PoE 3.25·Kalguur·Inquisitor
Tornado of Elemental Turbulence with fire trigger weapon feat. Lightpoacher and perma spirit charges on single target
by Xeratas2 years ago22
- DPS
- 6.92M
- Effective HP
- 78.21K
- Life
- 3.5K
- Level
- 95
- Min budget
Overview
Tornado of Elemental Turbulence with fire trigger weapon feat. Lightpoacher and perma spirit charges on single target is a Path of Exile Inquisitor build by Xeratas, made for the Kalguur league (3.25). It is centered on Tornado of Elemental Turbulence and plays as a dexterity, spell, duration, physical archetype. In Path of Building it reaches 6.92M DPS with 78.21K effective HP, 3.5K life, 1.6K energy shield. Key uniques include Lightpoacher, Darkness Enthroned, Vix Lunaris, The Squire, Shroud of the Lightless.
Build Video
Xeratas's Notes
Sharing my own little build i put together the past week and turned out pretty well.
Wanted to make use of the new weapon enchant that triggers a fire skill on hit. Combined that with Lightpoacher spirit charges that gives a lot of phys as extra elemental damage.
To sustain spirit charges even on single target i used the new ring The Hateful Accuser to gain Penance Mark that spawns killable phantasms every second on hit.
That interaction allows me to abuse on kill effects even on single target, like increased damage if killed recently and the main reason, sustaining spirit charges.
On top, triggering a skill does not count as using it, when I keep channeling cyclone (my trigger skill) i can keep spamming tornados without expanding spirit charges at all, which makes it very easy to keep maximum charges all the time.
Here is a short Minotaur for gameplay: https://www.youtube.com/watch?v=EwiYTPZN5uM
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 6.92M
- Hit DPS
- 6.85M
- With Poison DPS
- 6.85M
- With Ignite DPS
- 6.92M
- With Bleed DPS
- 6.85M
- Damage over Time
- 72.14K
- Ignite DPS
- 72.14K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 570.9K
- Burst Damage
- 570.9K
Attack & Crit
- Attack/Cast Rate
- 1.79/s
- Hit Rate
- 4/s
- Hit Chance
- 100%
- Crit Chance
- 72%
- Crit Multiplier
- 448%
- Mana Cost
- 63
- Life Cost
- 20
Defence
- Effective Hit Pool
- 78.21K
- Life
- 3.5K
- Energy Shield
- 1.6K
- Mana
- 293
- Ward
- 0
- Armour
- 24.41K
- Evasion
- 15.47K
- Phys Damage Reduction
- 84%
Mitigation & Avoidance
- Block
- 29%
- Spell Block
- 26%
- Spell Suppression
- 59%
- Evade (Melee)
- 65%
- Evade (Projectile)
- 65%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+21%)
- Cold Resistance
- 77% (+9%)
- Lightning Resistance
- 77% (+8%)
- Chaos Resistance
- 36%
Max Hit Taken
- Physical
- 13.21K
- Fire
- 37.49K
- Cold
- 37.49K
- Lightning
- 37.49K
- Chaos
- 9.28K
Recovery
- Life Regen
- 888.1/s
- ES Regen
- 905.06/s
- ES Recharge
- 1.6K/s
- Mana Regen
- 165.8/s
- Life Leech
- 909.2/s
- ES Leech
- 159.6/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 201
- Intelligence
- 293
- Dexterity
- 173
- Movement Speed
- 93%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 7
- Devotion
- 65