.23). It is centered on Ball Lightning of Static and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 4.24M DPS with 64.98K effective HP, 4.76K life, 263 energy shield. Suited for: Mapping, Bossing.

Build Video

WafflezLovesArpgs's Notes

Spectre names are - Perfect Spirit of Fortune (Wrath Aura) Perfect Guardian Turtle (Determination Aura) Perfect Blasphemer (Uses Smite / Curses) --OPTIONAL SPECTRE I USED WHILE MANUALLY CASTING DETERMINATION INSTEAD OF TURTLE-- Perfect Pain Artist (Casts Zealotry) Don't use Controlled Destruction until you have Critical Strike Chance with spells either on the tree/ charm / or shield, if you don't have AT LEAST around 3% crit you won't proc Elemental Overload often enough losing out on 40% more damage every second it isn't active, just use Added Lightning until later Cruelty support only gives 24% more damage which works with hits but the cruelty buff effect does nothing for us... the only other option is Hypothermia but you need added damage to cold spells for this to work maybe empower is worth? but I can't pob it and I don't wanna make +1 chests so fuck it :) Make sure you have Arcane Cloak linked with Arcane Surge to get more mana regen and some extra cast speed Cast speed doesn't do much basically you need a lot of cdr and cast speed to make it matter and it's not worth the investment (ppl smarter than me said this) In my opinion the third spectre I would like to run is the Perfect Naval Officer (grants 10 Fortification) instead of Blasphemer but it's not for sale in hardcore DONT RUN HEAVY CHAOS DAMAGE/ WITHER BOSS HEAVY CONTENT the spectres have 0 Chaos Res and will get poisoned or just flat out get fucked up and die Critical strike chance masterys I used were the totem mastery for 60% increased critical strike chance after summoning a totem and the Lightning mastery 60% increased critical strike chance on exposed enemies, until I made my shield and got my charm Storm Blast Mine is extra damage for each mine near mobs but don't get baited trying to minmax it you'll just end up standing still too long and dying :)

Gear

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Gloom Crusher
Dusk Visage
Blood Jack
Vortex Charm
Sorrow Coil
Sorrow Hold
Kraken Mitts
Havoc Harness
Onslaught Goad
Dread Aegis
Grim Arbiter
New Item
Watcher's Eye
Inquisitor's Ursine Charm of the Juggernaut
Blight Glimmer
Inquisitor's Ursine Charm of the Chieftain
Trickster's Corvine Charm of the Saboteur

Skills

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Body Armour

  • Ball Lightning of StaticBall Lightning of Static20/20WMain
  • Lightning PenetrationLightning Penetration20/20W
  • CrueltyCruelty20W
  • Spell TotemSpell Totem20/20W
  • InspirationInspiration20/20W
  • Controlled DestructionControlled Destruction20/20W

Helmet

  • ConductivityConductivity20W
  • ZealotryZealotry20W
  • Divine BlessingDivine Blessing20/20W
  • InspirationInspiration20/20W

Gloves

  • Raise SpectreRaise Spectre20/23W
  • Minion LifeMinion Life20/20W
  • Elemental ArmyElemental Army20/20W
  • Meat ShieldMeat Shield20/20W

Boots

  • Stormblast MineStormblast Mine1/20W
  • ConvocationConvocation20/20W
  • Swift AssemblySwift Assembly1/20W

Weapon 1

  • Arcane CloakArcane Cloak20/20W
  • Arcane SurgeArcane Surge20W
  • Increased DurationIncreased Duration20/20W

Weapon 2

  • Flame DashFlame Dash18W
  • Second WindSecond Wind20W

Weapon 2

  • ClarityClarity20W

Boots

  • VitalityVitality20W
  • WrathWrath25W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
4.24M
Combined DPS
1.06M
Hit DPS
1.06M
With Poison DPS
1.06M
With Ignite DPS
1.06M
With Bleed DPS
1.06M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
97.94K
Burst Damage
97.94K

Attack & Crit

Attack/Cast Rate
0.83/s
Cooldown
1.2s
Hit Chance
100%
Crit Chance
5%
Crit Multiplier
100%
AoE Radius
3 m
Totem Limit
4
Mana Cost
55
Life Cost
0

Defence

Effective Hit Pool
64.98K
Life
4.76K
Energy Shield
263
Mana
4.44K
Ward
0
Armour
2.89K
Evasion
3.6K
Phys Damage Reduction
41%

Mitigation & Avoidance

Block
26%
Spell Block
2%
Spell Suppression
100%
Evade (Melee)
26%
Evade (Projectile)
26%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+38%)
Cold Resistance
75% (+39%)
Lightning Resistance
75% (+41%)
Chaos Resistance
75% (+8%)

Max Hit Taken

Physical
23.45K
Fire
59.06K
Cold
59.06K
Lightning
59.06K
Chaos
64.74K

Recovery

Life Regen
564.7/s
ES Regen
0/s
ES Recharge
263/s
Mana Regen
1.06K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
131
Intelligence
363
Dexterity
116
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0