Creeping Frost Mines Pathfinder - Mapping & Uber Boss Showcase - 3.27
6 months ago29
by SkybreakerHC6 months ago29
21.97M
DPS
53.88K
Effective HP
2.04K
Life
Overview
Creeping Frost Mines Pathfinder - Mapping & Uber Boss Showcase - 3.27 is a Path of Exile Pathfinder build by SkybreakerHC, made for the Keepers of the Flame league (3.27). It is centered on Creeping Frost and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 21.97M DPS with 53.88K effective HP, 2.04K life, 322 energy shield. Suited for: Mapping, Bossing. Key uniques include Dying Sun, Mystic Refractor, Venarius' Astrolabe, Dawnbreaker, Cloak of Flame.
Build Video
SkybreakerHC's Notes
POB in video: https://pobb.in/hZLh5EGW_BLS
POB min-maxxed version: https://pobb.in/4exVc6I2-KJ2
Hello friends, wanted to share the build I went 40/40 with in Keepers.
The build is summarized as follows:
- Creeping Frost Shotgunning: Creeping frost can shotgun with its aoe explosion.
- Mystic Refractor: This adds a lot of projectiles which significantly multiplies our DPS. The downside is fairly negligible due to AoE overlap. You can place mines near the bosses feet to make sure all hits overlap on the boss.
- Chaos Conversion: We convert cold damage to (almost) 100% chaos damage through a Foulborn jewel and Lycia bloodline. This lets you play Pathfinder and scale Wither effect.
- Flask Setup: To add even more projectiles, I wanted to build into Dying Sun and have it be permanent in boss fights by investing in enough flask charge recovery and Overflowing Chalice. I got kind of close, but even then you can see it drop off in many moments during the fights.
Don't play this exact version of the build. I wanted to try using Venarius Astrolabe, but I regretted it because:
- Getting all the influenced uniques was expensive and a pain in the ass.
- Since most of the damage was due to the number of projectiles and not singular hits, the strength of ailments applied ended up being very small, so it was not worth it for all the investment.
I never reached my min-maxxed version because I lost interest in trying to grind out the last bit of items like Progenesis, but it works without it.
Gear
























Skills
Passive Tree



Character Stats
- Level
- 97
Damage
- Full DPS
- 21.97M
- Combined DPS
- 2.44M
- Hit DPS
- 2.44M
- With Poison DPS
- 2.44M
- With Ignite DPS
- 2.44M
- With Bleed DPS
- 2.44M
- Damage over Time
- 2.53K
- Poison DPS
- 7.72K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 219.4K
- Burst Damage
- 219.4K
Attack & Crit
- Attack/Cast Rate
- 11.13/s
- Hit Chance
- 100%
- Crit Chance
- 76%
- Crit Multiplier
- 367%
- AoE Radius
- 2 m
- Mana Cost
- 30
- Life Cost
- 0
Defence
- Effective Hit Pool
- 53.88K
- Life
- 2.04K
- Energy Shield
- 322
- Mana
- 30
- Ward
- 0
- Armour
- 2.28K
- Evasion
- 865
- Phys Damage Reduction
- 57%
Mitigation & Avoidance
- Block
- 44%
- Spell Block
- 28%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+55%)
- Cold Resistance
- 22%
- Lightning Resistance
- -23%
- Chaos Resistance
- 77% (+7%)
Max Hit Taken
- Physical
- 15.87K
- Fire
- 42.64K
- Cold
- 42.64K
- Lightning
- 42.64K
- Chaos
- 26.28K
Recovery
- Life Regen
- 7.28K/s
- Net Life Regen
- 6.9K/s
- ES Regen
- 0/s
- ES Recharge
- 322/s
- Mana Regen
- 16.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 380.58/s
Attributes & Utility
- Strength
- 166
- Intelligence
- 201
- Dexterity
- 155
- Movement Speed
- 108%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 5
- Devotion
- 0