You can use Trade Helper to generate links for custom builds.

















Impending Doom Occultist is back in Path of Exile 3.28 Mirage League — and this is the start of the journey.
In this video I’m showing the very first playable version of the build: the minimum setup needed to make Impending Doom feel functional in Mirage League, what already works well in T16 maps, and what still feels rough right now.
This is not the final version of the build yet. This is the early progression point: level 83, basic gear online, curse engine working, decent mapping, but still with clear weaknesses on boss damage and mana sustain. So if you were curious about starting or rebuilding Impending Doom in PoE 3.28, this should give you a realistic look at where the build stands at the beginning.
POB Link:
poe.ninja: https://poe.ninja/poe1/pob/888d3
pobb.in: https://pobb.in/h_GQyRZpqrUe
Useful older 3.27 videos:
https://www.youtube.com/watch?v=1RImPuNy2Ec
https://www.youtube.com/watch?v=XEfgu-wVCQk&t=801s
https://www.youtube.com/watch?v=HW13vrnifv0&t=76s
In this video:
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Early Impending Doom Occultist setup for 3.28 Mirage
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Minimum gear and passive tree requirements
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T16 mapping performance
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Current problems: boss damage and mana sustain
Timestamps:
0:00 Intro
0:56 Setup Overview
2:03 What the Setup Holds at the Moment
2:35 What the Setup Struggles With
3:25 Outro
4:14 T16 Map Gameplay
If you have ideas to push Impending Doom further in 3.28 Mirage League, let me know in the comments. I’m still experimenting and I’d really like to take this build to the next level.
#PathOfExile #PoE328 #MirageLeague #ImpendingDoom #Occultist #PoEBuild #PathOfExileBuilds
Life
1
Mana
304
Energy Shield
6211
DPS
5M
Effective Hit Pool
42.12K
Phys Max Hit Taken
6.51K
Chaos Res
-43
Fire Res
76
Cold Res
76
Lightning Res
77
Armour
2K
Evasion
21
Block
undefined | undefined
Crit Chance
58%
Crit Multi
363%
Rage
0
Strength
106
Intelligence
345
Dexterity
100
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
85%




















