3.20 Corrupting Fever Hidden Blade Champion
by VieraMakeMeRabid3 years ago6
- DPS
- 7.56M
- Effective HP
- 147.76K
- Life
- 4.25K
- Level
- 92
- Min budget
Overview
3.20 Corrupting Fever Hidden Blade Champion is a Path of Exile Champion build by VieraMakeMeRabid, made for the Sanctum league (3.20). It is centered on Corrupting Fever and plays as a strength, spell, duration, physical archetype. In Path of Building it reaches 7.56M DPS with 147.76K effective HP, 4.25K life, 676 energy shield. Suited for: Simulacrum, Delirium, Mapping. Key uniques include The Hidden Blade, Haemophilia, Mageblood, The Devouring Diadem, Cold Iron Point.
Build Video
VieraMakeMeRabid's Notes
(build works fine without MB, just had one laying around and didn't know what to do with it)
Videos:
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Been wanting to do a build with Hidden Blade that works without Squire, and then I remembered Corrupting Fever exists. It very much has an autobomber feel, allowing us to cruise through packs at breakneck speed, killing packs simply by existing. Only downside is having to refresh CF every now and then.
The build is pretty tanky due to Champion being a thing, a good amount of armour and our insane movement speed. We use champion instead of Raider because the perma phasing with Hidden Blade makes me suicidal. Instead we use Haste and a phasing Watchers Eye mod to toggle our noise machine in hideout
For Hidden Blade supports I chose awakened Fork, GMP and switch my last support around for whatever I feel like. Chain, Lesser Multiple Projectiles and Faster Projectiles all work. With all this we sit around a comfortable ~6-7mil dps. Nothing groundbreaking for sure, but it's something refreshing to play imo
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 7.56M
- Combined DPS
- 3.5M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 2.8M
- Culling DPS
- 700.83K
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.02s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 2.32K
Defence
- Effective Hit Pool
- 147.76K
- Life
- 4.25K
- Energy Shield
- 676
- Mana
- 4
- Ward
- 0
- Armour
- 53.92K
- Evasion
- 2.48K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 16%
- Evade (Projectile)
- 16%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+128%)
- Cold Resistance
- 78% (+107%)
- Lightning Resistance
- 77% (+73%)
- Chaos Resistance
- 9%
Max Hit Taken
- Physical
- 45.22K
- Fire
- 118.19K
- Cold
- 118.19K
- Lightning
- 113.97K
- Chaos
- 21.74K
Recovery
- Life Regen
- 145.2/s
- ES Regen
- 0/s
- ES Recharge
- 676/s
- Mana Regen
- 13.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 379
- Intelligence
- 142
- Dexterity
- 165
- Movement Speed
- 237%
- Endurance Charges
- 6
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 27%