PoB ArchivesPoB Archives
PoE builds

PoE 3.12·Heist·Assassin

Toxic Electric - Volkuur's Guidance CoC Ball Lightning build concept

by Meta_Is_Beta5 years ago4

DPS
18.34K
Life
4.38K
Level
93
Min budget

Overview

Toxic Electric - Volkuur's Guidance CoC Ball Lightning build concept is a Path of Exile Assassin build by Meta_Is_Beta, made for the Heist league (3.12). It is centered on Ball Lightning and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 18.34K DPS with 4.38K life, 280 energy shield. Key uniques include Mjolner, Dying Sun, Volkuur's Guidance, Witchfire Brew, Coralito's Signature.

Meta_Is_Beta's Notes

Sup yall,

I'm thinking about staring a series on builds created around underused uniques.

My first choice was Volkuur's Guidance - gloves that causes elemental damage to poisons on hit.

Here is my work-in-progress showcase: https://www.youtube.com/watch?v=a7tUL_LADw0

Here is PoB: https://pastebin.com/Xn6Ub7VX

This is my first poison build so I would love some feedback and suggestions.

​

About the build:

-> We use lightning variant of Volkuur's Guidance.

This cause our damage to poison on hit and also causes lightning damage to be 100% converted to chaos damage for poison calculation.

Volkuur's Guidance gives us only 20% chance to poison on hit, but we can achieve 100% through nodes on passive tree.

-> As main skill we use Ball Lightning

Volkuur's Guidance's big downside is "50% less Poison Duration" - this leaves only 1s poison duration baseline.

To combat this we want to use Assassins' Noxious Strike notable which has "5% increased Poison Duration for each Poison you have inflicted Recently" mod. Due to this we want to stack as many poisons as fast as possible.

This is where Ball Lightning comes in - since it pierces and hits every 150ms it can apply a lot poisons with each cast (especially to large groups or to bosses with large hitboxes). This results in a lot of stacks of long-lasting poisons.

-> We use CoC Cyclone and Mjölner setups for "casting" Ball Lightning.

There are numerous benefits of triggering spells trough CoC instead of self-casting, but what tips it over the edge is the fact that we can use Mjölner to pretty much double Ball Lightning casts.

-> To achieve 100% accuracy and crit chance we use Second Sight + Lycosidae combo.

Second Sight gives us 25% more crit chance, but makes us blind.

Lycosidae makes it so that we never miss, negating Second Sight's downside and making so that we don't need any accuracy.

-> We use Temporal Chains to increase poison duration further.

I found that the best way of doing this is through Solstice Vigil Amulet as Curse Aura.

-> For clear we use at least one GMP and Dying Sun

This is to cover as much screen as possible. Can be replaced for bosses, but I didn't have to do that in my testing.

-> Since this is a poison build we can use Golden Rule + Poison Immunity combo.

Gear

Tap an item to open trade.

Mjolner
Viper Corona
Loreweave
Solstice Vigil
Damnation Knot
Circle of Nostalgia
Volkuur's Guidance
Armageddon Clasp
Corruption Stride
Lycosidae
The Blue Dream
Foe Sliver
Empyrean Sliver
Inertia
Watcher's Eye
Carrion Glisten
Brutal Restraint
The Golden Rule
Plague Sliver

Skills

Tap a skill to open trade.

Body Armour

  • Ball LightningBall Lightning21/23WMain
  • Vaal CycloneVaal Cyclone20W
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments1/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments2/20W

Weapon 1

  • Ball LightningBall Lightning21/23WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Deadly AilmentsDeadly Ailments20/20W

Gloves

  • Withering StepWithering Step20/20W
  • Shield ChargeShield Charge20/20W
  • FortifyFortify20W
  • Increased DurationIncreased Duration20/20W

Boots

  • Temporal ChainsTemporal Chains20/20W
  • Vaal BlightVaal Blight21W
  • BlasphemyBlasphemy20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Helmet

  • MalevolenceMalevolence20W
  • Vaal GraceVaal Grace20W
  • PrecisionPrecision20W
  • Herald of AgonyHerald of Agony20W

Weapon 2

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20W

Passive Tree

Passive tree 3.18
scroll to zoom
Assassin
Assassin
Bandits
Help Alira

Character Stats

Level
93

Damage

Combined DPS
18.34K
Hit DPS
1.59K
With Poison DPS
144.75K
With Ignite DPS
810.12
With Bleed DPS
810.12
Damage over Time
17.53K
Poison DPS
17.53K
Average Hit
810.12
Average Damage
810.12

Attack & Crit

Attack/Cast Rate
1.96/s
Cooldown
0.17s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
100%
Mana Cost
39

Defence

Life
4.38K
Energy Shield
280
Mana
144
Armour
528
Evasion
1.06K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
21%
Spell Block
0%
Evade (Melee)
1%
Evade (Projectile)
1%
Attack Dodge
75%
Spell Dodge
75%

Resistances

Fire Resistance
78% (+51%)
Cold Resistance
78% (+13%)
Lightning Resistance
78% (+15%)
Chaos Resistance
74%

Recovery

Life Regen
360/s
Net Life Regen
354.88/s
ES Regen
0/s
Mana Regen
36.4/s
Total Degen
5.12/s

Attributes & Utility

Strength
445
Intelligence
308
Dexterity
316
Movement Speed
45%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
17%