PoE 3.24·Necropolis·Champion
Ancestral Protector totems Perseverence Impale Champion
by Casual_ND2 years ago1
- DPS
- 5.03M
- Effective HP
- 121.04K
- Life
- 4.26K
- Level
- 96
- Min budget
Overview
Ancestral Protector totems Perseverence Impale Champion is a Path of Exile Champion build by Casual_ND, made for the Necropolis league (3.24). It is centered on Ancestral Protector and plays as a strength, attack, totem, melee archetype. In Path of Building it reaches 5.03M DPS with 121.04K effective HP, 4.26K life. Suited for: Mapping. Key uniques include Perseverance.
Build Video
Casual_ND's Notes
I've been seeing all the complaints about Melee builds requiring the usage of Ancestral totems to maintain decent DPS, and thought to myself, why not make a build that's focused on the totems themselves?
Summary of the build:
Offense:
-
5mil DPS
-
3 Active Ancestral Protector totems
-
Ancestral Warchief used as a single target DPS buff thanks to Totem mastery - Ancestral buffs linger for 3 seconds (The totem itself doesn't stay active on the field, we summon it for the buff linger, then resummon Protector)
-
Perseverence belt scaling (375% increased attack damage)
-
Permanent Onslaught with 80% increased effect (Perseverence and Champion's Fortitude)
-
Impale supported by Champion's Master of Metal
-
Pride aura
-
4 Frenzy Charges (Blood rage for mapping and Frenzy gem for single target generation)
-
Splash damage and Strike skills target 1 additional enemy (Tribal fury + attack mastery)
Defense:
-
123k EHP with molten shell (57k without)
-
4.2k life
-
93% evade chance
-
90% phys dmg reduction
-
100% Elemental ailment immunity
-
100% Spell suppression
-
200 life regen (with blood rage active)
-
75% to all resistances (Inc. chaos)
-
3 End. charges (Enduring cry with Call to Arms)
Quality of Life:
-
116% movespeed
-
Corpse destruction (Axe mastery)
-
No mana issues (Protector cost 8 mana, Vulnerability 12, rest of skills 0 mana)
-
Phasing (Quartz flask)
-
Automated Molten shell, Enduring cry and Blood rage
Disclaimer:
Haven't tested in game, you can watch the playstyle in this video (Worse dps and EHP):
Gear
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Skills
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Gloves
Enduring Cry20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 96
Damage
- Full DPS
- 5.03M
- Combined DPS
- 1.69M
- Hit DPS
- 720.54K
- With Poison DPS
- 720.54K
- With Ignite DPS
- 720.54K
- With Bleed DPS
- 751.16K
- With Impale DPS
- 1.66M
- Damage over Time
- 30.62K
- Bleed DPS
- 30.62K
- Impale DPS
- 943.51K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 106.99K
- Burst Damage
- 106.99K
Attack & Crit
- Attack/Cast Rate
- 6.73/s
- Hit Chance
- 100%
- Accuracy
- 4.35K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 3
- Mana Cost
- 8
- Life Cost
- 0
Defence
- Effective Hit Pool
- 121.04K
- Life
- 4.26K
- Energy Shield
- 0
- Mana
- 50
- Ward
- 0
- Armour
- 77.75K
- Evasion
- 75.99K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 93%
- Evade (Projectile)
- 93%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+42%)
- Cold Resistance
- 75% (+27%)
- Lightning Resistance
- 75% (+27%)
- Chaos Resistance
- 75% (+11%)
Max Hit Taken
- Physical
- 29.73K
- Fire
- 55.1K
- Cold
- 55.1K
- Lightning
- 55.1K
- Chaos
- 61.71K
Recovery
- Life Regen
- 355.2/s
- Net Life Regen
- 208.34/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 25.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 146.86/s
Attributes & Utility
- Strength
- 182
- Intelligence
- 73
- Dexterity
- 246
- Movement Speed
- 116%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0