PoE 3.25·Kalguur·Juggernaut
A laggy showcase of Vaal Volcanic Fissure T17 mapping
by DeouVil2 years ago14
- DPS
- 375.18K
- Effective HP
- 64.48K
- Life
- 6.77K
- Level
- 95
- Min budget
Overview
A laggy showcase of Vaal Volcanic Fissure T17 mapping is a Path of Exile Juggernaut build by DeouVil, made for the Kalguur league (3.25). It is centered on Vaal Volcanic Fissure and plays as a melee, strength, attack, projectile archetype. In Path of Building it reaches 375.18K DPS with 64.48K effective HP, 6.77K life, 415 energy shield. Suited for: T17, Mapping. Key uniques include Hateforge, Serle's Masterwork, Crown of Eyes, Astramentis, The Squire.
Build Video
DeouVil's Notes
Since I've been getting asked to show how the build looks - a showcase of Vaal Volcanic Fissure doing some basic T17 mapping. First half is a bit laggy, not because of the build. This was the only laggy map of the day.
pob: https://pobb.in/4zZ749BROLqv
Build explanation: Use Serle's Masterwork enchanted with "socketed vaal skills have 100% reduced soul gain prevention duration" combined with hateforge to make vaal skills usable as main skill, as long as you can generate rage. I'm only generating my rage through rage on melee hit (works on fissures but not projectiles). This is also why you can sometimes see me shield charge into mobs for rage. General's cry + rage gen on warcry + warcry minimum mastery combine to give me a small boost of rage every 1.8 seconds. The main purpose of this is ensuring that my rage never decays.
Vaal Volcanic Fissure has really good numbers - 4 more projectiles than non-vaal, 100% more projectile damage than non-vaal and 5 fissures that often go between enemies/clear ahead.Str stack with replica Alberon's provide the flat that the mace doesn't have. That alone pretty much solves the build's damage.
Why Jugg: helps with defence, and even if attack speed from accuracy from strength isn't a dps boost (because rage gen is the main bottle neck for APS) it still gives some decent comfort and relatively easy Precise Technique.
How much dps: Dunno. The lycia kill is probably the most accurate measure of dps you can expect.
Some notes on alternative/supporting rage generating methods:
Chains of emancipation: awkward/difficult to fit into str stack
Chieftain Vengeful Cry: there's probably something interesting there, if you can find a way to trigger it comfortably. Doedre's Elixir and Forbidden Rite are both options.
Rage tincture: tried it, I'm too lazy to press the button, even if it literally costs only 2 passive points to have life burn. It's really good, and the instant leech easily sustains life burn.
Further scaling: the build mirrors the standard molten strike of zenith shell, so same ideas would apply. Mageblood to get more speed, armour and flexibility in res/max res, Chieftain's Valako to get 90 max all res, a simplex amulet, either a reflected Helical or a +1 max endurance ring.
GGG plz fix Savage Intensity, if that worked on rage cost (as it should) + with perfectly divined Hateforge, the cost of VVF would be 10 rage.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 375.18K
- Hit DPS
- 375.18K
- With Poison DPS
- 375.18K
- With Ignite DPS
- 375.18K
- With Bleed DPS
- 375.18K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 221.48K
- Burst Damage
- 221.48K
Attack & Crit
- Attack/Cast Rate
- 1.69/s
- Hit Chance
- 100%
- Accuracy
- 6.93K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 64.48K
- Life
- 6.77K
- Energy Shield
- 415
- Mana
- 75
- Ward
- 0
- Armour
- 15.59K
- Evasion
- 1.22K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 66%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+21%)
- Cold Resistance
- 75% (+28%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- 44%
Max Hit Taken
- Physical
- 12.2K
- Fire
- 39.93K
- Cold
- 38.33K
- Lightning
- 38.33K
- Chaos
- 12.88K
Recovery
- Life Regen
- 230.2/s
- ES Regen
- 0/s
- ES Recharge
- 415/s
- Mana Regen
- 12.9/s
- Life Leech
- 2.01K/s
- ES Leech
- 0/s
- Mana Leech
- 124.85/s
Attributes & Utility
- Strength
- 1.91K
- Intelligence
- 197
- Dexterity
- 322
- Movement Speed
- 7%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 0
- Devotion
- 0