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PoE 3.25·Kalguur·Elementalist

ARC Witch Build for 2025 - Time to revisit Path of Exile 1!

by Gyrotex Gaming1 year ago154Subscribe

DPS
458.85K
Effective HP
68.55K
Energy Shield
5.46K
Level
96
Min budget

Overview

ARC Witch Build for 2025 - Time to revisit Path of Exile 1! is a Path of Exile Elementalist build by Gyrotex Gaming, made for the Kalguur league (3.25). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 458.85K DPS with 68.55K effective HP, 2.15K life, 5.46K energy shield. Key uniques include Agnerod West.

Build Video

Gyrotex Gaming's Notes

Welcome to my December 2024 - start of 2025 take on a classic ARC WITCH ELEMENTALIST (Elemancer version) Build. FIRST THINGS FIRST... As most (if not all?) builds out there, mine is inspired by many others, especially when it comes to usage of high-end and VERY expensive Unique items and Jewels. If something doesn't make sense or you have questions, PLEASE WATCH THE YOUTUBE VIDEO where I walk you through the early game gearing and leveling of this build. https://youtu.be/I3RawpdHrBU 2 TALENT TREES and ITEM SETS... I offer you two sets of everything, representing 2 states of the End-Game - Early/Cheap and High/VEEERY EXPENSIVE. Switch between the two! EARLY LEVELING? First handful of levels - use Spark or Frozen Pulse, supported by Summon Zombie (to make early game easier, as Zombies will be your main meat shield) Around level 28-30 - go buy Xirgil's Crank staff from pathofexile.com/trade and be happy. For the Bandits, you could either kill all and take 2 extra skill points or help Alira (like I did) for extra elemental resistances - this choice helps early on, but becomes more useless the higher in the game you get. ANY KNOWN ISSUES and limitations of this build? 1. As most PoE 1 builds, they get quite expensive if you truly want to push into high end-game and crush T16 maps... 2. My level 75 version of this build is substantially weaker than this POB shows (due to mainly gearing) but performs adequately to the (very little) currency investment I've put into it. 3. Obviously, you'll struggle more with the bosses and rares who have higher elemental resistances to Lightning and Shock ailments. 4. As a lower life build (at least at 75, as shown in the video) your big killer would be poisons and bleed damage over time. Have flasks to cancel Corrupting Blood effects, as those will melt your life down at higher levels very quickly... 5. At level 75 I have "some Mana issues" - if I just stand there and keep shooting like a machinegun, I'll run out of mana.... Guess what? That's where Mana flasks come in! DEFENSIVE LAYERS? As explained in the video - I rely on high block chance for attacks and spells first and foremost, followed by the elemental aegis shield from the ascendancy and basic common sense to not face-tank melee bosses dealing physical damage. VERY EXPENSIVE vs. SSF/Cheap? This POB shows the Very expensive - aspirational goal build - which is only different from the "cheap" build by introducing higher end Jewels and Uniques. You CAN go SSF or very cheap (well under 50 Chaos Orbs invested) and still get nicely into the End-game and mid-tier maps, around T7-T10 comfortably. Unless you invest more, you certainly won't be able to crush Pinnacle Bosses, etc. Questions or Feedback? Comments to the original Build video (https://youtu.be/I3RawpdHrBU) are the best place to provide feedback!

Gear

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Agnerod West
Energy Shield Helmet
Gloom Keep
Energy Shield Amulet
Resistance Ring
Rapture Coil
Corruption Hand
Energy Shield Belt
Energy Shield Boots

Skills

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Body Armour

  • ArcArc20/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Spell EchoSpell Echo20/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Arcane SurgeArcane Surge20/20W

Weapon 1

  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Summon Lightning GolemSummon Lightning Golem20/20W
  • Summon Ice GolemSummon Ice Golem20/20W
  • Summon Stone GolemSummon Stone Golem20/20W
  • Feeding FrenzyFeeding Frenzy20W
  • Minion DamageMinion Damage20W

Boots

  • AutomationAutomation20/20W
  • Arcane CloakArcane Cloak20/20W
  • Withering StepWithering Step20/20W
  • More DurationMore Duration20/20W

Helmet

  • Wave of ConvictionWave of Conviction20W
  • Shock NovaShock Nova20W
  • ConductivityConductivity20W
  • Cast when Damage TakenCast when Damage Taken20W

Gloves

  • WrathWrath20/23W
  • Eternal BlessingEternal Blessing20/20W

Gloves

  • ClarityClarity20/20W
  • ArroganceArrogance20/20W

Ring 2

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20W
  • Primal Aegis20W

Passive Tree

Passive tree 3.25
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
458.85K
Hit DPS
443.22K
With Poison DPS
443.22K
With Ignite DPS
458.85K
With Bleed DPS
443.22K
Damage over Time
15.63K
Ignite DPS
15.63K
Culling DPS
0
Reservation DPS
0
Average Hit
88.39K
Burst Damage
176.78K

Attack & Crit

Attack/Cast Rate
5.01/s
Hit Chance
100%
Crit Chance
70%
Crit Multiplier
348%
Mana Cost
73
Life Cost
0

Defence

Effective Hit Pool
68.55K
Life
2.15K
Energy Shield
5.46K
Mana
1.82K
Ward
0
Armour
0
Evasion
27
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
53%
Spell Block
76%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+87%)
Cold Resistance
75% (+59%)
Lightning Resistance
76% (+89%)
Chaos Resistance
8%

Max Hit Taken

Physical
11.3K
Fire
40.05K
Cold
40.05K
Lightning
41.54K
Chaos
3.89K

Recovery

Life Regen
508/s
ES Regen
0/s
ES Recharge
5.46K/s
Mana Regen
190.5/s
Life Leech
0/s
ES Leech
546.5/s
Mana Leech
0/s

Attributes & Utility

Strength
109
Intelligence
377
Dexterity
61
Movement Speed
81%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0