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PoE 3.20·Sanctum·Ascendant

CWDT tech, why arent ppl useing this?

by tigerw223 years ago43

DPS
116.95M
Effective HP
Life
1.24K
Level
95
Min budget

Overview

CWDT tech, why arent ppl useing this? is a Path of Exile Ascendant build by tigerw22, made for the Sanctum league (3.20). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 116.95M DPS with ∞ effective HP, 1.24K life, 183 energy shield. Key uniques include The Annihilating Light, Kiara's Determination, Olroth's Resolve, Dying Sun, Skin of the Lords.

tigerw22's Notes

CWDT scion ice spear here.

I use ARC + Overcharge in a cwdtlvl20 setup to get large shocks on bosses for extra DPS. I dont see alot of ppl useing this.

For uberbosses i switch freezing pulse from 6link to 3link since 3link it gives enough chill with bonechill anyway and I go arc+overcharge+cwdt+critdmg+crit+arcane surge for massive shocks upwards of 30-50%. All to boost my ice spear dmg.

This seems very simply and great, is there something im missing why all ppl arent doing this on loopers?

​

Update: When i sixlink Arc-Awakened unbound ailments-arcanesurge-cwdt-critdmg-overcharge I get consistent 50% shocks on ubershaper.

https://pastebin.com/XhH10W4Z

Gear

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The Annihilating Light
Victory Brow
Skin of the Lords
Crystallised Omniscience
Heartbound Loop
Brood Whorl
Skull Clutches
Sol Trap
Oblivion Pace
Dragon Wound
Forbidden Flesh
Gale Ruin
Brood Shard
To Dust
Brutal Restraint
To Dust
Spirit Heart
Cataclysm Creed
Whispering Sphere
Oblivion Joy
Unnatural Instinct
Watcher's Eye
Forbidden Flame
Intuitive Leap

Skills

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Body Armour

  • Ice SpearIce Spear21/20WMain
  • EmpowerEmpower4/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Cast when Damage TakenCast when Damage Taken19/20W
  • InspirationInspiration20/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/16W
  • Greater Multiple ProjectilesGreater Multiple Projectiles21/20W

Weapon 1

  • ArcArc20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Arcane SurgeArcane Surge20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • OverchargeOvercharge20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W

Boots

  • Summon SkeletonsSummon Skeletons11/15W
  • Forbidden RiteForbidden Rite1W
  • Minion SpeedMinion Speed20/21W
  • Cast when Damage TakenCast when Damage Taken5W

Helmet

  • Freezing PulseFreezing Pulse20/20W
  • Sniper's MarkSniper's Mark20/20W
  • BonechillBonechill18/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Gloves

  • Herald of IceHerald of Ice21/20W
  • HatredHatred21W
  • ArroganceArrogance21/20W
  • Eternal BlessingEternal Blessing21/20W

Ring 2

  • Righteous FireRighteous Fire20W

Passive Tree

Passive tree 3.20
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
116.95M
Hit DPS
105.25M
With Poison DPS
105.25M
With Ignite DPS
105.25M
With Bleed DPS
105.25M
Damage over Time
0
Culling DPS
11.69M
Average Hit
3.47M
Burst Damage
3.47M

Attack & Crit

Attack/Cast Rate
5.05/s
Cooldown
0.2s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
496%
Mana Cost
18
Life Cost
0

Defence

Effective Hit Pool
Life
1.24K
Energy Shield
183
Mana
1.15K
Ward
1.23K
Armour
0
Evasion
216
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+4%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+4%)
Chaos Resistance
-60%

Max Hit Taken

Physical
3.48K
Fire
17.41K
Cold
13.93K
Lightning
13.93K
Chaos
2.06K

Recovery

Life Regen
12.5/s
Net Life Regen
-270.6/s
ES Regen
0/s
ES Recharge
183/s
Mana Regen
42/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
471.84/s

Attributes & Utility

Strength
20
Intelligence
20
Dexterity
20
Omniscience
1.29K
Movement Speed
135%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0