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[3.10] My Strongest Reboot of Carrion Golems Necro [+/-3M DPS/golem]

Ghastly Eye JewelPrimordial EminenceGlorious VanityPrimordial MightLarge Cluster JewelLarge Cluster JewelPrimordial EminenceThe Anima StonePrimordial EminencePrimordial EminencePrimordial EminencePrimordial HarmonyPrimordial HarmonyPrimordial EminenceLarge Cluster JewelCold Iron PointAhn's HeritageDevout ChainmailBone HelmetAncient GauntletsUnset RingUnset RingOnyx AmuletTwo-Toned Boots (Armour/Evasion)Stygian Vise
Eternal Life FlaskJade FlaskQuicksilver FlaskBasalt FlaskRumi's Concoction

Testing an unfinished build on an A8 ElderSlayer

INTRO

I was wrong to think that this build was dead after the heavy nerfs in the previous leagues. This league, I had the idea of maxing out impale damage using the new cluster jewel node "Rotten Claws" + Dread Banner & Generosity combo, and lastly 40% dread banner effect which gave my zombies and carrions with 99% chance to impale.

I've done serious research to calculate the true damage of carrion golems' combo attack. Inside the PoB, I've updated a previous workaround to accommodate the new nerfs. Calculations came from another subreddit thread. To cut things short, I've added the buffs from Ruins Hellion and Animated Guardian; also added the full 50% more damage of carrions with 10 non-golems; also included the 800%/6 more attack speed of carrion golems when doing the 6-part combo attacks.

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TLDR; https://pastebin.com/vyDYLVRZ

BUILD OVERVIEW

PROS

  1. TANKY, so many layers of defense
  2. HIGH DPS, both bossing and mapping
  3. VERY DECENT CLEAR SPEED
  4. INSANE SINGLE TARGET
  5. Viable as a starter
  6. Does all contents with ease, including simulacrum

CONS

  1. Expensive min-maxing
  2. You will need lvl 21 gems
  3. Only around 500hp regen
  4. Getting a good rolled Xibaqua jewel is really hard
  5. You CAN still DIE to hardcore (like 10x) random overlapping delirium explosions if you stand on a single spot and not run around.
  6. Can't do 100% delirious map, 80% is our limit.
  7. Some zombies will die if the map is really really juiced.
  8. Minions will be gone each time you logout so you need to resummon them again (except spectres). Kinda fuc.

MECHANICS

  1. We use 4 spectres, 3 for buffing our golems, and 1 for defensive utility. We use 2 carnage chieftains (frenzy charge generation), 1 host chieftain (power charge generation), and ancient wraith (+1 curse limit, enfeeble on hit) OR ruins hellion (powerful rallying cry) which I really don't like because he dies like 75% of the time when playing on juiced delirium maps.
  2. We use animated guardian to buff our minions and our self even more. Kingmaker, Gruthkul's Pelt, Victario's Flight, Helm with NEARBY ENEMIES TAKE INC PHYS DMG mod, and gloves with CURSE VULN on hit.
  3. We use 8 zombies in total which deal around 130k DPS each and also apply impale stacks. They're just there to buff golems, and to deal decent damage.
  4. We use the new cluster jewel with Rotten Claws (20% chance to impale for minions) and other juicy nodes like Renewal and Feasting Fiends to buff our minions even more.
  5. We are stacking only 2 Primordial Harmonies (enough to let the golems slam around every 2 seconds), 1 Might (make your golems angry af), 1 Anima (+1 max golem), and the rest will be Eminence to max out our golems' attack speed.
  6. We are using Xibaqua jewel which gives Divine Flesh. I paired this with Ahn's Heritage and now my defense is bonkers.

Juicy resistances

OFFENSE:

  1. We got 4 undying Carrion Golems who wreak havoc with around 3M Shaper DPS.
  2. 8 Zombies in our arsenal, dealing around 1M DPS in total.
  3. We just phase run through the map and let the golems kill everything. Then DEATHMARK those thicc single targets and see them get smashed by our army.

DEFENSE:

  1. 46% base phys redux 90% with flasks up
  2. 79% max fire res, 78% max cold and lightning----in addition, 50% of any elemental damage taken gets reduced by our 87% max chaos res (Divine Flesh) paired with Soul of Shakari (5% REDUCED chaos damage taken) now that's gg.
  3. up to 49% attack block (max roll Rumi's Concoction)
  4. 70% chance to evade, given that the enemies are blinded (Minions have chance to blind on hit abyssal jewel)
  5. Enfeeble from Ancient Wraith that stacks with the Vulnerability curse on hit of Animated Guardian.
  6. 30% reduced extra damage taken from critical strikes Ahn's Heritage corruption.
  7. Thicc 4202 normal molten shell. therefore, GG vaal molten shell.

​

THAT'S IT FOR THIS SHOWCASE! THANK YOU FOR YOUR SUPPORT!

All gem links, bandits info, pantheon, etc., are inside the PoB linked above.

Read Comments
Life

5493

Mana

49

Energy Shield

268

DPS

-InfinityT

Effective Hit Pool

Chaos Res

77

Fire Res

79

Cold Res

78

Lightning Res

78

Armour

21K

Evasion

4K

Block

47 | 6

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

312

Intelligence

214

Dexterity

124

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

118%

Mindless Aggression
Mindless Aggression
Commander of Darkness
Commander of Darkness
Bone Barrier
Bone Barrier
Unnatural Strength
Unnatural Strength
Mind Over Matter
Mind Over Matter
Arcanist's Dominion
Arcanist's Dominion
Barbarism
Barbarism
Bloodless
Bloodless
Constitution
Constitution
Cruel Preparation
Cruel Preparation
Death Attunement
Death Attunement
Devotion
Devotion
Discipline and Training
Discipline and Training
Fire Walker
Fire Walker
Golem Commander
Golem Commander
Gravepact
Gravepact
Heart and Soul
Heart and Soul
Juggernaut
Juggernaut
Lord of the Dead
Lord of the Dead
Purity of Flesh
Purity of Flesh
Sanctity
Sanctity
Soul of Steel
Soul of Steel
Whispers of Doom
Whispers of Doom
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Author

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rnzerk

Divinia collected this build from this reddit post.

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