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PoE 3.26·Secrets of the Atlas·Hierophant

Leap Slam Totem Heirophant - Teardown Simulator

by Wozbo1 year ago25

DPS
6.47M
Effective HP
26.9K
Life
5.6K
Level
92
Min budget

Overview

Leap Slam Totem Heirophant - Teardown Simulator is a Path of Exile Hierophant build by Wozbo, made for the Secrets of the Atlas league (3.26). It is centered on Leap Slam of Groundbreaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 6.47M DPS with 26.9K effective HP, 5.6K life, 411 energy shield. Suited for: Simulacrum, Mapping, Ritual. Key uniques include Rakiata's Dance, Lion's Roar, Wilma's Requital, The Overflowing Chalice, Warped Timepiece.

Build Video

Wozbo's Notes

So I'm on my second build of the season, as I just cant quite keep up with the server rollbacks that keep on killing my Tri-Banner champion, due to strict timings needed to keep it alive. Ever since I found the soul eater tech, I decided I wanted to break it over my knee. As others have already posted, https://www.poewiki.net/wiki/Wilma%27s_Requital double dips on the soul eater stacks to get you abolutely hilarious attack speed.

 

#DEMO:

https://youtu.be/Q_jUEqS2nrk

Music is Mcbaise - Alice, and Mcbaise - She's a Big Boy. Love the artist's works, here's the source for Alice - https://youtu.be/r9iYyqr6ibs?si=jSp8y015jJ3WUDfH

 

Something to note, this is my first time doing a totems playstyle after having a basic understanding of POE, I'm sure others can play this way better than I do. If I'm talking QOL, I do wish GGG changed some things about totems, namely tying their activation time to their attack/ cast speed, and increasement in placement range increasing active/ targetting range.

 

Also, I know that it was non-optimal on how I cleared that map to farm stacked decks, I just wanted to show that the totems absolutely can and will clear large portions of the map without your input; its slower if you stop to pick up every stacked deck off the ground (which I do, and die frequently because the ritual balls of doom are bullshit).

 

Also, I think the Quadrilla Leap slam is p2w mandatory for maximum hilarity with this build. I also take no responsibility for detonate dead or ground effects killing you (like it's killed me hundreds of times).

https://www.pathofexile.com/shop/item/QuadrillaLeapSlam

 

OK BUT JUST GIVE ME THE POB:

Starter: https://pobb.in/eUso4lDbw_FH

 

Forbidden Flame/ Flesh Unwavering Crusade is a huge dps boost, but not necessary, I was zooming through t16/ 16.5 maps without it.

I'm using some forbidden techs with Rakiatas, but this is also ok with a solid 2h. You really only need a 5L in the chest, everything else is light on sockets and links. Without the Unwavering crusade, you are still at ~4m dps. Also, feel free to swap cull to close combat, will explain more below.

 

Current: https://pobb.in/bhHx7H-aDH2J

 

I (wish I) have a mageblood: https://pobb.in/Ew91h710vzre

 

As you can tell, above is just a tweak to my char to move to accuracy and crit. I'm not 100% sorted on this, I've never owned a mageblood in my life.

 

GGG is probably going to fix this:

So I found a (bugged?) interaction. Close combat has the following 3 lines:

 

Supported Skills grant Combat Rush on Hit

Combat Rush lasts 2 seconds or until you use a Travel Skill

Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat

 

Did you know that leap slam of groundbreaking is a travel skill? Did you know that the attack speed bonus works with this? Did you know that leap slam totems using travel skills doesnt remove close comat so you basically get a 20% more attack speed whenever you like?

 

I'm serious about above, I did a video capture and frame counted this and it 100% pans out that leap slam totems will attack faster while you have combat rush, without consuming it. Tickle an enemy with a 0 damage smite and watch your totems get stronk.

 

#League specific tech, that actually probably increases the above dps by a significant amount:

 

Runegraft of Treachery gives you reservation efficiency, but makes your auras apply to enemies too. POB and other sites don't calculate this right, I ended up setting resist 90 on the mageblood version but I think the other versions actually have much higher dps than listed if you are in range. Rakiatas treats monster resistances as inverted. Put 2 and 2 together, and the auras/ mods that give monsters resistances are not only juicing the maps, but making them easier for you. Purity of elements is on this build, gives immunities to elemental ailments, and makes it even easier to clean up bosses. This is good for all builds in league that would use elemental damage.

Gear

Tap an item to open trade.

Rakiata's Dance
Wilma's Requital
Cataclysm Carapace
Warped Timepiece
Torment Finger
Coiling Whisper
Torment Fist
Plague Buckle
Dawnstrider
Carrion Eye
Armageddon Shine
Watcher's Eye
Forbidden Flesh
Forbidden Flame
Blight Joy
Dragon Scar

Skills

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Boots

  • Leap Slam of GroundbreakingLeap Slam of Groundbreaking20WMain
  • PulverisePulverise19W
  • Elemental Damage with AttacksElemental Damage with Attacks6W
  • Multiple TotemsMultiple Totems19W

Body Armour

  • SmiteSmite19W
  • MultistrikeMultistrike18W
  • Life Gain on HitLife Gain on Hit21/20W
  • LifetapLifetap19W
  • Culling StrikeCulling Strike1W

Helmet

  • SteelskinSteelskin18W
  • PortalPortal1/14W
  • AutomationAutomation19W
  • More DurationMore Duration19W

Gloves

  • Temporal ChainsTemporal Chains1W
  • Bladefall of TrarthusBladefall of Trarthus1W
  • HextouchHextouch1W
  • Less DurationLess Duration19/20W

Weapon 1

  • ClarityClarity15W
  • Blood and SandBlood and Sand5W
  • Leap SlamLeap Slam19W

Weapon 1

  • AutoexertionAutoexertion19W
  • General's CryGeneral's Cry19W

Weapon 1

  • Purity of ElementsPurity of Elements19/20W

Passive Tree

Passive tree 3.26
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Gruthkul
Runegraft
Runegraft of Treachery

Character Stats

Level
92

Damage

Full DPS
6.47M
Combined DPS
815.74K
Hit DPS
815.74K
With Poison DPS
815.74K
With Ignite DPS
815.74K
With Bleed DPS
815.74K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
212.16K
Burst Damage
212.16K

Attack & Crit

Attack/Cast Rate
3.84/s
Hit Chance
100%
Accuracy
1.29K
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
3 m
Totem Limit
5
Mana Cost
42
Life Cost
9

Defence

Effective Hit Pool
26.9K
Life
5.6K
Energy Shield
411
Mana
167
Ward
0
Armour
2.72K
Evasion
583
Phys Damage Reduction
48%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+19%)
Cold Resistance
78% (+12%)
Lightning Resistance
77% (+7%)
Chaos Resistance
72%

Max Hit Taken

Physical
10.57K
Fire
37.57K
Cold
37.57K
Lightning
36.13K
Chaos
26.71K

Recovery

Life Regen
403.3/s
ES Regen
0/s
ES Recharge
411/s
Mana Regen
187.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
293
Intelligence
133
Dexterity
103
Movement Speed
37%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Rage
53
Devotion
0