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100+Million DPS Project | Herald of Purity Necromancer EZ Boss Killer | POE 3.18 Boss Carry

4 years ago545

by JaamonSubscribe

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118.06M

DPS

25.68K

Effective HP

4.58K

Life

544

Energy Shield

Overview

100+Million DPS Project | Herald of Purity Necromancer EZ Boss Killer | POE 3.18 Boss Carry is a Path of Exile Necromancer build by Jaamon, made for the Archnemesis league (3.17). It is centered on Herald of Purity and plays as a strength, spell, herald, minion archetype. In Path of Building it reaches 118.06M DPS with 25.68K effective HP, 4.58K life, 544 energy shield. Suited for: Mapping, Bossing. Key uniques include Cold Iron Point, Darkness Enthroned, Bottled Faith, The Writhing Jar, Cold Iron Point.

Build Video

Jaamon's Notes

I first created this build in 3.16, that's why i also kept that gear so you can see the new stuff that's been added in 3.17 and compare them. There are also 2 different talent trees. If you are high level and also want to invest into Animate guardian, use "Animate guardian build" talent tree. Because we don't want AG to die, that tree has more resist(especially chaos res and max resists). Make sure you put AG in your helmet so it gets +x gem level and also link it with empower or meat shield. Otherwise follow the "NO AG" talent tree. Animate guardian provides lots of dps for the exiles who want to push 100+ million DPS. < About the spectres > In 3.17, GGG haven't added Scourge league to the core game. However, you can still find Demon harpy spectres. I'm no minion expert but i belive people find it with Phantasmal Desecrate gem. Use /global 6666 channel to get help from other necromancers, or simply join my discord and ask for help. Demon harpy has a screech ability that has 9 seconds cooldown, which applies %x physical damage taken debuff on the enemy. It's still a mystery how much damage taken in applies.There is no single information on database and other sites. But the damage is sometimes noticeable so i belive it's at least 5-10% ,which results in millions of dps. Other 2 spectres are always Host Chieftain and Carnage Chieftain. Those are found in Act 7-Ashen fields. If you use a helmet that has +2/3 level of socketed minion gems, your spectres can reach 25lvl easily.Which increases your spectre limit to 3. So I stopped getting Death Attunement on the talent tree. If you also want to get that, you can summon a 4th spectre. For the 4th spectre, best option is Arena master(Found in Drox citadel maps) or summon 1 more chieftain. So your minions can generate charges faster. > Why 2 different weapon sets? < Some people do not watch the guide and ask these kind of questions a lot. There are 2 weapon sets you need to use. 1st weapon slot is x2 Cold Iron Point daggers. This is the setup you need for boss killing. If you also want to do maps with this character( I mean tier 15-16 map farm), you need to use your 2nd weapon slot for that. That's where you need Arakaali's Fang + a random shield. So you can use spiders to clear maps. You do NOT need spider setup for shaper farm, uber elder farm, sirus,maven, feared etc. If you want to farm fast Shaper's with this character, get x2 Brightbeak maces and put it "Leap slam-lifetap-Faster attacks" in one of them. You can clear the entire Shaper's Realm in under 4minutes with 10ex budget if you follow this method. Just leap through the add phases so you can find that next portal fast enough. This is the build i used to farm 100ex+ in 5 days in 3.17 Archnemesis league. > How to summon Herald of Purities OR Spiders? < On boss fights, use x2 storm brands and let them attach to the boss. After a couple of seconds you'll have your Herald of purities ready. It sometimes take 5-10seconds to summon 5 purities so it's a little RNG based. Even after you summon 5 purities, keep refreshing your storm brands. Because Herald of purities actually have a duration so if you don't refresh those brands, they might despawn after a while. About the spiders, here's how to spawn them in maps. When you enter a fresh map, put down couple of desecrates to spawn corpses. Then hold down Divine Ire button and use writhing jar flask so you can kill the worms midair and avoid your spectres killing them. Once you kill the worms, spiders spawn. Spider number depends on the nearby corpse number. So having desecrates on the ground helps a lot. I actually discovered this after i published the video guide in 3.16 so RIP :D As long as you run through the map and let your minions kill stuff, your spiders will actually refresh themselves. If you stop for looting or anything else and waste 10-20 seconds, spiders will despawn. Just repeat the same steps and summon new ones. If map boss is tanky, weapon swap and use storm brand and let purity sentinels handle the job.

Gear

Cold Iron Point
Cold Iron Point
Helmet(if you use AG)
The Coming Calamity
Ashes of the Stars
Circle of Guilt
Circle of Guilt
Death Nails
Darkness Enthroned
Victory Span
Whispering Sphere
Morbid Glare
Quickening Covenant
Damnation Sliver
Forbidden Flesh
Behemoth Wound
Enthralling Leer
Forbidden Flame
Gale Sliver
Hollow Glare
Foul Iridescence

Skills

Body Armour

  • Herald of PurityHerald of Purity21/20WMain
  • MultistrikeMultistrike20/20W
  • ImpaleImpale20/20W
  • PredatorPredator20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Animate GuardianAnimate Guardian20/20W
  • EmpowerEmpower4W

Gloves

  • Summon Stone GolemSummon Stone Golem20/20W
  • DesecrateDesecrate1/20W
  • MaimMaim20/20W
  • PrecisionPrecision1/20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Flame DashFlame Dash20/20W
  • EnhanceEnhance4W

Weapon 2

  • Storm BrandStorm Brand1/23W
  • Faster CastingFaster Casting20/20W
  • Flesh OfferingFlesh Offering20/20W

Boots

  • Awakened GenerosityAwakened Generosity5/20W
  • Dread BannerDread Banner21/20W

Boots

  • VitalityVitality20/20W
  • PridePride20/20W
  • VulnerabilityVulnerability12W
  • Bone ArmourBone Armour20W

Passive Tree

Passive tree 3.18
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Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
25.68K
Life
4.58K
Energy Shield
544
Mana
91.12
Armour
5.13K
Evasion
922
Block | Spell Block
15% | 0%
Ward
0

Resistances

Fire Resistance
77%
Cold Resistance
77%
Lightning Resistance
77%
Chaos Resistance
-12%

Offence

Total DPS
118.06M
Crit Chance
21%
Crit Multiplier
358%

Attributes & Utility

Strength
159
Intelligence
297
Dexterity
149
Movement Speed
74%