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Build sum up & min max: Rage Vortex / Void Forge Ascendant (Berserker/Champ/Elementalist )

Ascendant

7.76K57.53K7.37M


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See all
Small Cluster JewelCrimson JewelDissolution of the FleshForbidden FleshThe InterrogationForbidden FlameMight of the MeekLarge Cluster JewelMight of the MeekVoidforge
Colosseum PlateGilded SalletKaom's SpiritTwo-Stone RingTopaz RingTurquoise AmuletTwo-Toned Boots (Armour/Energy Shield)Bear's Girdle
Divine Life FlaskLion's RoarSilver FlaskQuicksilver FlaskAmethyst Flask

The build : https://pobb.in/WJkvpsFruyGV

Pretty happy how this turned out. Effectively being the hipster that I am I can't just take Berserker Rage Vortex without wanting to do at least something new and the Voidforge made it easy as am sure most people did it. I did decide to go with Ascendant mainly cause there were some interesting synergies that make it hard for the Berserker to do that looked fun to optimize even if you don't get to abuse the Berserker's More ascendancy traits.

Budget at the moment is around 10~ div

What do we have going for us?

Offense

  • Trio ascendant thx for the forbidden jewels.
  • We went berserker for Rage, flat More dmg , and stun immune
  • Champ for the aura , increased dmg on taunt / intimidate and importantly Fortify on hit /
  • Elementalist mainly or the Exposure buff when combined with EE gives us a juicy -45% exposure. I'd love to use the golems for buffs but socket starved.
  • Voidforge scales really well with Trinity and flat dmg. Combined with EE and Elementalist you pretty much shred all resistance and are hitting flat or neg on enemies.
  • Dissolution of flesh / Eternal youth combo combined with Scion passive points means lots of flat life stacking.
  • Nabbing eternal youth or EE from the Sanctified relic means you get a ton of life points to play with.
  • If we're able to nab a charges gained on flask Relic you can effectively have "pathfinder" as your 4th ascendancy notable.
  • Secrets of suffering = easy crit / easy -minus resistances / easy "fortify" on sapping bosses.
  • Overall dps is about 6~ mil without going Abyssus. Close to 10 with it. I think. POB has a hard time calculating rage vortex snapshots. Also with the way rage vortex works it's pretty close to "dot" like dps so uptime is very good. That's with Berserk up though.
  • Berserk

Defense

  • Dissolution of flesh / Petrified blood means you can tank the big hits
  • Sapped enemies
  • easy 20 Fortify stacks
  • Armor with Determination
  • Body blocks from Herald Minions
  • Fast movement thx to 80 rage
  • Potential for perma flasks with some investment
  • Enduring composure for Endurance
  • Easy resistances thx to Might of Meek shenanigans.
  • ailment immune thx to boots + relic + chest mod

Weaknesses

  • No suppress, but am pretty sure you can give up some life and grab a ton of it. The suppress wheel near scion can also be might of meek'd for 8% Suppress per small node and easy access to Magebane, just couldn't figure out how to pull it off at current budget.
  • Dissolution of flesh mechanics - means you gotta find time to let health unreserve if you thx a hit.
  • Bleed ( though you can fix this with jewels )
  • Poison ( you can fix with a corrupt or a flask on poison )
  • Because of EE you HAVE to stack flat phys and can't have flat ele anywhere so it kinda mucks around with Aura's. HoP is nice but I can't quite figure out a 50% reserve offensive aura that'd work for the build . Any Ele as Extra also doesn't work as it breaks EE so Taste of Hate style mods break that portion of the build.
    At the moment that means HoP / Determination / Vit / Precision / Blood and Sand are the easy to fit aura's. With more reserve it opens up Skitterbots + Spider aura maybe?

Where minmax is available ( and where I need help)

  • Feel like i've reached a damage plateau and not sure where to potentially invest. Abyssus is ALOT of dmg for this particular build but it leaves phys as a gap of where you can get hit hard. Probably a Corrupted Abyssus with Mana reservation multiplier at 90% is the way to go.
  • Socket starved in general not sure what else could be slotted in.
  • Spell Suppress - I feel like if you can solve this piece you can maybe do Ubers with Abyssus equipped.
  • Perma Flask - Potentially really powerful as that lets you have Lion's Roar as a perma %more multiplier. Other notable flask is Atziri's for the double convert of phys to chaos and ele to chaos. We're crit capped without flasks so notable.
  • More aura's? Spider Aura? Skitter bots? Seems like getting Enlighten 4 or Abyssus corrupt and maybe allocation Charisma opens up Skitter or Spider for 15% more.
  • Watcher's Eye / Timeless - unsure if going for a Traitor for flask charges or what watcher's besides any of the offensive Precision ones make sense for the build.

Would love to hear other's thoughts on more else the build can be taken for more dmg as that really seems to be the biggest pain point at the moment.

Read Comments
Life

7757

Mana

33

Energy Shield

0

DPS

7M

Effective Hit Pool

57.53K

Chaos Res

-6

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

27K

Evasion

251

Block

0 | 0

Crit Chance

99%

Crit Multi

377%

Rage

80

Strength

384

Intelligence

119

Dexterity

168

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

231%

Duelist Ascendancy
Duelist Ascendancy
Path of the Duelist
Path of the Duelist
Witch Ascendancy
Witch Ascendancy
Elemental Equilibrium
Elemental Equilibrium
Call to Arms
Call to Arms
Art of the Gladiator
Art of the Gladiator
Barbarism
Barbarism
Berserking
Berserking
Blade of Cunning
Blade of Cunning
Bloodless
Bloodless
Born to Fight
Born to Fight
Bravery
Bravery
Champion of the Cause
Champion of the Cause
Destroyer
Destroyer
Disemboweling
Disemboweling
Dismembering
Dismembering
Executioner
Executioner
Golem's Blood
Golem's Blood
Heart of the Warrior
Heart of the Warrior
Hearty
Hearty
Juggernaut
Juggernaut
Master of the Arena
Master of the Arena
Path of the Warrior
Path of the Warrior
Sentinel
Sentinel
Warrior's Blood
Warrior's Blood
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omegaura

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