PoE 3.20·Sanctum·Inquisitor
Firestorm feels really slow in maps, anything I can do differently?
by dorfcally3 years ago2
- DPS
- 10.06M
- Effective HP
- 37.36K
- Life
- 7.47K
- Level
- 91
- Min budget
Overview
Firestorm feels really slow in maps, anything I can do differently? is a Path of Exile Inquisitor build by dorfcally, made for the Sanctum league (3.20). It is centered on Firestorm and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 10.06M DPS with 37.36K effective HP, 7.47K life, 1.31K energy shield. Suited for: Mapping. Key uniques include Atziri's Promise, Rumi's Concoction, Rathpith Globe, Infernal Mantle.
dorfcally's Notes
Me: https://pastebin.com/mvCZPQYt Copying from: https://pastebin.com/YArredhF
Damage is about 1/3rd. It insta-kills yellows in t16 maps, but my god it is unbearably sluggish. Especially when mini-packs constantly spawn, needing me to drop one of my 3 firestorms to finish them off. If I had explosions it would be so much better, but I can't squeeze in Impulsa.
Self-chill spark would cost too much atm
Maybe a 2nd skill for clearing? Or should I swap 6l to rolling magma? It's not ignite focused.
Also thought about Fulcrum instead, not sure what damage would be like, I can get the resists easily enough.
Good thing is, this is the tankiest I've ever been. I should be boss farming- focused with this and gearing a speed-mapper alt I guess.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Tukohama
Character Stats
- Level
- 91
Damage
- Full DPS
- 10.06M
- Combined DPS
- 3.34M
- Hit DPS
- 3.34M
- With Poison DPS
- 3.34M
- With Ignite DPS
- 3.34M
- With Bleed DPS
- 3.34M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 1.15M
Attack & Crit
- Attack/Cast Rate
- 2.15/s
- Hit Chance
- 100%
- Crit Chance
- 92%
- Crit Multiplier
- 418%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 122
Defence
- Effective Hit Pool
- 37.36K
- Life
- 7.47K
- Energy Shield
- 1.31K
- Ward
- 0
- Armour
- 5.57K
- Evasion
- 53
- Phys Damage Reduction
- 32%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 68%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 69%
- Cold Resistance
- 77% (+27%)
- Lightning Resistance
- 69%
- Chaos Resistance
- 70%
Max Hit Taken
- Physical
- 12.01K
- Fire
- 30.52K
- Cold
- 39.24K
- Lightning
- 30.52K
- Chaos
- 32.26K
Recovery
- Life Regen
- 2.91K/s
- ES Regen
- 2.91K/s
- ES Recharge
- 1.31K/s
- Mana Regen
- 0/s
- Life Leech
- 1.54K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 615
- Intelligence
- 260
- Dexterity
- 112
- Movement Speed
- 84%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0