Replica Alberon's Warchief Totem Occultist (50 million+ DPS, tanky)
by Bioinfo_Magician3 years ago13
- DPS
- 17.96M
- Effective HP
- 78.88K
- Life
- 8.49K
- Level
- 100
- Min budget
Overview
Replica Alberon's Warchief Totem Occultist (50 million+ DPS, tanky) is a Path of Exile Occultist build by Bioinfo_Magician, made for the Sentinel league (3.18). It is centered on Ancestral Protector and plays as a strength, attack, totem, melee archetype. In Path of Building it reaches 17.96M DPS with 78.88K effective HP, 8.49K life. Suited for: Delve, Mapping, Bossing. Key uniques include Replica Frostbreath, Mageblood, Bottled Faith, Redblade Banner, The Iron Fortress.
Build Video
Bioinfo_Magician's Notes
Been playing PoE for years and finally decided to try my hand at making my own build. I tried not to "PoB warrior" the build, but if something seems unrealistic, please let me know.
- Mapping: 5/10
- Toughness: 8/10
- Bossing: 10/10 (all Ubers, all Delve bosses ~1,000 depth)
- Leaguestart: No
Cost to get off the ground: 40 div (~20 m DPS)
Cost of gear in video: 200 div + MB (52 m DPS)
Defenses: 8.5 k life, 70% true block. ~1k regen, enfeeble on trash, totem playstyle
Offense:
- 2 warchief totems at 8 m DPS each
- 2 protector totems at 18 m DPS each
- Vaal ancestral warchief pushes DPS to 70 m
The base is a fairly typical strength stacking Occultist, but it leverages the synergy of a 6-link Warchief with a pseudo 6-link Protector (gloves), so that both panopticon-boosted totems buff each other. I spent quite a bit of points on totem survivability and they stay up well even on Uber bosses or Delve 1k. Clear uses 4 Warchiefs, bosses are ideally 2:2 Protector:Warchief but as long as one of each is out, it's fine.
Interestingly, all gear except gloves is identical to the 12 m DPS Cycloner I was using, yet this build has over 4x the damage. Map clear is obviously worse, but swapping the crit damage gem for Increased Area of Effects helps.
This was mostly an experiment to see if I could make a build, but it turned out to have surprisingly high DPS. Happy to answer any questions about the build, how to start it or how to craft the gear.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 17.96M
- Hit DPS
- 17.96M
- With Poison DPS
- 17.96M
- With Ignite DPS
- 17.96M
- With Bleed DPS
- 17.96M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 2.44M
Attack & Crit
- Attack/Cast Rate
- 7.35/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 603%
- Totem Limit
- 2
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 78.88K
- Life
- 8.49K
- Energy Shield
- 42
- Mana
- 98
- Ward
- 0
- Armour
- 23.07K
- Evasion
- 106
- Phys Damage Reduction
- 69%
Mitigation & Avoidance
- Block
- 70%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+13%)
- Cold Resistance
- 79% (+148%)
- Lightning Resistance
- 75% (+18%)
- Chaos Resistance
- 75% (+1%)
Max Hit Taken
- Physical
- 42.4K
- Fire
- 45.32K
- Cold
- 81.53K
- Lightning
- 43.81K
- Chaos
- 52.41K
Recovery
- Life Regen
- 1.1K/s
- Net Life Regen
- 755.79/s
- ES Regen
- 0/s
- ES Recharge
- 42/s
- Mana Regen
- 27.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 341.2/s
Attributes & Utility
- Strength
- 2.04K
- Intelligence
- 135
- Dexterity
- 175
- Movement Speed
- 112%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0