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At this point delve loot is a steady trickle monster are becoming a bit tougher and pack size and generally increased. This causes loot potentially to increase slightly. This depth is roughly equivalent to a blue and occasionally yellow t16 map. Most of loot is coming from a steady trickle of resonators fossils and raw currency drops. There is an occasional splash of value from a delve boss or a lucky drop. This nets me around 4-5 divine an hour on average not including any lucky drops.
Next objective is all the way to 400! Thanks for watching!
Build at time of recording:
https://pobb.in/QWORVJLxKd9-
Atlas Passive Tree: (Delve Sustain)
https://poeplanner.com/a/9st
Scarabs 1x sulphite 1x fumes
3x other (optional, anything that adds native monster onto the map)
0:00 Intro
5:19 Grand Architech 259
9:33 Lich 264 (Attempt 2)
17:54 Lich 272 (Vaal Portal)
24:49 Delve 300
Life
3723
Mana
Energy Shield
0
DPS
5M
Effective Hit Pool
70.50K
Chaos Res
31
Fire Res
85
Cold Res
85
Lightning Res
85
Armour
12K
Evasion
343
Block
undefined | undefined
Crit Chance
1%
Crit Multi
100%
Rage
0
Strength
295
Intelligence
202
Dexterity
84
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
57%