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PoE 3.23·Affliction·Hierophant

Update from previous manabond post

by reParaoh2 years ago1

DPS
15.83M
Effective HP
111.12K
Energy Shield
16.12K
Level
94
Min budget

Overview

Update from previous manabond post is a Path of Exile Hierophant build by reParaoh, made for the Affliction league (3.23). It is centered on Manabond and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 15.83M DPS with 111.12K effective HP, 26 life, 16.12K energy shield. Suited for: Mapping. Key uniques include Mjolner, Mageblood, Coruscating Elixir, Indigon, Shaper's Touch.

reParaoh's Notes

Back at work again today, can't play. Over the weekend I spent a good portion of my money upgrading my manabond character from the previous post. Got mageblood, 3rat talisman, rare boots and some other upgrades.

Went from 12k es to 16k es, 8m to 18m dps. Not shabby but not where I want to be just yet.

https://pobb.in/Fr5Lf9zafbU5

I still haven't purchased the forbidden jewels or squire. That's definitely the next step for me.

My plans for the future include getting a gg ring, the kalandra's mirror ring, the squire, and the forbidden jewels, which all but taps out my budget, about 360 div left. I am looking for a ring with ~100str & int, +mana, +chaos res, +crit multi. Hopefully I can find it for 200d. With that ring in place and forbidden jewels installed, I'll re-evaluate my crit chance and decide if I need to change my charms for more STR.

While shopping charms I had the silly idea to fit RF into the build... I observed that charms could roll +2% max fire resistance and insane regen,and I saw a TWWT with the flaskfinder mod. So I did it. RF seems fun for now, except I always forget to activate it and I can't use it in every map mod. Besides, there surely is some better opportunity that I am missing by running RF, but its 40% more damage so it seemed strong.

And I'm still not convinced that conductivity doesn't beat overcharge in the cwc link, I'm still playing with that. I did get the ele weakness gloves as was suggested. But lvl 1 ele weakness vs lvl 20 conductivity is like -15 vs -36 lightning resist. Maybe I don't understand something.. Do I really get 66% shocks on hard mobs like bosses? I suppose they also have reduced curse effectiveness

Anyways, thanks for your feedback last time and this time.

Gear

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Mjolner
Indigon
The Ivory Tower
Tempest Gorget
Cataclysm Whorl
Death Grasp
Shaper's Touch
Mageblood
Phoenix Urge
Prism Guardian
Whispering Butcher
Split Personality
Impossible Escape
Blight Stone
Guardian's Corvine Charm of the Inquisitor
That Which Was Taken
Enthralling Stare
Behemoth Glimmer
Entropy Creed
Healthy Mind
Guardian's Ursine Charm of the Hierophant
Watcher's Eye
Split Personality
Guardian's Ursine Charm of the Chieftain

Skills

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Weapon 1

  • ManabondManabond21/20WMain
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/16W
  • Awakened Elemental FocusAwakened Elemental Focus5/18W

Body Armour

  • CycloneCyclone20/6W
  • Shock NovaShock Nova20/13W
  • ConductivityConductivity20W
  • Mana LeechMana Leech21/9W
  • Culling StrikeCulling Strike20W
  • Awakened Cast While ChannellingAwakened Cast While Channelling5W
  • OverchargeOvercharge20W

Gloves

  • PrecisionPrecision20/1W
  • ClarityClarity20W
  • ArroganceArrogance20/23W

Helmet

  • Arcane CloakArcane Cloak21/8W
  • Arcane SurgeArcane Surge20W

Boots

  • WrathWrath20W
  • Eternal BlessingEternal Blessing20/14W

Weapon 2

  • Purity of FirePurity of Fire21W
  • Tempest ShieldTempest Shield19/20W

Ring 1

  • Righteous FireRighteous Fire21W

Ring 2

  • FrostblinkFrostblink20W

Weapon 2

  • DisciplineDiscipline20W

Gloves

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
94

Damage

Full DPS
15.83M
Combined DPS
13.61M
Hit DPS
13.61M
With Poison DPS
13.61M
With Ignite DPS
13.61M
With Bleed DPS
13.61M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
3.15M
Burst Damage
3.15M

Attack & Crit

Attack/Cast Rate
4.32/s
Hit Chance
100%
Crit Chance
23%
Crit Multiplier
100%
AoE Radius
2.5 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
111.12K
Life
26
Energy Shield
16.12K
Mana
12.36K
Ward
0
Armour
1.57K
Evasion
12.74K
Phys Damage Reduction
28%

Mitigation & Avoidance

Block
22%
Spell Block
25%
Spell Suppression
0%
Evade (Melee)
60%
Evade (Projectile)
60%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+117%)
Cold Resistance
75% (+12%)
Lightning Resistance
75% (+87%)
Chaos Resistance
15%

Max Hit Taken

Physical
29.15K
Fire
159.07K
Cold
86.35K
Lightning
86.35K
Chaos
42.98K

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
2.83K/s
ES Recharge
16.12K/s
Mana Regen
1.33K/s
Life Leech
0/s
ES Leech
1.61K/s
Mana Leech
0/s
Total Degen
1.7K/s

Attributes & Utility

Strength
632
Intelligence
1.33K
Dexterity
247
Movement Speed
50%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0