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PoE 3.20·Sanctum·Inquisitor

Firestorm feels really slow in maps, anything I can do differently?

by dorfcally3 years ago2

DPS
10.06M
Effective HP
37.36K
Life
7.47K
Level
91
Min budget

Overview

Firestorm feels really slow in maps, anything I can do differently? is a Path of Exile Inquisitor build by dorfcally, made for the Sanctum league (3.20). It is centered on Firestorm and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 10.06M DPS with 37.36K effective HP, 7.47K life, 1.31K energy shield. Suited for: Mapping. Key uniques include Atziri's Promise, Rumi's Concoction, Rathpith Globe, Infernal Mantle.

dorfcally's Notes

Me: https://pastebin.com/mvCZPQYt Copying from: https://pastebin.com/YArredhF

Damage is about 1/3rd. It insta-kills yellows in t16 maps, but my god it is unbearably sluggish. Especially when mini-packs constantly spawn, needing me to drop one of my 3 firestorms to finish them off. If I had explosions it would be so much better, but I can't squeeze in Impulsa.

Self-chill spark would cost too much atm

Maybe a 2nd skill for clearing? Or should I swap 6l to rolling magma? It's not ignite focused.

Also thought about Fulcrum instead, not sure what damage would be like, I can get the resists easily enough.

Good thing is, this is the tankiest I've ever been. I should be boss farming- focused with this and gearing a speed-mapper alt I guess.

Gear

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Grim Weaver
Agony Guardian
Infernal Mantle
Gloom Heart
Hypnotic Twirl
Pandemonium Eye
Morbid Paw
Gale Lock
Hypnotic Hoof
Rathpith Globe
Morbid Gaze
Forbidden Flame
Watcher's Eye
Forbidden Flesh
Oblivion Cut

Skills

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Body Armour

  • FirestormFirestorm21/20WMain
  • CrueltyCruelty20/21W
  • Increased Critical DamageIncreased Critical Damage20/19W
  • Concentrated EffectConcentrated Effect19/20W
  • UnleashUnleash20/20W
  • Elemental FocusElemental Focus20/20W

Boots

  • Assassin's MarkAssassin's Mark20W
  • Shield ChargeShield Charge19W
  • Enduring CryEnduring Cry21/13W
  • Faster AttacksFaster Attacks20W

Helmet

  • ZealotryZealotry20W
  • DeterminationDetermination20W
  • Eternal BlessingEternal Blessing11W

Gloves

  • PrecisionPrecision1W
  • Rejuvenation TotemRejuvenation Totem21/15W
  • Summon Stone GolemSummon Stone Golem20/15W

Weapon 2

  • FrostblinkFrostblink20W
  • SteelskinSteelskin20W
  • Arcane SurgeArcane Surge5W

Weapon 1

  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Elemental ProliferationElemental Proliferation18W

Helmet

  • VitalityVitality19W

Gloves

  • Word of Spite1W

Passive Tree

Passive tree 3.20
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Tukohama

Character Stats

Level
91

Damage

Full DPS
10.06M
Combined DPS
3.34M
Hit DPS
3.34M
With Poison DPS
3.34M
With Ignite DPS
3.34M
With Bleed DPS
3.34M
Damage over Time
0
Culling DPS
0
Average Hit
1.15M

Attack & Crit

Attack/Cast Rate
2.15/s
Hit Chance
100%
Crit Chance
92%
Crit Multiplier
418%
Totem Limit
1
Mana Cost
0
Life Cost
122

Defence

Effective Hit Pool
37.36K
Life
7.47K
Energy Shield
1.31K
Ward
0
Armour
5.57K
Evasion
53
Phys Damage Reduction
32%

Mitigation & Avoidance

Block
75%
Spell Block
68%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
69%
Cold Resistance
77% (+27%)
Lightning Resistance
69%
Chaos Resistance
70%

Max Hit Taken

Physical
12.01K
Fire
30.52K
Cold
39.24K
Lightning
30.52K
Chaos
32.26K

Recovery

Life Regen
2.91K/s
ES Regen
2.91K/s
ES Recharge
1.31K/s
Mana Regen
0/s
Life Leech
1.54K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
615
Intelligence
260
Dexterity
112
Movement Speed
84%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0