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Impending Doom Occultist is back in Path of Exile 3.28 Mirage League — and this is the start of the journey.

In this video I’m showing the very first playable version of the build: the minimum setup needed to make Impending Doom feel functional in Mirage League, what already works well in T16 maps, and what still feels rough right now.

This is not the final version of the build yet. This is the early progression point: level 83, basic gear online, curse engine working, decent mapping, but still with clear weaknesses on boss damage and mana sustain. So if you were curious about starting or rebuilding Impending Doom in PoE 3.28, this should give you a realistic look at where the build stands at the beginning.

POB Link:

poe.ninja: https://poe.ninja/poe1/pob/888d3

pobb.in: https://pobb.in/h_GQyRZpqrUe

Useful older 3.27 videos:

https://www.youtube.com/watch?v=1RImPuNy2Ec

https://www.youtube.com/watch?v=XEfgu-wVCQk&t=801s

https://www.youtube.com/watch?v=HW13vrnifv0&t=76s

In this video:

  • Early Impending Doom Occultist setup for 3.28 Mirage

  • Minimum gear and passive tree requirements

  • T16 mapping performance

  • Current problems: boss damage and mana sustain

Timestamps:

0:00 Intro

0:56 Setup Overview

2:03 What the Setup Holds at the Moment

2:35 What the Setup Struggles With

3:25 Outro

4:14 T16 Map Gameplay

If you have ideas to push Impending Doom further in 3.28 Mirage League, let me know in the comments. I’m still experimenting and I’d really like to take this build to the next level.


#PathOfExile #PoE328 #MirageLeague #ImpendingDoom #Occultist #PoEBuild #PathOfExileBuilds

Life

1

Mana

304

Energy Shield

6211

DPS

5M

Effective Hit Pool

42.12K

Phys Max Hit Taken

6.51K

Chaos Res

-43

Fire Res

76

Cold Res

76

Lightning Res

77

Armour

2K

Evasion

21

Block

undefined | undefined

Crit Chance

58%

Crit Multi

363%

Rage

0

Strength

106

Intelligence

345

Dexterity

100

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

85%