- DPS
- 5.38M
- Effective HP
- 70.5K
- Life
- 3.72K
- Level
- 97
- Min budget
Overview
Delve 250-300: Loot is a Steady Trickle is a Path of Exile Chieftain build by Ny'Rok's Post, made for the Kalguur league (3.25). It is centered on Firestorm and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 5.38M DPS with 70.5K effective HP, 3.72K life. Suited for: Delve, Mapping. Key uniques include The Dark Seer, Voll's Vision, Progenesis, Aul's Uprising, Rise of the Phoenix.
Build Video
Ny'Rok's Post's Notes
I have reached depth 300. I need to remember to stop recording immediately after something happens that I want to record and then cut that because the editing process for these delves takes so long.
At this point delve loot is a steady trickle monster are becoming a bit tougher and pack size and generally increased. This causes loot potentially to increase slightly. This depth is roughly equivalent to a blue and occasionally yellow t16 map. Most of loot is coming from a steady trickle of resonators fossils and raw currency drops. There is an occasional splash of value from a delve boss or a lucky drop. This nets me around 4-5 divine an hour on average not including any lucky drops.
Next objective is all the way to 400! Thanks for watching!
Build at time of recording: https://pobb.in/QWORVJLxKd9-
Atlas Passive Tree: (Delve Sustain) https://poeplanner.com/a/9st Scarabs 1x sulphite 1x fumes 3x other (optional, anything that adds native monster onto the map)
0:00 Intro 5:19 Grand Architech 259 9:33 Lich 264 (Attempt 2) 17:54 Lich 272 (Vaal Portal) 24:49 Delve 300
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 5.38M
- Combined DPS
- 3.51M
- Hit DPS
- 3.16M
- With Poison DPS
- 3.16M
- With Ignite DPS
- 3.16M
- With Bleed DPS
- 3.16M
- Damage over Time
- 0
- Culling DPS
- 351.06K
- Reservation DPS
- 0
- Average Hit
- 417.06K
- Burst Damage
- 417.06K
Attack & Crit
- Attack/Cast Rate
- 7.58/s
- Hit Chance
- 100%
- Crit Chance
- 1%
- Crit Multiplier
- 100%
- AoE Radius
- 2.1 m
- Mana Cost
- 0
- Life Cost
- 83
Defence
- Effective Hit Pool
- 70.5K
- Life
- 3.72K
- Energy Shield
- 0
- Ward
- 0
- Armour
- 12.31K
- Evasion
- 343
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 85% (+208%)
- Cold Resistance
- 85% (+37%)
- Lightning Resistance
- 85% (+48%)
- Chaos Resistance
- 31%
Max Hit Taken
- Physical
- 14.02K
- Fire
- 52.74K
- Cold
- 52.74K
- Lightning
- 52.74K
- Chaos
- 9.17K
Recovery
- Life Regen
- 3.2K/s
- Net Life Regen
- 1.82K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.38K/s
Attributes & Utility
- Strength
- 295
- Intelligence
- 202
- Dexterity
- 84
- Movement Speed
- 57%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0