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Mystic RefractorDawnbreakerCloak of FlamePig-Faced BascinetVixen's EntrapmentAnathemaViper FingerVenarius' AstrolabeCarnal BootsThe Tides of TimeUnburdened KissRancid GestureLethal PrideMedium Cluster JewelLarge Cluster JewelWatcher's EyeThe Light of MeaningLarge Cluster JewelBound By DestinyThe Balance of TerrorFoulborn The Green NightmareRational DoctrineMedium Cluster JewelMegalomaniac
Divine Life FlaskThe Overflowing ChaliceDying SunQuicksilver FlaskAmethyst Flask

POB in video: https://pobb.in/hZLh5EGW_BLS

POB min-maxxed version: https://pobb.in/4exVc6I2-KJ2

Hello friends, wanted to share the build I went 40/40 with in Keepers.

The build is summarized as follows:

  • Creeping Frost Shotgunning: Creeping frost can shotgun with its aoe explosion.

  • Mystic Refractor: This adds a lot of projectiles which significantly multiplies our DPS. The downside is fairly negligible due to AoE overlap. You can place mines near the bosses feet to make sure all hits overlap on the boss.

  • Chaos Conversion: We convert cold damage to (almost) 100% chaos damage through a Foulborn jewel and Lycia bloodline. This lets you play Pathfinder and scale Wither effect.

  • Flask Setup: To add even more projectiles, I wanted to build into Dying Sun and have it be permanent in boss fights by investing in enough flask charge recovery and Overflowing Chalice. I got kind of close, but even then you can see it drop off in many moments during the fights.

Don't play this exact version of the build. I wanted to try using Venarius Astrolabe, but I regretted it because:

  1. Getting all the influenced uniques was expensive and a pain in the ass.

  2. Since most of the damage was due to the number of projectiles and not singular hits, the strength of ailments applied ended up being very small, so it was not worth it for all the investment.

I never reached my min-maxxed version because I lost interest in trying to grind out the last bit of items like Progenesis, but it works without it.

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Life

2045

Mana

30

Energy Shield

322

DPS

22M

Effective Hit Pool

53.88K

Phys Max Hit Taken

15.87K

Chaos Res

77

Fire Res

88

Cold Res

22

Lightning Res

-23

Armour

2K

Evasion

865

Block

undefined | undefined

Crit Chance

76%

Crit Multi

367%

Rage

0

Strength

166

Intelligence

201

Dexterity

155

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

108%